solidify from 2.4x (ported from python to C)

- shell_angle_to_dist() was using degrees
This commit is contained in:
Campbell Barton 2009-12-14 23:35:13 +00:00
parent 6d59a84732
commit 9633d198fb
7 changed files with 199 additions and 1 deletions

@ -1202,6 +1202,7 @@ class VIEW3D_MT_edit_mesh_faces(dynamic_menu.DynMenu):
layout.operator("mesh.edge_face_add")
layout.operator("mesh.fill")
layout.operator("mesh.beauty_fill")
layout.operator("mesh.solidify")
layout.separator()

@ -100,7 +100,7 @@ float interpf(float target, float origin, float fac)
* the distance gets very high, 180d would be inf, but this case isn't valid */
float shell_angle_to_dist(const float angle)
{
return (angle < SMALL_NUMBER) ? 1.0f : fabsf(1.0f / cosf(angle * (M_PI/180.0f)));
return (angle < SMALL_NUMBER) ? 1.0f : fabsf(1.0f / cosf(angle));
}
/* used for zoom values*/

@ -147,6 +147,9 @@ void EM_free_uv_vert_map(struct UvVertMap *vmap);
void EM_add_data_layer(struct EditMesh *em, struct CustomData *data, int type);
void EM_free_data_layer(struct EditMesh *em, struct CustomData *data, int type);
void EM_make_hq_normals(struct EditMesh *em);
void EM_solidify(struct EditMesh *em, float dist);
/* editmesh_mods.c */
extern unsigned int em_vertoffs, em_solidoffs, em_wireoffs;

@ -49,6 +49,7 @@ editmesh_lib: generic (no UI, no menus) operations/evaluators for editmesh data
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_edgehash.h"
#include "BKE_customdata.h"
#include "BKE_context.h"
@ -2287,3 +2288,149 @@ int EM_view3d_poll(bContext *C)
return 1;
return 0;
}
/* higher quality normals */
/* NormalCalc */
/* NormalCalc modifier: calculates higher quality normals
*/
/* each edge uses this to */
typedef struct EdgeFaceRef {
int f1; /* init as -1 */
int f2;
} EdgeFaceRef;
void EM_make_hq_normals(EditMesh *em)
{
EditFace *efa;
EditVert *eve;
int i;
EdgeHash *edge_hash = BLI_edgehash_new();
EdgeHashIterator *edge_iter;
int edge_ref_count = 0;
int ed_v1, ed_v2; /* use when getting the key */
EdgeFaceRef *edge_ref_array = MEM_callocN(em->totedge * sizeof(EdgeFaceRef), "Edge Connectivity");
EdgeFaceRef *edge_ref;
float edge_normal[3];
EM_init_index_arrays(em, 1, 1, 1);
for(eve= em->verts.first, i=0; eve; eve= eve->next, i++) {
zero_v3(eve->no);
eve->tmp.l= i;
}
/* This function adds an edge hash if its not there, and adds the face index */
#define NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(EDV1, EDV2); \
edge_ref = (EdgeFaceRef *)BLI_edgehash_lookup(edge_hash, EDV1, EDV2); \
if (!edge_ref) { \
edge_ref = &edge_ref_array[edge_ref_count]; edge_ref_count++; \
edge_ref->f1=i; \
edge_ref->f2=-1; \
BLI_edgehash_insert(edge_hash, EDV1, EDV2, edge_ref); \
} else { \
edge_ref->f2=i; \
}
efa= em->faces.first;
for(i = 0; i < em->totface; i++, efa= efa->next) {
if(efa->v4) {
NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(efa->v1->tmp.l, efa->v2->tmp.l);
NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(efa->v2->tmp.l, efa->v3->tmp.l);
NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(efa->v3->tmp.l, efa->v4->tmp.l);
NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(efa->v4->tmp.l, efa->v1->tmp.l);
} else {
NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(efa->v1->tmp.l, efa->v2->tmp.l);
NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(efa->v2->tmp.l, efa->v3->tmp.l);
NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(efa->v3->tmp.l, efa->v1->tmp.l);
}
}
#undef NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE
for(edge_iter = BLI_edgehashIterator_new(edge_hash); !BLI_edgehashIterator_isDone(edge_iter); BLI_edgehashIterator_step(edge_iter)) {
/* Get the edge vert indicies, and edge value (the face indicies that use it)*/
BLI_edgehashIterator_getKey(edge_iter, (int*)&ed_v1, (int*)&ed_v2);
edge_ref = BLI_edgehashIterator_getValue(edge_iter);
if (edge_ref->f2 != -1) {
/* We have 2 faces using this edge, calculate the edges normal
* using the angle between the 2 faces as a weighting */
add_v3_v3v3(edge_normal, EM_get_face_for_index(edge_ref->f1)->n, EM_get_face_for_index(edge_ref->f2)->n);
normalize_v3(edge_normal);
mul_v3_fl(edge_normal, angle_normalized_v3v3(EM_get_face_for_index(edge_ref->f1)->n, EM_get_face_for_index(edge_ref->f2)->n));
} else {
/* only one face attached to that edge */
/* an edge without another attached- the weight on this is
* undefined, M_PI/2 is 90d in radians and that seems good enough */
VECCOPY(edge_normal, EM_get_face_for_index(edge_ref->f1)->n)
mul_v3_fl(edge_normal, M_PI/2);
}
add_v3_v3(EM_get_vert_for_index(ed_v1)->no, edge_normal );
add_v3_v3(EM_get_vert_for_index(ed_v2)->no, edge_normal );
}
BLI_edgehashIterator_free(edge_iter);
BLI_edgehash_free(edge_hash, NULL);
MEM_freeN(edge_ref_array);
/* normalize vertex normals and assign */
for(eve= em->verts.first; eve; eve= eve->next)
normalize_v3(eve->no);
EM_free_index_arrays();
}
#define FLT_EPSILON 0.00001
void EM_solidify(EditMesh *em, float dist)
{
EditFace *efa;
EditVert *eve;
int *vert_users= MEM_callocN(sizeof(int) * em->totvert, "EM_offset");
float *vert_angles= MEM_callocN(sizeof(float) * em->totvert, "EM_offset");
float angle;
int i;
for(eve= em->verts.first, i=0; eve; eve= eve->next, i++) {
eve->tmp.l= i;
}
efa= em->faces.first;
for(i = 0; i < em->totface; i++, efa= efa->next) {
if(!(efa->f & SELECT))
continue;
angle= angle_normalized_v3v3(efa->v1->no, efa->n);
vert_angles[efa->v1->tmp.l]+= shell_angle_to_dist(angle);
vert_users[efa->v1->tmp.l]++;
angle= angle_normalized_v3v3(efa->v2->no, efa->n);
vert_angles[efa->v2->tmp.l]+= shell_angle_to_dist(angle);
vert_users[efa->v2->tmp.l]++;
angle= angle_normalized_v3v3(efa->v3->no, efa->n);
vert_angles[efa->v3->tmp.l]+= shell_angle_to_dist(angle);
vert_users[efa->v3->tmp.l]++;
if(efa->v4) {
angle= angle_normalized_v3v3(efa->v4->no, efa->n);
vert_angles[efa->v4->tmp.l]+= shell_angle_to_dist(angle);
vert_users[efa->v4->tmp.l]++;
}
}
for(eve= em->verts.first, i=0; eve; eve= eve->next, i++) {
if(vert_users[i]) { /* zero if unselected */
madd_v3_v3fl(eve->co, eve->no, dist * (vert_angles[i] / (float)vert_users[i]));
}
}
MEM_freeN(vert_users);
MEM_freeN(vert_angles);
}

