forked from bartvdbraak/blender
Fix for: [#18273] reactor particle spowns to earlier.
Particle life "rand" value could be set above "1.0" allowing for negative particle lifetimes.
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@ -4899,7 +4899,7 @@ static void object_panel_particle_system(Object *ob)
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if(part->type!=PART_HAIR) {
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if(part->type!=PART_HAIR) {
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uiDefButF(block, NUM, B_PART_INIT, "Life:", butx,(buty-=buth),butw,buth, &part->lifetime, 1.0, MAXFRAMEF, 100, 1, "Specify the life span of the particles");
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uiDefButF(block, NUM, B_PART_INIT, "Life:", butx,(buty-=buth),butw,buth, &part->lifetime, 1.0, MAXFRAMEF, 100, 1, "Specify the life span of the particles");
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uiDefButF(block, NUM, B_PART_INIT, "Rand:", butx,(buty-=buth),butw,buth, &part->randlife, 0.0, 2.0, 10, 1, "Give the particle life a random variation");
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uiDefButF(block, NUM, B_PART_INIT, "Rand:", butx,(buty-=buth),butw,buth, &part->randlife, 0.0, 1.0, 10, 1, "Give the particle life a random variation");
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}
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}
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uiBlockEndAlign(block);
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uiBlockEndAlign(block);
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