[#19035] New Python command to set the active flag of Armature Bones

from Ivo Grigull (loolarge)

Removed redraw calls from the python function, added epydocs.
This commit is contained in:
Campbell Barton 2009-08-06 22:11:33 +00:00
parent d608d33583
commit 85d75077a6
2 changed files with 27 additions and 0 deletions

@ -1273,6 +1273,26 @@ static int Bone_setLayerMask(BPy_Bone *self, PyObject *value)
return 0;
}
//-------------------------Bone.activate()
static PyObject *Bone_activate(BPy_Bone *self)
{
struct Bone *firstbone = self->bone; // unset all bone's active flag first
while(firstbone->prev )
firstbone= firstbone->prev;
while(firstbone->next) {
firstbone->flag &= ~BONE_ACTIVE;
firstbone= firstbone->next;
}
self->bone->flag |= BONE_ACTIVE; // this makes the bones curves display in the IPO editor
/* redraw will need to be called by python */
Py_RETURN_NONE;
}
//------------------TYPE_OBECT IMPLEMENTATION--------------------------
//------------------------tp_methods
@ -1284,6 +1304,8 @@ static PyMethodDef BPy_Bone_methods[] = {
"() - True/False - Bone has 1 or more children"},
{"getAllChildren", (PyCFunction) Bone_getAllChildren, METH_NOARGS,
"() - All the children for this bone - including children's children"},
{"activate", (PyCFunction) Bone_activate, METH_NOARGS,
"Display curves in the IPO editor"},
{NULL, NULL, 0, NULL}
};
//------------------------tp_getset

@ -307,6 +307,11 @@ class Bone:
@type layerMask: Int
"""
def activate():
"""
Sets this bone as active, de-activating all others.
"""
def hasParent():
"""
Whether or not this bone has a parent