Test Commit, converted Filter Composite Node to use layout engine. :)
Will do other Nodes in the next few days.
This commit is contained in:
Thomas Dinges 2009-09-16 20:07:05 +00:00
parent f26ac206c9
commit 90d8088e53

@ -1449,16 +1449,7 @@ static void node_composit_buts_vecblur(uiLayout *layout, PointerRNA *ptr)
static void node_composit_buts_filter(uiLayout *layout, PointerRNA *ptr)
{
uiBlock *block= uiLayoutFreeBlock(layout);
bNode *node= ptr->data;
rctf *butr= &node->butr;
uiBut *bt;
/* blend type */
bt=uiDefButS(block, MENU, B_NODE_EXEC, "Soften %x0|Sharpen %x1|Laplace %x2|Sobel %x3|Prewitt %x4|Kirsch %x5|Shadow %x6",
butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
&node->custom1, 0, 0, 0, 0, "");
uiButSetFunc(bt, node_but_title_cb, node, bt);
uiItemR(layout, "", 0, ptr, "filter_type", 0);
}
static void node_composit_buts_flip(uiLayout *layout, PointerRNA *ptr)