forked from bartvdbraak/blender
Cycles / Save Buffers:
* Save Buffers could not be disabled in the UI, when "Full Sample" was enabled in Blender Internal.
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@ -686,10 +686,14 @@ static int rna_RenderSettings_is_movie_fomat_get(PointerRNA *ptr)
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static int rna_RenderSettings_save_buffers_get(PointerRNA *ptr)
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{
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RenderData *rd = (RenderData *)ptr->data;
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Scene *scene = (Scene *)ptr->id.data;
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if (rd->mode & R_BORDER)
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return 0;
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else
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else if (!BKE_scene_use_new_shading_nodes(scene))
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return (rd->scemode & (R_EXR_TILE_FILE | R_FULL_SAMPLE)) != 0;
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else
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return (rd->scemode & R_EXR_TILE_FILE);
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}
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static int rna_RenderSettings_full_sample_get(PointerRNA *ptr)
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