code cleanup: unused vars, make other vars static.

This commit is contained in:
Campbell Barton 2013-04-10 22:49:50 +00:00
parent 3b399edf7d
commit 8c1cb10cfd
17 changed files with 25 additions and 38 deletions

@ -57,7 +57,8 @@ static inline int lrint(double d)
#endif
#endif
#define CC m_channels + channel
// UNUSED
// #define CC m_channels + channel
#define AUD_RATE_MAX 256
#define SHIFT_BITS 12

@ -73,7 +73,8 @@ private:
float g3[_NOISE_B + _NOISE_B + 2][3];
float g2[_NOISE_B + _NOISE_B + 2][2];
float g1[_NOISE_B + _NOISE_B + 2];
int start;
/* UNUSED */
// int start;
};
} /* namespace Freestyle */

@ -117,7 +117,8 @@ public:
}
private:
real center_[3];
/* UNUSED */
// real center_[3];
Vec3r axis_[3];
real eigen_value_[3];
real M_[6];

@ -49,8 +49,6 @@ CalligraphicShader::CalligraphicShader(real iMinThickness, real iMaxThickness, c
_clamp = clamp;
}
float ksinToto = 0.0f;
int CalligraphicShader::shade(Stroke &ioStroke) const
{
Interface0DIterator v;

@ -447,7 +447,8 @@ public:
class LIB_STROKE_EXPORT CalligraphicColorShader : public StrokeShader
{
private:
int _textureId;
/* UNUSED */
// int _textureId;
Vec2d _orientation;
public:

@ -815,7 +815,8 @@ real Curve::local_average_density(float sigma, int iCombination ) const
}
#endif
#define EPS_CURVA_DIR 0.01
/* UNUSED */
// #define EPS_CURVA_DIR 0.01
void Curve::computeCurvatureAndOrientation ()
{

@ -520,7 +520,7 @@ private:
float _Length; // The stroke length
viewedge_container _ViewEdges;
float _sampling;
StrokeRenderer *_renderer; // mark implementation OpenGL renderer
// StrokeRenderer *_renderer; // mark implementation OpenGL renderer
MediumType _mediumType;
unsigned int _textureId;
bool _tips;

@ -48,7 +48,7 @@
namespace Freestyle {
// XXX Grmll... G is used as template's typename parameter :/
const Global &_global = G;
static const Global &_global = G;
#define LOGGING FALSE
@ -2307,7 +2307,7 @@ void ViewMapBuilder::ComputeSweepLineIntersections(ViewMap *ioViewMap, real epsi
fB->vertexB()->getId() << endl;
#if 0
if (G.debug & G_DEBUG_FREESTYLE) {
if (_global.debug & G_DEBUG_FREESTYLE) {
if ((Ta < -epsilon) || (Ta > 1 + epsilon) || (Tb < -epsilon) || (Tb > 1 + epsilon)) {
printf("ta %.12e\n", ta);
printf("tb %.12e\n", tb);

@ -1207,8 +1207,8 @@ void PyObjectPlus::ClearDeprecationWarning()
NullDeprecationWarning();
}
WarnLink* m_base_wlink_first= NULL;
WarnLink* m_base_wlink_last= NULL;
static WarnLink *m_base_wlink_first = NULL;
static WarnLink *m_base_wlink_last = NULL;
WarnLink* PyObjectPlus::GetDeprecationWarningLinkFirst(void) {return m_base_wlink_first;}
WarnLink* PyObjectPlus::GetDeprecationWarningLinkLast(void) {return m_base_wlink_last;}

@ -135,14 +135,14 @@ effect: deletes the object
}
/* UNUSED */
#if 0
#define VALUE_SUB(val1, val2) (val1)->Calc(VALUE_SUB_OPERATOR, val2)
#define VALUE_MUL(val1, val2) (val1)->Calc(VALUE_MUL_OPERATOR, val2)
#define VALUE_DIV(val1, val2) (val1)->Calc(VALUE_DIV_OPERATOR, val2)
#define VALUE_NEG(val1) (val1)->Calc(VALUE_NEG_OPERATOR, val1)
#define VALUE_POS(val1) (val1)->Calc(VALUE_POS_OPERATOR, val1)
#endif
STR_String CValue::op2str(VALUE_OPERATOR op)
{

