forked from bartvdbraak/blender
[#14392] C3D Import
c3d importer for motion capture data This could do with some improvements but for now its acceptable. - Note, could people please not mix tabs and spaces. -Text copied from the patch submission- The c3d_import with 2.46 was able to import a mocap cloud for some c3d files. I have improved it: Version History: 0.4: PERIN Released under Blender Artistic Licence 0.5: WICKES used marker names, fixed 2.45 depricated call 0.6: WICKES creates armature for each subject 0.7: WICKES constrains armature to follow the empties (markers). Verified for shake hands s 0.8: WICKES resolved DEC support issue see also http://wiki.blender.org/index.php/Tutorials%5CMoCap-Section_3 for how this program gets the mocap data into Blender and creates an armature, like the BVH script does. I'd like someone to test and verify, and if accepted, replace the current c3d_import.py --- See patch url for example files http://projects.blender.org/tracker/index.php?func=detail&aid=14392&group_id=9&atid=127
This commit is contained in:
parent
d229db61e9
commit
9035253493
1237
release/scripts/c3d_import.py
Normal file
1237
release/scripts/c3d_import.py
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user