Cycles Denoising: Refactor denoiser tile handling

This deduplicates the calls for tile (un)mapping and allows to have a target buffer that is different from the source buffer (needed for baking and animation denoising).
This commit is contained in:
Lukas Stockner 2018-07-04 14:26:15 +02:00
parent b10c64bd2f
commit 97a0d6fcc7
9 changed files with 60 additions and 62 deletions

@ -635,7 +635,7 @@ public:
(float*) buffer_variance_ptr, (float*) buffer_variance_ptr,
&task->rect.x, &task->rect.x,
task->render_buffer.pass_stride, task->render_buffer.pass_stride,
task->render_buffer.denoising_data_offset); task->render_buffer.offset);
} }
} }
return true; return true;
@ -658,7 +658,7 @@ public:
(float*) variance_ptr, (float*) variance_ptr,
&task->rect.x, &task->rect.x,
task->render_buffer.pass_stride, task->render_buffer.pass_stride,
task->render_buffer.denoising_data_offset); task->render_buffer.offset);
} }
} }
return true; return true;
@ -711,7 +711,7 @@ public:
} }
} }
void denoise(DeviceTask &task, DenoisingTask& denoising, RenderTile &tile) void denoise(DenoisingTask& denoising, RenderTile &tile)
{ {
tile.sample = tile.start_sample + tile.num_samples; tile.sample = tile.start_sample + tile.num_samples;
@ -727,16 +727,7 @@ public:
denoising.filter_area = make_int4(tile.x, tile.y, tile.w, tile.h); denoising.filter_area = make_int4(tile.x, tile.y, tile.w, tile.h);
denoising.render_buffer.samples = tile.sample; denoising.render_buffer.samples = tile.sample;
RenderTile rtiles[9]; denoising.run_denoising(&tile);
rtiles[4] = tile;
task.map_neighbor_tiles(rtiles, this);
denoising.tiles_from_rendertiles(rtiles);
denoising.run_denoising();
task.unmap_neighbor_tiles(rtiles, this);
task.update_progress(&tile, tile.w*tile.h);
} }
void thread_render(DeviceTask& task) void thread_render(DeviceTask& task)
@ -777,7 +768,9 @@ public:
} }
} }
else if(tile.task == RenderTile::DENOISE) { else if(tile.task == RenderTile::DENOISE) {
denoise(task, denoising, tile); denoise(denoising, tile);
task.update_progress(&tile, tile.w*tile.h);
} }
task.release_tile(tile); task.release_tile(tile);

@ -1542,7 +1542,7 @@ public:
&buffer_variance_ptr, &buffer_variance_ptr,
&task->rect, &task->rect,
&task->render_buffer.pass_stride, &task->render_buffer.pass_stride,
&task->render_buffer.denoising_data_offset}; &task->render_buffer.offset};
CUDA_LAUNCH_KERNEL(cuFilterDivideShadow, args); CUDA_LAUNCH_KERNEL(cuFilterDivideShadow, args);
cuda_assert(cuCtxSynchronize()); cuda_assert(cuCtxSynchronize());
@ -1575,7 +1575,7 @@ public:
&variance_ptr, &variance_ptr,
&task->rect, &task->rect,
&task->render_buffer.pass_stride, &task->render_buffer.pass_stride,
&task->render_buffer.denoising_data_offset}; &task->render_buffer.offset};
CUDA_LAUNCH_KERNEL(cuFilterGetFeature, args); CUDA_LAUNCH_KERNEL(cuFilterGetFeature, args);
cuda_assert(cuCtxSynchronize()); cuda_assert(cuCtxSynchronize());
@ -1613,7 +1613,7 @@ public:
return !have_error(); return !have_error();
} }
void denoise(RenderTile &rtile, DenoisingTask& denoising, const DeviceTask &task) void denoise(RenderTile &rtile, DenoisingTask& denoising)
{ {
denoising.functions.construct_transform = function_bind(&CUDADevice::denoising_construct_transform, this, &denoising); denoising.functions.construct_transform = function_bind(&CUDADevice::denoising_construct_transform, this, &denoising);
denoising.functions.reconstruct = function_bind(&CUDADevice::denoising_reconstruct, this, _1, _2, _3, &denoising); denoising.functions.reconstruct = function_bind(&CUDADevice::denoising_reconstruct, this, _1, _2, _3, &denoising);
@ -1627,14 +1627,7 @@ public:
denoising.filter_area = make_int4(rtile.x, rtile.y, rtile.w, rtile.h); denoising.filter_area = make_int4(rtile.x, rtile.y, rtile.w, rtile.h);
denoising.render_buffer.samples = rtile.sample; denoising.render_buffer.samples = rtile.sample;
RenderTile rtiles[9]; denoising.run_denoising(&rtile);
rtiles[4] = rtile;
task.map_neighbor_tiles(rtiles, this);
denoising.tiles_from_rendertiles(rtiles);
denoising.run_denoising();
task.unmap_neighbor_tiles(rtiles, this);
} }
void path_trace(DeviceTask& task, RenderTile& rtile, device_vector<WorkTile>& work_tiles) void path_trace(DeviceTask& task, RenderTile& rtile, device_vector<WorkTile>& work_tiles)
@ -2087,7 +2080,7 @@ public:
else if(tile.task == RenderTile::DENOISE) { else if(tile.task == RenderTile::DENOISE) {
tile.sample = tile.start_sample + tile.num_samples; tile.sample = tile.start_sample + tile.num_samples;
denoise(tile, denoising, *task); denoise(tile, denoising);
task->update_progress(&tile, tile.w*tile.h); task->update_progress(&tile, tile.w*tile.h);
} }