@ -265,7 +265,7 @@ if(WITH_BULLET)
list(APPEND INC
../Physics/Bullet
)
list(APPEND INC
list(APPEND INC_SYS
${BULLET_INCLUDE_DIRS}
)
add_definitions(-DWITH_BULLET)

@ -330,7 +330,7 @@ static PyObject *KX_PythonSeq_get(PyObject *self, PyObject *args)
return def;
}
PySequenceMethods KX_PythonSeq_as_sequence = {
static PySequenceMethods KX_PythonSeq_as_sequence = {
NULL, /* Cant set the len otherwise it can evaluate as false */
NULL, /* sq_concat */
NULL, /* sq_repeat */
@ -349,7 +349,7 @@ static PyMappingMethods KX_PythonSeq_as_mapping = {
0, /* mp_ass_subscript */
};
PyMethodDef KX_PythonSeq_methods[] = {
static PyMethodDef KX_PythonSeq_methods[] = {
// dict style access for props
{"get",(PyCFunction) KX_PythonSeq_get, METH_VARARGS},
{NULL,NULL} //Sentinel

@ -489,7 +489,7 @@ KX_VertexProxy::~KX_VertexProxy()
// stuff for cvalue related things
CValue* KX_VertexProxy::Calc(VALUE_OPERATOR, CValue *) { return NULL;}
CValue* KX_VertexProxy::CalcFinal(VALUE_DATA_TYPE, VALUE_OPERATOR, CValue *) { return NULL;}
STR_String sVertexName="vertex";
static STR_String sVertexName = "vertex";
const STR_String & KX_VertexProxy::GetText() {return sVertexName;};
double KX_VertexProxy::GetNumber() { return -1;}
STR_String& KX_VertexProxy::GetName() { return sVertexName;}

@ -59,7 +59,7 @@ set(SRC
)
if(WITH_BULLET)
list(APPEND INC
list(APPEND INC_SYS
${BULLET_INCLUDE_DIRS}
)
add_definitions(-DWITH_BULLET)

@ -64,8 +64,6 @@ float gLinearSleepingTreshold;
float gAngularSleepingTreshold;
btVector3 startVel(0,0,0);//-10000);
BlenderBulletCharacterController::BlenderBulletCharacterController(btMotionState *motionState, btPairCachingGhostObject *ghost, btConvexShape* shape, float stepHeight)
: btKinematicCharacterController(ghost,shape,stepHeight,2),
m_motionState(motionState),
@ -144,14 +142,6 @@ CcdPhysicsController::CcdPhysicsController (const CcdConstructionInfo& ci)
m_characterController = 0;
CreateRigidbody();
///???
/*#ifdef WIN32
if (GetRigidBody() && !GetRigidBody()->isStaticObject())
GetRigidBody()->setLinearVelocity(startVel);
#endif*/
}
btTransform& CcdPhysicsController::GetTransformFromMotionState(PHY_IMotionState* motionState)

@ -45,14 +45,12 @@ subject to the following restrictions:
#define CCD_CONSTRAINT_DISABLE_LINKED_COLLISION 0x80
bool useIslands = true;
#ifdef NEW_BULLET_VEHICLE_SUPPORT
#include "BulletDynamics/Vehicle/btRaycastVehicle.h"
#include "BulletDynamics/Vehicle/btVehicleRaycaster.h"
#include "BulletDynamics/Vehicle/btWheelInfo.h"
#include "PHY_IVehicle.h"
btRaycastVehicle::btVehicleTuning gTuning;
static btRaycastVehicle::btVehicleTuning gTuning;
#endif //NEW_BULLET_VEHICLE_SUPPORT
#include "LinearMath/btAabbUtil2.h"
@ -2352,11 +2350,6 @@ PHY_ICharacter* CcdPhysicsEnvironment::getCharacterController(KX_GameObject *ob)
return NULL;
}
int currentController = 0;
int numController = 0;
PHY_IPhysicsController* CcdPhysicsEnvironment::CreateSphereController(float radius,const MT_Vector3& position)
{

@ -38,6 +38,7 @@
#include "KX_PythonInit.h"
#include "Texture.h"
#include "ImageBase.h"
#include "VideoBase.h"
#include "FilterSource.h"
#include "ImageViewport.h"