@ -4542,3 +4542,46 @@ void MESH_OT_flip_normals(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int solidify_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
float nor[3] = {0,0,1};
float thickness= RNA_float_get(op->ptr, "thickness");
extrudeflag(obedit, em, SELECT, nor);
EM_make_hq_normals(em);
EM_solidify(em, thickness);
/* update vertex normals too */
recalc_editnormals(em);
BKE_mesh_end_editmesh(obedit->data, em);
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
return OPERATOR_FINISHED;
}
void MESH_OT_solidify(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Solidify";
ot->description= "Make the mesh solid.";
ot->idname= "MESH_OT_solidify";
/* api callbacks */
ot->exec= solidify_exec;
ot->poll= ED_operator_editmesh;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_float(ot->srna, "thickness", 0.1f, -FLT_MAX, FLT_MAX, "thickness", "", -10.0f, 10.0f);
}

@ -164,6 +164,8 @@ void MESH_OT_mark_seam(struct wmOperatorType *ot);
void MESH_OT_mark_sharp(struct wmOperatorType *ot);
void MESH_OT_vertices_smooth(struct wmOperatorType *ot);
void MESH_OT_flip_normals(struct wmOperatorType *ot);
void MESH_OT_solidify(struct wmOperatorType *ot);
extern EditEdge *findnearestedge(ViewContext *vc, int *dist);
extern void EM_automerge(Scene *scene, Object *obedit, int update);

@ -151,6 +151,8 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_edgering_select);
WM_operatortype_append(MESH_OT_loopcut);
WM_operatortype_append(MESH_OT_solidify);
}
int ED_operator_editmesh_face_select(bContext *C)