Fluid: More optimizations in smoke / liquid scripts

Reduced extrapolation distances, no need to extrapolate that far.
This commit is contained in:
Sebastián Barschkis 2020-03-05 14:22:51 +01:00
parent cd0a6ff5c4
commit 950a35e353
2 changed files with 3 additions and 3 deletions

@ -204,7 +204,7 @@ def liquid_adaptive_step_$ID$(framenr):\n\
\n\
# add initial velocity: set invel as source grid to ensure const vels in inflow region, sampling makes use of this\n\
if using_invel_s$ID$:\n\
extrapolateVec3Simple(vel=invelC_s$ID$, phi=phiIn_s$ID$, distance=int(res_s$ID$/2), inside=True)\n\
extrapolateVec3Simple(vel=invelC_s$ID$, phi=phiIn_s$ID$, distance=6, inside=True)\n\
resampleVec3ToMac(source=invelC_s$ID$, target=invel_s$ID$)\n\
pVel_pp$ID$.setSource(invel_s$ID$, isMAC=True)\n\
\n\
@ -296,7 +296,7 @@ def liquid_step_$ID$():\n\
setWallBcs(flags=flags_s$ID$, vel=vel_s$ID$, obvel=None if using_fractions_s$ID$ else obvel_s$ID$, phiObs=phiObs_s$ID$, fractions=fractions_s$ID$)\n\
\n\
if not using_fractions_s$ID$:\n\
extrapolateMACSimple(flags=flags_s$ID$, vel=vel_s$ID$, distance=(int(maxVel_s$ID$*1.25)))\n\
extrapolateMACSimple(flags=flags_s$ID$, vel=vel_s$ID$)\n\
\n\
# set source grids for resampling, used in adjustNumber!\n\
pVel_pp$ID$.setSource(vel_s$ID$, isMAC=True)\n\

@ -376,7 +376,7 @@ def smoke_step_$ID$():\n\
if using_obstacle_s$ID$:\n\
mantaMsg('Extrapolating object velocity')\n\
# ensure velocities inside of obs object, slightly add obvels outside of obs object\n\
extrapolateVec3Simple(vel=obvelC_s$ID$, phi=phiObsIn_s$ID$, distance=int(res_s$ID$/2), inside=True)\n\
extrapolateVec3Simple(vel=obvelC_s$ID$, phi=phiObsIn_s$ID$, distance=6, inside=True)\n\
extrapolateVec3Simple(vel=obvelC_s$ID$, phi=phiObsIn_s$ID$, distance=3, inside=False)\n\
resampleVec3ToMac(source=obvelC_s$ID$, target=obvel_s$ID$)\n\
\n\