forked from bartvdbraak/blender
Cleanup: add file doxy comments
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0efecba957
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@ -20,6 +20,10 @@
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#ifndef __BKE_MESH_TANGENT_H__
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#define __BKE_MESH_TANGENT_H__
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/** \file BKE_mesh_tangent.h
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* \ingroup bke
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*/
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void BKE_mesh_calc_loop_tangent_single_ex(
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const struct MVert *mverts, const int numVerts, const struct MLoop *mloops,
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float (*r_looptangent)[4], float (*loopnors)[3], const struct MLoopUV *loopuv,
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@ -27,7 +27,6 @@
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* \ingroup bke
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*/
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#include <ctype.h>
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#include <stdlib.h>
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#include <math.h>
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@ -26,6 +26,10 @@
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* Defines and code for core node types
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*/
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/** \file blender/blenkernel/intern/armature_update.c
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* \ingroup bke
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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@ -23,6 +23,10 @@
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/subdiv_converter.c
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* \ingroup bke
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*/
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#include "subdiv_converter.h"
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#include "BLI_utildefines.h"
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@ -26,6 +26,10 @@
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#ifndef __SUBDIV_CONVERTER_H__
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#define __SUBDIV_CONVERTER_H__
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/** \file blender/blenkernel/intern/subdiv_converter.h
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* \ingroup bke
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*/
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#include "BKE_subdiv.h"
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/* NOTE: Was initially used to get proper enumerator types, but this makes
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@ -23,6 +23,10 @@
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/subdiv_converter_mesh.c
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* \ingroup bke
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*/
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#include "subdiv_converter.h"
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#include <string.h>
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@ -21,6 +21,10 @@
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#ifndef __BLI_POLYFILL_2D_H__
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#define __BLI_POLYFILL_2D_H__
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/** \file BLI_polyfill_2d.h
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* \ingroup bli
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*/
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struct MemArena;
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void BLI_polyfill_calc_arena(
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#ifndef __BLI_POLYFILL_2D_BEAUTIFY_H__
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#define __BLI_POLYFILL_2D_BEAUTIFY_H__
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/** \file BLI_polyfill_2d_beautify.h
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* \ingroup bli
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*/
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struct Heap;
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struct MemArena;
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@ -20,6 +20,10 @@
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file AnimationExporter.cpp
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* \ingroup collada
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*/
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#include "GeometryExporter.h"
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#include "AnimationExporter.h"
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#include "MaterialExporter.h"
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file AnimationExporter.h
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* \ingroup collada
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <math.h>
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*
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*/
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/** \file blender/editors/io/io_alembic.c
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* \ingroup editor/io
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*/
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#ifdef WITH_ALEMBIC
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/* needed for directory lookup */
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*
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*/
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/** \file blender/editors/io/io_cache.c
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* \ingroup editor/io
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*/
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#include "MEM_guardedalloc.h"
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#include "DNA_cachefile_types.h"
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/object/object_facemap_ops.c
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* \ingroup edobj
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*/
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#include <string.h>
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#include "MEM_guardedalloc.h"
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* ***** END GPL LICENSE BLOCK *****
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*/
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/* Batched geometry rendering is powered by the GPU library.
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/** \file blender/gpu/GPU_batch_presets.h
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* \ingroup gpu
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*
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* Batched geometry rendering is powered by the GPU library.
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* This file contains any additions or modifications specific to Blender.
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*/
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@ -18,6 +18,10 @@
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/gpu/GPU_batch_utils.h
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* \ingroup gpu
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*/
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#ifndef __GPU_BATCH_UTILS_H__
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#define __GPU_BATCH_UTILS_H__
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/gpu/intern/gpu_shader.c
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* \ingroup gpu
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/makesrna/intern/rna_cachefile.c
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* \ingroup RNA
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*/
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#include "DNA_cachefile_types.h"
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#include "DNA_scene_types.h"
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