forked from bartvdbraak/blender
Cleanup: spelling in comments
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967fec6883
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@ -22,7 +22,7 @@ extern "C" {
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/** \file
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* \ingroup bli
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* \brief A kd-tree for nearest neighbor search.
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* \brief A KD-tree for nearest neighbor search.
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*/
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/* 1D version */
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@ -16,7 +16,7 @@
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/** \file
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* \ingroup bli
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* \brief A kd-tree for nearest neighbor search.
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* \brief A KD-tree for nearest neighbor search.
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*/
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#include "BLI_compiler_attrs.h"
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@ -220,7 +220,7 @@ typedef enum eBLOLibLinkFlags {
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BLO_LIBLINK_NEEDS_ID_TAG_DOIT = 1 << 18,
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/** Set fake user on appended IDs. */
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BLO_LIBLINK_APPEND_SET_FAKEUSER = 1 << 19,
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/** Append (make local) also indirect dependencies of appended IDs comming from other libraries.
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/** Append (make local) also indirect dependencies of appended IDs coming from other libraries.
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* NOTE: All IDs (including indirectly linked ones) coming from the same initial library are
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* always made local. */
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BLO_LIBLINK_APPEND_RECURSIVE = 1 << 20,
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@ -901,7 +901,7 @@ static int isect_bvhtree_point_v3(BVHTree *tree, const float **looptris, const f
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const float dir[3] = {1.0f, 0.0f, 0.0f};
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/* Need to initialize hit even tho it's not used.
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* This is to make it so kd-tree believes we didn't intersect anything and
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* This is to make it so KD-tree believes we didn't intersect anything and
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* keeps calling the intersect callback.
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*/
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hit.index = -1;
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@ -228,7 +228,7 @@ static void set_prop_dist(TransInfo *t, const bool with_dist)
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* Used to find #TransData from the index returned by #BLI_kdtree_find_nearest. */
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TransData **td_table = MEM_mallocN(sizeof(*td_table) * td_table_len, __func__);
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/* Create and fill kd-tree of selected's positions - in global or proj_vec space. */
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/* Create and fill KD-tree of selected's positions - in global or proj_vec space. */
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KDTree_3d *td_tree = BLI_kdtree_3d_new(td_table_len);
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int td_table_index = 0;
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@ -56,7 +56,7 @@ GPUIndexBuf *GPU_indexbuf_build_on_device(uint index_len);
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/*
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* Thread safe.
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*
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* Function inspired by the reduction directives of multithread work APIs..
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* Function inspired by the reduction directives of multi-thread work API's.
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*/
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void GPU_indexbuf_join(GPUIndexBufBuilder *builder, const GPUIndexBufBuilder *builder_from);
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@ -1529,7 +1529,7 @@ typedef struct NodeGeometryRaycast {
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/* CustomDataType. */
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int8_t data_type;
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/* Deprecated input types in new Raycast node. Can be removed when legacy nodes are no longer
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/* Deprecated input types in new Ray-cast node. Can be removed when legacy nodes are no longer
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* supported. */
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uint8_t input_type_ray_direction;
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uint8_t input_type_ray_length;
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