forked from bartvdbraak/blender
Cleanup: use C style doxygen comments
This commit is contained in:
parent
4c24e8e992
commit
8c17269183
@ -98,6 +98,6 @@ class GHOST_SystemSDL : public GHOST_System {
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void processEvent(SDL_Event *sdl_event);
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/// The vector of windows that need to be updated.
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/** The vector of windows that need to be updated. */
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std::vector<GHOST_WindowSDL *> m_dirty_windows;
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};
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@ -225,7 +225,7 @@ class GHOST_WindowX11 : public GHOST_Window {
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bool canInvertColor);
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private:
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/// Force use of public constructor.
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/* Force use of public constructor. */
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GHOST_WindowX11();
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@ -76,7 +76,7 @@ class MEM_RefCounted {
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}
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protected:
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/// The reference count.
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/** The reference count. */
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int m_refCount;
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};
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@ -254,23 +254,23 @@ typedef struct bNodeType {
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* \note Used as a fallback when #bNode.label isn't set.
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*/
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void (*labelfunc)(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen);
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/// Optional custom resize handle polling.
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/** Optional custom resize handle polling. */
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int (*resize_area_func)(struct bNode *node, int x, int y);
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/// Optional selection area polling.
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/** Optional selection area polling. */
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int (*select_area_func)(struct bNode *node, int x, int y);
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/// Optional tweak area polling (for grabbing).
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/** Optional tweak area polling (for grabbing). */
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int (*tweak_area_func)(struct bNode *node, int x, int y);
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/// Called when the node is updated in the editor.
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/** Called when the node is updated in the editor. */
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void (*updatefunc)(struct bNodeTree *ntree, struct bNode *node);
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/// Check and update if internal ID data has changed.
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/** Check and update if internal ID data has changed. */
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void (*group_update_func)(struct bNodeTree *ntree, struct bNode *node);
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/// Initialize a new node instance of this type after creation.
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/** Initialize a new node instance of this type after creation. */
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void (*initfunc)(struct bNodeTree *ntree, struct bNode *node);
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/// Free the node instance.
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/** Free the node instance. */
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void (*freefunc)(struct bNode *node);
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/// Make a copy of the node instance.
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/** Make a copy of the node instance. */
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void (*copyfunc)(struct bNodeTree *dest_ntree,
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struct bNode *dest_node,
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const struct bNode *src_node);
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@ -198,13 +198,13 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
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const bNodeTree *bTree = context.getbNodeTree();
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if (this->m_width == 0 || this->m_height == 0) {
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return;
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} /// \note Break out... no pixels to calculate.
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} /** \note Break out... no pixels to calculate. */
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if (bTree->test_break && bTree->test_break(bTree->tbh)) {
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return;
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} /// \note Early break out for blur and preview nodes.
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} /** \note Early break out for blur and preview nodes. */
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if (this->m_numberOfChunks == 0) {
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return;
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} /// \note Early break out.
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} /** \note Early break out. */
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unsigned int chunkNumber;
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this->m_executionStartTime = PIL_check_seconds_timer();
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@ -184,7 +184,7 @@ NodeOutput *NodeGraph::find_output(const NodeRange &node_range, bNodeSocket *b_s
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void NodeGraph::add_bNodeLink(const NodeRange &node_range, bNodeLink *b_nodelink)
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{
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/// \note Ignore invalid links.
