forked from bartvdbraak/blender
pep8 update & some minor cmake edits.
This commit is contained in:
parent
0af633a36c
commit
8f5112f191
@ -52,7 +52,7 @@ def get_platform(filename):
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platform_tokens = []
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found = False
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for i, token in enumerate(tokens):
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for token in tokens:
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if not found:
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for platform in platforms:
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if platform in token.lower():
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@ -43,6 +43,7 @@ CHECKER_ARGS = [
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# "--enable=all", # if you want sixty hundred pedantic suggestions
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]
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def main():
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source_info = project_source_info.build_info(ignore_prefix_list=CHECKER_IGNORE_PREFIX)
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@ -58,12 +59,12 @@ def main():
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check_commands.append((c, cmd))
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for i, (c, cmd) in enumerate(check_commands):
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percent = 100.0 * (i / (len(check_commands)-1))
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percent = 100.0 * (i / (len(check_commands) - 1))
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percent_str = "[" + ("%.2f]" % percent).rjust(7) + " %:"
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# if percent < 27.9:
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# continue
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# let cppcheck finish the line off...
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sys.stdout.write("%s " % percent_str)
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@ -58,9 +58,9 @@ CHECKER_ARGS = [
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# re-definitions, rna causes most of these
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"-redef",
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"-syntax",
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# dummy, witjout this splint complains with:
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# /usr/include/bits/confname.h:31:27: *** Internal Bug at cscannerHelp.c:2428: Unexpanded macro not function or constant: int _PC_MAX_CANON
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# /usr/include/bits/confname.h:31:27: *** Internal Bug at cscannerHelp.c:2428: Unexpanded macro not function or constant: int _PC_MAX_CANON
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"-D_PC_MAX_CANON=0",
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]
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@ -27,7 +27,6 @@ __all__ = (
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)
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import os
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import sys
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from os.path import join, dirname, normpath, abspath
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SOURCE_DIR = join(dirname(__file__), "..", "..")
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@ -35,11 +34,6 @@ SOURCE_DIR = normpath(SOURCE_DIR)
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SOURCE_DIR = abspath(SOURCE_DIR)
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def is_c_header(filename):
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ext = os.path.splitext(filename)[1]
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return (ext in (".h", ".hpp", ".hxx"))
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def is_c_header(filename):
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ext = os.path.splitext(filename)[1]
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return (ext in (".h", ".hpp", ".hxx"))
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@ -79,6 +73,7 @@ def do_ignore(filepath, ignore_prefix_list):
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def makefile_log():
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import subprocess
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import time
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# Check blender is not 2.5x until it supports playback again
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print("running make with --dry-run ...")
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process = subprocess.Popen(["make", "--always-make", "--dry-run", "--keep-going", "VERBOSE=1"],
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@ -765,7 +765,7 @@ def pyrna2sphinx(BASEPATH):
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fw(" .. attribute:: %s\n\n" % prop.identifier)
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if prop.description:
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fw(" %s\n\n" % prop.description)
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# special exception, cant use genric code here for enums
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if prop.type == "enum":
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enum_text = pyrna_enum2sphinx(prop)
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@ -67,6 +67,7 @@ set(SRC
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FX/AUD_SuperposeFactory.cpp
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FX/AUD_SuperposeReader.cpp
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FX/AUD_VolumeFactory.cpp
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intern/AUD_3DMath.h
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intern/AUD_AnimateableProperty.cpp
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intern/AUD_AnimateableProperty.h
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@ -99,6 +100,7 @@ set(SRC
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intern/AUD_IWriter.h
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intern/AUD_JOSResampleFactory.cpp
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intern/AUD_JOSResampleFactory.h
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intern/AUD_JOSResampleReaderCoeff.cpp
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intern/AUD_JOSResampleReader.cpp
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intern/AUD_JOSResampleReader.h
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intern/AUD_LinearResampleFactory.cpp
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@ -25,6 +25,7 @@
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# dont register these classes since they are only helpers.