@ -36,8 +36,13 @@ DenoisingTask::DenoisingTask(Device *device, const DeviceTask &task)
} }
render_buffer.pass_stride = task.pass_stride; render_buffer.pass_stride = task.pass_stride;
render_buffer.denoising_data_offset = task.pass_denoising_data; render_buffer.offset = task.pass_denoising_data;
render_buffer.denoising_clean_offset = task.pass_denoising_clean;
target_buffer.pass_stride = task.pass_stride;
target_buffer.denoising_clean_offset = task.pass_denoising_clean;
functions.map_neighbor_tiles = function_bind(task.map_neighbor_tiles, _1, device);
functions.unmap_neighbor_tiles = function_bind(task.unmap_neighbor_tiles, _1, device);
} }
DenoisingTask::~DenoisingTask() DenoisingTask::~DenoisingTask()
@ -53,8 +58,7 @@ DenoisingTask::~DenoisingTask()
tiles_mem.free(); tiles_mem.free();
} }
void DenoisingTask::set_render_buffer(RenderTile *rtiles)
void DenoisingTask::tiles_from_rendertiles(RenderTile *rtiles)
{ {
tiles = (TilesInfo*) tiles_mem.alloc(sizeof(TilesInfo)/sizeof(int)); tiles = (TilesInfo*) tiles_mem.alloc(sizeof(TilesInfo)/sizeof(int));
@ -73,9 +77,9 @@ void DenoisingTask::tiles_from_rendertiles(RenderTile *rtiles)
tiles->y[2] = rtiles[7].y; tiles->y[2] = rtiles[7].y;
tiles->y[3] = rtiles[7].y + rtiles[7].h; tiles->y[3] = rtiles[7].y + rtiles[7].h;
render_buffer.offset = rtiles[4].offset; target_buffer.offset = rtiles[9].offset;
render_buffer.stride = rtiles[4].stride; target_buffer.stride = rtiles[9].stride;
render_buffer.ptr = rtiles[4].buffer; target_buffer.ptr = rtiles[9].buffer;
functions.set_tiles(buffers); functions.set_tiles(buffers);
} }
@ -228,21 +232,26 @@ void DenoisingTask::reconstruct()
storage.XtWY.alloc_to_device(storage.w*storage.h*XTWY_SIZE, false); storage.XtWY.alloc_to_device(storage.w*storage.h*XTWY_SIZE, false);
reconstruction_state.filter_window = rect_from_shape(filter_area.x-rect.x, filter_area.y-rect.y, storage.w, storage.h); reconstruction_state.filter_window = rect_from_shape(filter_area.x-rect.x, filter_area.y-rect.y, storage.w, storage.h);
int tile_coordinate_offset = filter_area.y*render_buffer.stride + filter_area.x; int tile_coordinate_offset = filter_area.y*target_buffer.stride + filter_area.x;
reconstruction_state.buffer_params = make_int4(render_buffer.offset + tile_coordinate_offset, reconstruction_state.buffer_params = make_int4(target_buffer.offset + tile_coordinate_offset,
render_buffer.stride, target_buffer.stride,
render_buffer.pass_stride, target_buffer.pass_stride,
render_buffer.denoising_clean_offset); target_buffer.denoising_clean_offset);
reconstruction_state.source_w = rect.z-rect.x; reconstruction_state.source_w = rect.z-rect.x;
reconstruction_state.source_h = rect.w-rect.y; reconstruction_state.source_h = rect.w-rect.y;
device_sub_ptr color_ptr (buffer.mem, 8*buffer.pass_stride, 3*buffer.pass_stride); device_sub_ptr color_ptr (buffer.mem, 8*buffer.pass_stride, 3*buffer.pass_stride);
device_sub_ptr color_var_ptr(buffer.mem, 11*buffer.pass_stride, 3*buffer.pass_stride); device_sub_ptr color_var_ptr(buffer.mem, 11*buffer.pass_stride, 3*buffer.pass_stride);
functions.reconstruct(*color_ptr, *color_var_ptr, render_buffer.ptr); functions.reconstruct(*color_ptr, *color_var_ptr, target_buffer.ptr);
} }
void DenoisingTask::run_denoising() void DenoisingTask::run_denoising(RenderTile *tile)
{ {
RenderTile rtiles[10];
rtiles[4] = *tile;
functions.map_neighbor_tiles(rtiles);
set_render_buffer(rtiles);
setup_denoising_buffer(); setup_denoising_buffer();
prefilter_shadowing(); prefilter_shadowing();
@ -252,6 +261,7 @@ void DenoisingTask::run_denoising()
construct_transform(); construct_transform();
reconstruct(); reconstruct();
functions.unmap_neighbor_tiles(rtiles);
} }
CCL_NAMESPACE_END CCL_NAMESPACE_END