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/** \note Ignore invalid links. */
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if (!(b_nodelink->flag & NODE_LINK_VALID)) {
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return;
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}
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@ -44,26 +44,26 @@
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# error COM_CURRENT_THREADING_MODEL No threading model selected
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#endif
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/// \brief list of all CPUDevices. for every hardware thread an instance of CPUDevice is created
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/** \brief list of all CPUDevices. for every hardware thread an instance of CPUDevice is created */
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static vector<CPUDevice *> g_cpudevices;
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static ThreadLocal(CPUDevice *) g_thread_device;
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#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
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/// \brief list of all thread for every CPUDevice in cpudevices a thread exists
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/** \brief list of all thread for every CPUDevice in cpudevices a thread exists. */
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static ListBase g_cputhreads;
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static bool g_cpuInitialized = false;
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/// \brief all scheduled work for the cpu
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/** \brief all scheduled work for the cpu */
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static ThreadQueue *g_cpuqueue;
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static ThreadQueue *g_gpuqueue;
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# ifdef COM_OPENCL_ENABLED
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static cl_context g_context;
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static cl_program g_program;
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/// \brief list of all OpenCLDevices. for every OpenCL GPU device an instance of OpenCLDevice is
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/// created
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/** \brief list of all OpenCLDevices. for every OpenCL GPU device an instance of OpenCLDevice is
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* created. */
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static vector<OpenCLDevice *> g_gpudevices;
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/// \brief list of all thread for every GPUDevice in cpudevices a thread exists
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/** \brief list of all thread for every GPUDevice in cpudevices a thread exists. */
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static ListBase g_gputhreads;
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/// \brief all scheduled work for the gpu
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/** \brief all scheduled work for the GPU. */
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static bool g_openclActive = false;
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static bool g_openclInitialized = false;
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# endif
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@ -72,7 +72,7 @@ NodeOperation *ImageNode::doMultilayerCheck(NodeConverter &converter,
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void ImageNode::convertToOperations(NodeConverter &converter,
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const CompositorContext &context) const
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{
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/// Image output
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/** Image output */
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NodeOutput *outputImage = this->getOutputSocket(0);
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bNode *editorNode = this->getbNode();
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Image *image = (Image *)editorNode->id;
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@ -41,7 +41,7 @@ void ReadBufferOperation::determineResolution(unsigned int resolution[2],
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operation->determineResolution(resolution, preferredResolution);
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operation->setResolution(resolution);
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/// \todo: may not occur!, but does with blur node
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/** \todo: may not occur!, but does with blur node */
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if (this->m_memoryProxy->getExecutor()) {
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this->m_memoryProxy->getExecutor()->setResolution(resolution);
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}
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@ -583,8 +583,8 @@ static void free_posetree(PoseTree *tree)
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MEM_freeN(tree);
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}
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///----------------------------------------
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/// Plugin API for legacy iksolver
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/* ------------------------------
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* Plugin API for legacy iksolver */
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void iksolver_initialize_tree(struct Depsgraph *UNUSED(depsgraph),
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struct Scene *UNUSED(scene),
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@ -247,14 +247,14 @@ void BlockDXT1::setIndices(const int *idx)
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}
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}
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/// Flip DXT1 block vertically.
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/** Flip DXT1 block vertically. */
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inline void BlockDXT1::flip4()
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{
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swap(row[0], row[3]);
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swap(row[1], row[2]);
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}
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/// Flip half DXT1 block vertically.
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/** Flip half DXT1 block vertically. */
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inline void BlockDXT1::flip2()
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{
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swap(row[0], row[1]);
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@ -299,27 +299,27 @@ void AlphaBlockDXT3::decodeBlock(ColorBlock *block) const
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block->color(0xF).a = (alphaF << 4) | alphaF;
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}
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/// Flip DXT3 alpha block vertically.
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/** Flip DXT3 alpha block vertically. */
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void AlphaBlockDXT3::flip4()
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{
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swap(row[0], row[3]);
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swap(row[1], row[2]);
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}
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/// Flip half DXT3 alpha block vertically.
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/** Flip half DXT3 alpha block vertically. */
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void AlphaBlockDXT3::flip2()
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{
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swap(row[0], row[1]);
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}
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/// Flip DXT3 block vertically.
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/** Flip DXT3 block vertically. */
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void BlockDXT3::flip4()
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{
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alpha.flip4();
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color.flip4();
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}
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/// Flip half DXT3 block vertically.
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/** Flip half DXT3 block vertically. */
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void BlockDXT3::flip2()
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{
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alpha.flip2();
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@ -458,21 +458,21 @@ void BlockDXT5::decodeBlockNV5x(ColorBlock *block) const
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alpha.decodeBlock(block);
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}
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/// Flip DXT5 block vertically.
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/** Flip DXT5 block vertically. */
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void BlockDXT5::flip4()
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{
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alpha.flip4();
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color.flip4();
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}
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/// Flip half DXT5 block vertically.
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/** Flip half DXT5 block vertically. */
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void BlockDXT5::flip2()
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{
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alpha.flip2();
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color.flip2();
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}
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/// Decode ATI1 block.
