UI: show brush selector in topbar

This commit is contained in:
Campbell Barton 2018-11-03 19:39:35 +11:00
parent 628908a710
commit 97336343c4

@ -227,7 +227,11 @@ class _draw_left_context_mode:
def SCULPT(context, layout, tool):
if (tool is None) or (not tool.has_datablock):
return
brush = context.tool_settings.sculpt.brush
paint = context.tool_settings.sculpt
layout.template_ID_preview(paint, "brush", rows=3, cols=8, hide_buttons=True)
brush = paint.brush
if brush is None:
return
@ -240,7 +244,11 @@ class _draw_left_context_mode:
def PAINT_TEXTURE(context, layout, tool):
if (tool is None) or (not tool.has_datablock):
return
brush = context.tool_settings.image_paint.brush
paint = context.tool_settings.image_paint
layout.template_ID_preview(paint, "brush", rows=3, cols=8, hide_buttons=True)
brush = paint.brush
if brush is None:
return
@ -253,7 +261,11 @@ class _draw_left_context_mode:
def PAINT_VERTEX(context, layout, tool):
if (tool is None) or (not tool.has_datablock):
return
brush = context.tool_settings.vertex_paint.brush
paint = context.tool_settings.vertex_paint
layout.template_ID_preview(paint, "brush", rows=3, cols=8, hide_buttons=True)
brush = paint.brush
if brush is None:
return
@ -266,7 +278,10 @@ class _draw_left_context_mode:
def PAINT_WEIGHT(context, layout, tool):
if (tool is None) or (not tool.has_datablock):
return
brush = context.tool_settings.weight_paint.brush
paint = context.tool_settings.weight_paint
layout.template_ID_preview(paint, "brush", rows=3, cols=8, hide_buttons=True)
brush = paint.brush
if brush is None:
return
@ -328,7 +343,11 @@ class _draw_left_context_mode:
def PAINT(context, layout, tool):
if (tool is None) or (not tool.has_datablock):
return
brush = context.tool_settings.image_paint.brush
paint = context.tool_settings.image_paint
layout.template_ID_preview(paint, "brush", rows=3, cols=8, hide_buttons=True)
brush = paint.brush
if brush is None:
return