forked from bartvdbraak/blender
change edge split modifier to loop over all edges and compare the face angles, rather then looping over all faces and looking at every faces-edges-fance which would compare faces twice.
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8aeaa442bc
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9776f56a39
@ -67,9 +67,7 @@ static DerivedMesh *doEdgeSplit(DerivedMesh *dm, EdgeSplitModifierData *emd, Obj
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BMesh *bm;
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BMesh *bm;
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BMEditMesh *em;
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BMEditMesh *em;
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DerivedMesh *cddm;
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DerivedMesh *cddm;
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BMIter iter, liter;
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BMIter iter;
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BMFace *f;
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BMLoop *l;
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BMEdge *e;
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BMEdge *e;
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/* int allocsize[] = {512, 512, 2048, 512}; */ /* UNUSED */
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/* int allocsize[] = {512, 512, 2048, 512}; */ /* UNUSED */
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float threshold = cos((emd->split_angle + 0.00001) * M_PI / 180.0);
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float threshold = cos((emd->split_angle + 0.00001) * M_PI / 180.0);
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@ -85,16 +83,14 @@ static DerivedMesh *doEdgeSplit(DerivedMesh *dm, EdgeSplitModifierData *emd, Obj
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BMO_push(bm, NULL);
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BMO_push(bm, NULL);
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if (emd->flags & MOD_EDGESPLIT_FROMANGLE) {
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if (emd->flags & MOD_EDGESPLIT_FROMANGLE) {
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BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
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BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
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BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
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/* check for 1 edge having 2 face users */
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float edge_angle_cos;
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BMLoop *l1, *l2;
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if ( (l1= e->l) &&
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if (l->radial_next == l)
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(l2= e->l->radial_next) != l1)
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continue;
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{
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if (dot_v3v3(l1->f->no, l2->f->no) < threshold) {
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edge_angle_cos = dot_v3v3(f->no, l->radial_next->f->no);
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BMO_SetFlag(bm, e, EDGE_MARK);
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if (edge_angle_cos < threshold) {
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BMO_SetFlag(bm, l->e, EDGE_MARK);
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}
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}
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}
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}
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}
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}
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