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from blf import gettext as _
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class MotionPathButtonsPanel():
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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@ -22,6 +22,7 @@ from bpy.types import Panel, Menu
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from rna_prop_ui import PropertyPanel
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from blf import gettext as _
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class ArmatureButtonsPanel():
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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@ -23,6 +23,7 @@ from bpy.types import Panel
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from rna_prop_ui import PropertyPanel
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from blf import gettext as _
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class BoneButtonsPanel():
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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@ -22,6 +22,7 @@ from bpy.types import Panel
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from rna_prop_ui import PropertyPanel
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from blf import gettext as _
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class CameraButtonsPanel():
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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@ -22,6 +22,7 @@ from bpy.types import Panel
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from rna_prop_ui import PropertyPanel
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from blf import gettext as _
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class CurveButtonsPanel():
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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@ -21,6 +21,7 @@ import bpy
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from bpy.types import Panel
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from blf import gettext as _
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class DataButtonsPanel():
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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@ -22,6 +22,7 @@ from bpy.types import Menu, Panel
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from rna_prop_ui import PropertyPanel
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from blf import gettext as _
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class LAMP_MT_sunsky_presets(Menu):
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bl_label = _("Sun & Sky Presets")
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preset_subdir = "sunsky"
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@ -22,6 +22,7 @@ from bpy.types import Menu, Panel
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from rna_prop_ui import PropertyPanel
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from blf import gettext as _
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class MESH_MT_vertex_group_specials(Menu):
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bl_label = _("Vertex Group Specials")
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
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@ -22,6 +22,7 @@ from bpy.types import Panel
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from rna_prop_ui import PropertyPanel
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from blf import gettext as _
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class DataButtonsPanel():
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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@ -21,6 +21,7 @@ import bpy
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from bpy.types import Panel
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from blf import gettext as _
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class ModifierButtonsPanel():
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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@ -203,7 +204,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
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def DECIMATE(self, layout, ob, md):
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layout.prop(md, "ratio")
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layout.label(text=_("Face Count")+": %s" % str(md.face_count))
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layout.label(text=_("Face Count") + ": %d" % md.face_count)
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def DISPLACE(self, layout, ob, md):
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split = layout.split()
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@ -21,6 +21,7 @@ import bpy
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from bpy.types import Panel
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from blf import gettext as _
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class PhysicsButtonsPanel():
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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@ -22,6 +22,7 @@ from bpy.types import Menu, Panel
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from rna_prop_ui import PropertyPanel
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from blf import gettext as _
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def active_node_mat(mat):
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# TODO, 2.4x has a pipeline section, for 2.5 we need to communicate
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# which settings from node-materials are used
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@ -618,7 +619,7 @@ class MATERIAL_PT_game_settings(MaterialButtonsPanel, bpy.types.Panel):
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@classmethod
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def poll(cls, context):
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return context.material and (context.scene.render.engine in cls.COMPAT_ENGINES)
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return context.material and (context.scene.render.engine in cls.COMPAT_ENGINES)
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def draw(self, context):
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layout = self.layout
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@ -633,13 +634,14 @@ class MATERIAL_PT_game_settings(MaterialButtonsPanel, bpy.types.Panel):
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row.label(text="Alpha Blend:")
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row.label(text="Face Orientation:")
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row = layout.row()
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row.prop(game,"alpha_blend",text="")
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row.prop(game,"face_orientation",text="")
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row.prop(game, "alpha_blend", text="")
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row.prop(game, "face_orientation", text="")
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class MATERIAL_PT_physics(MaterialButtonsPanel, bpy.types.Panel):
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bl_label = "Physics"
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COMPAT_ENGINES = {'BLENDER_GAME'}
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def draw_header(self, context):
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game = context.material.game_settings
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self.layout.prop(game, "physics", text="")
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@ -22,6 +22,7 @@ from bpy.types import Panel
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from rna_prop_ui import PropertyPanel
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from blf import gettext as _
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class ObjectButtonsPanel():
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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@ -21,6 +21,7 @@ import bpy
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from bpy.types import Panel
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from blf import gettext as _
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class ConstraintButtonsPanel():
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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@ -754,7 +755,7 @@ class ConstraintButtonsPanel():
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col.prop(con, "rotation_range", text=_("Pivot When"))
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def SCRIPT(self, context, layout, con):
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layout.label( _("Blender 2.5 has no py-constraints") )
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layout.label(_("Blender 2.5 has no py-constraints"))
