change script to use the proper form of Scene.GetCurrent().

This commit is contained in:
Stephen Swaney 2007-03-22 20:08:10 +00:00
parent f8b13d57cb
commit 8aafed560a

@ -66,7 +66,7 @@ import math
# Global Variables
####################################
scene = Blender.Scene.getCurrent()
scene = Blender.Scene.GetCurrent()
world = Blender.World.GetCurrent()
worldmat = Blender.Texture.Get()
filename = Blender.Get('filename')