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/** Decode ATI1 block. */
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void BlockATI1::decodeBlock(ColorBlock *block) const
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{
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uint8 alpha_array[8];
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@ -488,19 +488,19 @@ void BlockATI1::decodeBlock(ColorBlock *block) const
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}
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}
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/// Flip ATI1 block vertically.
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/** Flip ATI1 block vertically. */
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void BlockATI1::flip4()
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{
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alpha.flip4();
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}
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/// Flip half ATI1 block vertically.
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/** Flip half ATI1 block vertically. */
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void BlockATI1::flip2()
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{
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alpha.flip2();
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}
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/// Decode ATI2 block.
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/** Decode ATI2 block. */
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void BlockATI2::decodeBlock(ColorBlock *block) const
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{
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uint8 alpha_array[8];
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@ -525,14 +525,14 @@ void BlockATI2::decodeBlock(ColorBlock *block) const
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}
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}
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/// Flip ATI2 block vertically.
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/** Flip ATI2 block vertically. */
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void BlockATI2::flip4()
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{
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x.flip4();
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y.flip4();
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}
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/// Flip half ATI2 block vertically.
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/** Flip half ATI2 block vertically. */
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void BlockATI2::flip2()
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{
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x.flip2();
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@ -586,14 +586,14 @@ void BlockCTX1::setIndices(const int *idx)
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}
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}
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/// Flip CTX1 block vertically.
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/** Flip CTX1 block vertically. */
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inline void BlockCTX1::flip4()
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{
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swap(row[0], row[3]);
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swap(row[1], row[2]);
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}
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/// Flip half CTX1 block vertically.
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/** Flip half CTX1 block vertically. */
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inline void BlockCTX1::flip2()
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{
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swap(row[0], row[1]);
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@ -55,7 +55,7 @@
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#include <Common.h>
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#include <Stream.h>
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/// DXT1 block.
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/** DXT1 block. */
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struct BlockDXT1 {
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Color16 col0;
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Color16 col1;
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@ -81,13 +81,13 @@ struct BlockDXT1 {
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void flip2();
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};
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/// Return true if the block uses four color mode, false otherwise.
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/** Return true if the block uses four color mode, false otherwise. */
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inline bool BlockDXT1::isFourColorMode() const
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{
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return col0.u > col1.u;
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}
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/// DXT3 alpha block with explicit alpha.
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/** DXT3 alpha block with explicit alpha. */
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struct AlphaBlockDXT3 {
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union {
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struct {
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@ -117,7 +117,7 @@ struct AlphaBlockDXT3 {
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void flip2();
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};
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/// DXT3 block.
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/** DXT3 block. */
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struct BlockDXT3 {
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AlphaBlockDXT3 alpha;
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BlockDXT1 color;
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@ -129,7 +129,7 @@ struct BlockDXT3 {
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void flip2();
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};
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/// DXT5 alpha block.
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/** DXT5 alpha block. */
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struct AlphaBlockDXT5 {
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// uint64 unions do not compile on all platforms
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#if 0
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@ -245,7 +245,7 @@ struct AlphaBlockDXT5 {
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void flip2();
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};
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/// DXT5 block.
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/** DXT5 block. */
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struct BlockDXT5 {
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AlphaBlockDXT5 alpha;
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BlockDXT1 color;
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@ -257,7 +257,7 @@ struct BlockDXT5 {
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void flip2();
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};
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/// ATI1 block.
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/** ATI1 block. */
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struct BlockATI1 {
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AlphaBlockDXT5 alpha;
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@ -267,7 +267,7 @@ struct BlockATI1 {
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void flip2();
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};
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/// ATI2 block.
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/** ATI2 block. */
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struct BlockATI2 {
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AlphaBlockDXT5 x;
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AlphaBlockDXT5 y;
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@ -278,7 +278,7 @@ struct BlockATI2 {
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void flip2();
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};
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/// CTX1 block.
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/** CTX1 block. */
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struct BlockCTX1 {
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uint8 col0[2];
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uint8 col1[2];
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@ -29,7 +29,7 @@
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#pragma once
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/// 32 bit color stored as BGRA.
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/** 32 bit color stored as BGRA. */
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class Color32 {
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public:
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Color32()
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@ -93,7 +93,7 @@ class Color32 {
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};
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};
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/// 16 bit 565 BGR color.
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/** 16 bit 565 BGR color. */
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class Color16 {
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public:
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Color16()
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@ -46,12 +46,12 @@ inline static uint colorDistance(Color32 c0, Color32 c1)
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}
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#endif
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/// Default constructor.