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class OBJECT_PT_constraints(ConstraintButtonsPanel, Panel):
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@ -22,6 +22,7 @@ import bpy
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from bpy.types import Panel
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from blf import gettext as _
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class PhysicButtonsPanel():
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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@ -21,6 +21,7 @@ import bpy
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from bpy.types import Panel
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from blf import gettext as _
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class PhysicButtonsPanel():
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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@ -58,7 +59,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel):
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layout.active = fluid.use
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if fluid.type == 'DOMAIN':
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layout.operator("fluid.bake", text=_("Bake (Req. Memory:")+" %s)" % fluid.memory_estimate, icon='MOD_FLUIDSIM')
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layout.operator("fluid.bake", text=_("Bake (Req. Memory:") + " %s)" % fluid.memory_estimate, icon='MOD_FLUIDSIM')
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split = layout.split()
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col = split.column()
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@ -22,6 +22,7 @@ from bpy.types import Operator, Panel
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from rna_prop_ui import PropertyPanel
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from blf import gettext as _
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class SceneButtonsPanel():
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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@ -372,13 +372,13 @@ class SEQUENCER_PT_edit(SequencerButtonsPanel, Panel):
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col = layout.column(align=True)
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row = col.row()
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row.label(text=_("Final Length")+": %s" % bpy.utils.smpte_from_frame(strip.frame_final_duration))
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row.label(text=_("Final Length") + ": %s" % bpy.utils.smpte_from_frame(strip.frame_final_duration))
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row = col.row()
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row.active = (frame_current >= strip.frame_start and frame_current <= strip.frame_start + strip.frame_duration)
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row.label(text=_("Playhead")+": %d" % (frame_current - strip.frame_start))
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row.label(text=_("Playhead") + ": %d" % (frame_current - strip.frame_start))
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col.label(text=_("Frame Offset")+" %d:%d" % (strip.frame_offset_start, strip.frame_offset_end))
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col.label(text=_("Frame Still")+" %d:%d" % (strip.frame_still_start, strip.frame_still_end))
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col.label(text=_("Frame Offset") + " %d:%d" % (strip.frame_offset_start, strip.frame_offset_end))
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col.label(text=_("Frame Still") + " %d:%d" % (strip.frame_still_start, strip.frame_still_end))
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elem = False
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@ -388,7 +388,7 @@ class SEQUENCER_PT_edit(SequencerButtonsPanel, Panel):
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elem = strip.elements[0]
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if elem and elem.orig_width > 0 and elem.orig_height > 0:
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col.label(text=_("Orig Dim")+": %dx%d" % (elem.orig_width, elem.orig_height))
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col.label(text=_("Orig Dim") + ": %dx%d" % (elem.orig_width, elem.orig_height))
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else:
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col.label(text=_("Orig Dim: None"))
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@ -690,7 +690,7 @@ class SEQUENCER_PT_scene(SequencerButtonsPanel, Panel):
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if scene:
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sta = scene.frame_start
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end = scene.frame_end
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layout.label(text=_("Original frame range")+": %d-%d (%d)" % (sta, end, end - sta + 1))
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layout.label(text=_("Original frame range") + ": %d-%d (%d)" % (sta, end, end - sta + 1))
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class SEQUENCER_PT_filter(SequencerButtonsPanel, Panel):
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@ -67,9 +67,9 @@ class TEXT_HT_header(Header):
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row = layout.row()
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if text.filepath:
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if text.is_dirty:
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row.label(text=_("File")+": *%r " % text.filepath+_("(unsaved)"))
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row.label(text=_("File") + ": *%r " % text.filepath + _("(unsaved)"))
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else:
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row.label(text=_("File")+": %r" % text.filepath)
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row.label(text=_("File") + ": %r" % text.filepath)
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else:
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row.label(text=_("Text: External")
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if text.library
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@ -650,7 +650,7 @@ class USERPREF_PT_theme(Panel):
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col = split.column()
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for i, ui in enumerate(theme.bone_color_sets):
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col.label(text=_("Color Set")+" %d:" % (i + 1)) # i starts from 0
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col.label(text=_("Color Set") + " %d:" % (i + 1)) # i starts from 0
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row = col.row()
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@ -202,7 +202,7 @@ class InputKeyMapPanel:
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subcol = self.indented_layout(col, level + 1)
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subrow = subcol.row()
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subrow.prop(km, "show_expanded_items", text="", emboss=False)
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subrow.label(text="%s " % _(km.name) + _("(Global)") )
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subrow.label(text="%s " % _(km.name) + _("(Global)"))
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else:
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km.show_expanded_items = True
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@ -21,11 +21,11 @@
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set(INC
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../include
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../interface
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../../blenfont
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../../blenkernel
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../../blenlib
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../../blenloader
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../../editors/interface
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../../makesdna
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../../makesrna
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../../windowmanager
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@ -25,7 +25,6 @@ import addon_utils
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import sys
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import os
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import imp
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def source_list(path, filename_check=None):
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Loading…
Reference in New Issue
Block a user