forked from bartvdbraak/blender
* make sure blenderplayer links again
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@ -1,4 +1,3 @@
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/**
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* $Id$
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*
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@ -356,6 +355,8 @@ TimeMarker *get_frame_marker(int frame){return 0;};
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/* editseq.c */
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Sequence *get_forground_frame_seq(int frame){return 0;};
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void set_last_seq(Sequence *seq){};
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void clear_last_seq(Sequence *seq){};
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/* modifier.c stub */
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void harmonic_coordinates_bind(struct MeshDeformModifierData *mmd,
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