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/** Default constructor. */
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ColorBlock::ColorBlock()
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{
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}
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/// Init the color block from an array of colors.
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/** Init the color block from an array of colors. */
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ColorBlock::ColorBlock(const uint *linearImage)
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{
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for (uint i = 0; i < 16; i++) {
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@ -59,7 +59,7 @@ ColorBlock::ColorBlock(const uint *linearImage)
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}
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}
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/// Init the color block with the contents of the given block.
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/** Init the color block with the contents of the given block. */
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ColorBlock::ColorBlock(const ColorBlock &block)
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{
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for (uint i = 0; i < 16; i++) {
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@ -67,7 +67,7 @@ ColorBlock::ColorBlock(const ColorBlock &block)
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}
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}
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/// Initialize this color block.
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/** Initialize this color block. */
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ColorBlock::ColorBlock(const Image *img, uint x, uint y)
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{
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init(img, x, y);
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@ -159,7 +159,7 @@ void ColorBlock::swizzle(uint x, uint y, uint z, uint w)
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}
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}
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/// Returns true if the block has a single color.
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/** Returns true if the block has a single color. */
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bool ColorBlock::isSingleColor(Color32 mask /*= Color32(0xFF, 0xFF, 0xFF, 0x00)*/) const
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{
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uint u = m_color[0].u & mask.u;
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@ -174,7 +174,7 @@ bool ColorBlock::isSingleColor(Color32 mask /*= Color32(0xFF, 0xFF, 0xFF, 0x00)*
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}
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#if 0
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/// Returns true if the block has a single color, ignoring transparent pixels.
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/** Returns true if the block has a single color, ignoring transparent pixels. */
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bool ColorBlock::isSingleColorNoAlpha() const
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{
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Color32 c;
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@ -199,7 +199,7 @@ bool ColorBlock::isSingleColorNoAlpha() const
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#endif
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#if 0
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/// Count number of unique colors in this color block.
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/** Count number of unique colors in this color block. */
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uint ColorBlock::countUniqueColors() const
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{
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uint count = 0;
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@ -223,7 +223,7 @@ uint ColorBlock::countUniqueColors() const
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#endif
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#if 0
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/// Get average color of the block.
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/** Get average color of the block. */
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Color32 ColorBlock::averageColor() const
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{
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uint r, g, b, a;
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@ -240,7 +240,7 @@ Color32 ColorBlock::averageColor() const
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}
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#endif
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/// Return true if the block is not fully opaque.
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/** Return true if the block is not fully opaque. */
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bool ColorBlock::hasAlpha() const
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{
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for (uint i = 0; i < 16; i++) {
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@ -253,7 +253,7 @@ bool ColorBlock::hasAlpha() const
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#if 0
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/// Get diameter color range.
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/** Get diameter color range. */
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void ColorBlock::diameterRange(Color32 *start, Color32 *end) const
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{
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Color32 c0, c1;
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@ -274,7 +274,7 @@ void ColorBlock::diameterRange(Color32 *start, Color32 *end) const
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*end = c1;
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}
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/// Get luminance color range.
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/** Get luminance color range. */
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void ColorBlock::luminanceRange(Color32 *start, Color32 *end) const
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{
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Color32 minColor, maxColor;
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@ -299,7 +299,7 @@ void ColorBlock::luminanceRange(Color32 *start, Color32 *end) const
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*end = maxColor;
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}
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/// Get color range based on the bounding box.
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/** Get color range based on the bounding box. */
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void ColorBlock::boundsRange(Color32 *start, Color32 *end) const
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{
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Color32 minColor(255, 255, 255);
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@ -344,7 +344,7 @@ void ColorBlock::boundsRange(Color32 *start, Color32 *end) const
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*end = maxColor;
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}
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|
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/// Get color range based on the bounding box.
|
||||
/** Get color range based on the bounding box. */
|
||||
void ColorBlock::boundsRangeAlpha(Color32 *start, Color32 *end) const
|
||||
{
|
||||
Color32 minColor(255, 255, 255, 255);
|
||||
@ -400,7 +400,7 @@ void ColorBlock::boundsRangeAlpha(Color32 *start, Color32 *end) const
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
/// Sort colors by abosolute value in their 16 bit representation.
