use string escaping when renaming animation paths - BKE_animdata_fix_paths_rename()

This commit is contained in:
Campbell Barton 2013-04-23 20:24:10 +00:00
parent 7dde355185
commit 9465ecf634

@ -38,9 +38,10 @@
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_array.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
#include "BLI_utildefines.h"
#include "BLF_translation.h"
@ -725,8 +726,15 @@ void BKE_animdata_fix_paths_rename(ID *owner_id, AnimData *adt, ID *ref_id, cons
if ((oldName != NULL) && (newName != NULL)) {
/* pad the names with [" "] so that only exact matches are made */
oldN = BLI_sprintfN("[\"%s\"]", oldName);
newN = BLI_sprintfN("[\"%s\"]", newName);
const size_t name_old_len = strlen(oldName);
const size_t name_new_len = strlen(newName);
char *name_old_esc = BLI_array_alloca(name_old_esc, (name_old_len * 2) + 1);
char *name_new_esc = BLI_array_alloca(name_new_esc, (name_new_len * 2) + 1);
BLI_strescape(name_old_esc, oldName, (name_old_len * 2) + 1);
BLI_strescape(name_new_esc, newName, (name_new_len * 2) + 1);
oldN = BLI_sprintfN("[\"%s\"]", name_old_esc);
newN = BLI_sprintfN("[\"%s\"]", name_new_esc);
}
else {
oldN = BLI_sprintfN("[%d]", oldSubscript);