@ -32,20 +32,24 @@ public:
float nlm_k_2; float nlm_k_2;
float pca_threshold; float pca_threshold;
/* Pointer and parameters of the RenderBuffers. */ /* Parameters of the RenderBuffers. */
struct RenderBuffers { struct RenderBuffers {
int denoising_data_offset;
int denoising_clean_offset;
int pass_stride;
int offset; int offset;
int stride; int pass_stride;
device_ptr ptr;
int samples; int samples;
} render_buffer; } render_buffer;
/* Pointer and parameters of the target buffer. */
struct TargetBuffer {
int offset;
int stride;
int pass_stride;
int denoising_clean_offset;
device_ptr ptr;
} target_buffer;
TilesInfo *tiles; TilesInfo *tiles;
device_vector<int> tiles_mem; device_vector<int> tiles_mem;
void tiles_from_rendertiles(RenderTile *rtiles);
int4 rect; int4 rect;
int4 filter_area; int4 filter_area;
@ -86,6 +90,8 @@ public:
device_ptr output_ptr device_ptr output_ptr
)> detect_outliers; )> detect_outliers;
function<bool(device_ptr*)> set_tiles; function<bool(device_ptr*)> set_tiles;
function<void(RenderTile *rtiles)> map_neighbor_tiles;
function<void(RenderTile *rtiles)> unmap_neighbor_tiles;
} functions; } functions;
/* Stores state of the current Reconstruction operation, /* Stores state of the current Reconstruction operation,
@ -141,7 +147,7 @@ public:
DenoisingTask(Device *device, const DeviceTask &task); DenoisingTask(Device *device, const DeviceTask &task);
~DenoisingTask(); ~DenoisingTask();
void run_denoising(); void run_denoising(RenderTile *tile);
struct DenoiseBuffers { struct DenoiseBuffers {
int pass_stride; int pass_stride;

@ -362,7 +362,7 @@ public:
void film_convert(DeviceTask& task, device_ptr buffer, device_ptr rgba_byte, device_ptr rgba_half); void film_convert(DeviceTask& task, device_ptr buffer, device_ptr rgba_byte, device_ptr rgba_half);
void shader(DeviceTask& task); void shader(DeviceTask& task);
void denoise(RenderTile& tile, DenoisingTask& denoising, const DeviceTask& task); void denoise(RenderTile& tile, DenoisingTask& denoising);
class OpenCLDeviceTask : public DeviceTask { class OpenCLDeviceTask : public DeviceTask {
public: public:

@ -991,7 +991,7 @@ bool OpenCLDeviceBase::denoising_divide_shadow(device_ptr a_ptr,
buffer_variance_mem, buffer_variance_mem,
task->rect, task->rect,
task->render_buffer.pass_stride, task->render_buffer.pass_stride,
task->render_buffer.denoising_data_offset); task->render_buffer.offset);
enqueue_kernel(ckFilterDivideShadow, enqueue_kernel(ckFilterDivideShadow,
task->rect.z-task->rect.x, task->rect.z-task->rect.x,
task->rect.w-task->rect.y); task->rect.w-task->rect.y);
@ -1021,7 +1021,7 @@ bool OpenCLDeviceBase::denoising_get_feature(int mean_offset,
variance_mem, variance_mem,
task->rect, task->rect,
task->render_buffer.pass_stride, task->render_buffer.pass_stride,
task->render_buffer.denoising_data_offset); task->render_buffer.offset);
enqueue_kernel(ckFilterGetFeature, enqueue_kernel(ckFilterGetFeature,
task->rect.z-task->rect.x, task->rect.z-task->rect.x,
task->rect.w-task->rect.y); task->rect.w-task->rect.y);
@ -1076,7 +1076,7 @@ bool OpenCLDeviceBase::denoising_set_tiles(device_ptr *buffers,
return true; return true;
} }
void OpenCLDeviceBase::denoise(RenderTile &rtile, DenoisingTask& denoising, const DeviceTask &task) void OpenCLDeviceBase::denoise(RenderTile &rtile, DenoisingTask& denoising)
{ {
denoising.functions.set_tiles = function_bind(&OpenCLDeviceBase::denoising_set_tiles, this, _1, &denoising); denoising.functions.set_tiles = function_bind(&OpenCLDeviceBase::denoising_set_tiles, this, _1, &denoising);
denoising.functions.construct_transform = function_bind(&OpenCLDeviceBase::denoising_construct_transform, this, &denoising); denoising.functions.construct_transform = function_bind(&OpenCLDeviceBase::denoising_construct_transform, this, &denoising);
@ -1090,14 +1090,7 @@ void OpenCLDeviceBase::denoise(RenderTile &rtile, DenoisingTask& denoising, cons
denoising.filter_area = make_int4(rtile.x, rtile.y, rtile.w, rtile.h); denoising.filter_area = make_int4(rtile.x, rtile.y, rtile.w, rtile.h);
denoising.render_buffer.samples = rtile.sample; denoising.render_buffer.samples = rtile.sample;
RenderTile rtiles[9]; denoising.run_denoising(&rtile);
rtiles[4] = rtile;
task.map_neighbor_tiles(rtiles, this);
denoising.tiles_from_rendertiles(rtiles);
denoising.run_denoising();
task.unmap_neighbor_tiles(rtiles, this);
} }
void OpenCLDeviceBase::shader(DeviceTask& task) void OpenCLDeviceBase::shader(DeviceTask& task)

@ -141,7 +141,7 @@ public:
} }
else if(tile.task == RenderTile::DENOISE) { else if(tile.task == RenderTile::DENOISE) {
tile.sample = tile.start_sample + tile.num_samples; tile.sample = tile.start_sample + tile.num_samples;
denoise(tile, denoising, *task); denoise(tile, denoising);
task->update_progress(&tile, tile.w*tile.h); task->update_progress(&tile, tile.w*tile.h);
} }

@ -159,7 +159,7 @@ public:
} }
else if(tile.task == RenderTile::DENOISE) { else if(tile.task == RenderTile::DENOISE) {
tile.sample = tile.start_sample + tile.num_samples; tile.sample = tile.start_sample + tile.num_samples;
denoise(tile, denoising, *task); denoise(tile, denoising);
task->update_progress(&tile, tile.w*tile.h); task->update_progress(&tile, tile.w*tile.h);
} }

@ -502,6 +502,9 @@ void Session::map_neighbor_tiles(RenderTile *tiles, Device *tile_device)
assert(tiles[4].buffers); assert(tiles[4].buffers);
device->map_neighbor_tiles(tile_device, tiles); device->map_neighbor_tiles(tile_device, tiles);
/* The denoised result is written back to the original tile. */
tiles[9] = tiles[4];
} }
void Session::unmap_neighbor_tiles(RenderTile *tiles, Device *tile_device) void Session::unmap_neighbor_tiles(RenderTile *tiles, Device *tile_device)