|
||||
/** Sort colors by abosolute value in their 16 bit representation. */
|
||||
void ColorBlock::sortColorsByAbsoluteValue()
|
||||
{
|
||||
// Dummy selection sort.
|
||||
@ -422,7 +422,7 @@ void ColorBlock::sortColorsByAbsoluteValue()
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
/// Find extreme colors in the given axis.
|
||||
/** Find extreme colors in the given axis. */
|
||||
void ColorBlock::computeRange(Vector3::Arg axis, Color32 *start, Color32 *end) const
|
||||
{
|
||||
|
||||
@ -452,7 +452,7 @@ void ColorBlock::computeRange(Vector3::Arg axis, Color32 *start, Color32 *end) c
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
/// Sort colors in the given axis.
|
||||
/** Sort colors in the given axis. */
|
||||
void ColorBlock::sortColors(const Vector3 &axis)
|
||||
{
|
||||
float luma_array[16];
|
||||
@ -477,7 +477,7 @@ void ColorBlock::sortColors(const Vector3 &axis)
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
/// Get the volume of the color block.
|
||||
/** Get the volume of the color block. */
|
||||
float ColorBlock::volume() const
|
||||
{
|
||||
Box bounds;
|
||||
|
@ -32,7 +32,7 @@
|
||||
#include <Color.h>
|
||||
#include <Image.h>
|
||||
|
||||
/// Uncompressed 4x4 color block.
|
||||
/** Uncompressed 4x4 color block. */
|
||||
struct ColorBlock {
|
||||
ColorBlock();
|
||||
ColorBlock(const uint *linearImage);
|
||||
@ -61,31 +61,31 @@ struct ColorBlock {
|
||||
Color32 m_color[4 * 4];
|
||||
};
|
||||
|
||||
/// Get pointer to block colors.
|
||||
/** Get pointer to block colors. */
|
||||
inline const Color32 *ColorBlock::colors() const
|
||||
{
|
||||
return m_color;
|
||||
}
|
||||
|
||||
/// Get block color.
|
||||
/** Get block color. */
|
||||
inline Color32 ColorBlock::color(uint i) const
|
||||
{
|
||||
return m_color[i];
|
||||
}
|
||||
|
||||
/// Get block color.
|
||||
/** Get block color. */
|
||||
inline Color32 &ColorBlock::color(uint i)
|
||||
{
|
||||
return m_color[i];
|
||||
}
|
||||
|
||||
/// Get block color.
|
||||
/** Get block color. */
|
||||
inline Color32 ColorBlock::color(uint x, uint y) const
|
||||
{
|
||||
return m_color[y * 4 + x];
|
||||
}
|
||||
|
||||
/// Get block color.
|
||||
/** Get block color. */
|
||||
inline Color32 &ColorBlock::color(uint x, uint y)
|
||||
{
|
||||
return m_color[y * 4 + x];
|
||||
|
@ -73,7 +73,7 @@ struct DDSCaps {
|
||||
uint caps4;
|
||||
};
|
||||
|
||||
/// DDS file header for DX10.
|
||||
/** DDS file header for DX10. */
|
||||
struct DDSHeader10 {
|
||||
uint dxgiFormat;
|
||||
uint resourceDimension;
|
||||
@ -82,7 +82,7 @@ struct DDSHeader10 {
|
||||
uint reserved;
|
||||
};
|
||||
|
||||
/// DDS file header.
|
||||
/** DDS file header. */
|
||||
struct DDSHeader {
|
||||
uint fourcc;
|
||||
uint size;
|
||||
@ -132,7 +132,7 @@ struct DDSHeader {
|
||||
uint d3d9Format() const;
|
||||
};
|
||||
|
||||
/// DirectDraw Surface. (DDS)
|
||||
/** DirectDraw Surface. (DDS) */
|
||||
class DirectDrawSurface {
|
||||
public:
|
||||
DirectDrawSurface(unsigned char *mem, uint size);
|
||||
|
@ -32,7 +32,7 @@
|
||||
#include "Color.h"
|
||||
#include "Common.h"
|
||||
|
||||
/// 32 bit RGBA image.
|
||||
/** 32 bit RGBA image. */
|
||||
class Image {
|
||||
public:
|
||||
enum Format {
|
||||
|
Loading…
Reference in New Issue
Block a user