forked from bartvdbraak/blender
Fix for 30439, Cycles node group conversion wasn't checking node->id pointer (group node without internal node tree). This is a somewhat unusual case (UI buttons don't allow unlinking group tree), but not entirely forbidden.
Also fixed similar issue in node_templates.c where the group tree is used to generate a button name.
This commit is contained in:
parent
2b9551a4e4
commit
92322b57d4
@ -517,6 +517,9 @@ static void add_nodes(BL::BlendData b_data, ShaderGraph *graph, BL::ShaderNodeTr
|
||||
/* add proxy converter nodes for inputs and outputs */
|
||||
BL::NodeGroup b_gnode(*b_node);
|
||||
BL::ShaderNodeTree b_group_ntree(b_gnode.node_tree());
|
||||
if (!b_group_ntree)
|
||||
continue;
|
||||
|
||||
BL::Node::inputs_iterator b_input;
|
||||
BL::Node::outputs_iterator b_output;
|
||||
|
||||
|
@ -277,8 +277,12 @@ static void ui_node_sock_name(bNodeSocket *sock, char name[UI_MAX_NAME_STR])
|
||||
bNode *node = sock->link->fromnode;
|
||||
char node_name[UI_MAX_NAME_STR];
|
||||
|
||||
if(node->type == NODE_GROUP)
|
||||
BLI_strncpy(node_name, node->id->name+2, UI_MAX_NAME_STR);
|
||||
if(node->type == NODE_GROUP) {
|
||||
if (node->id)
|
||||
BLI_strncpy(node_name, node->id->name+2, UI_MAX_NAME_STR);
|
||||
else
|
||||
BLI_strncpy(node_name, "Group", UI_MAX_NAME_STR);
|
||||
}
|
||||
else
|
||||
BLI_strncpy(node_name, node->typeinfo->name, UI_MAX_NAME_STR);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user