forked from bartvdbraak/blender
New dupli-group feature: you can now set in Groups the layers you want
a group to show when used for duplicators. Is in the Object Buttons, "Object and Links" panel. Note that the duplicator layer itself still defines still visiblitily of entire group.
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ba71fbb785
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9ab91ab361
@ -303,20 +303,22 @@ static DupliObject *new_dupli_object(ListBase *lb, Object *ob, float mat[][4], i
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static void group_duplilist(ListBase *lb, Object *ob, int level)
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{
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DupliObject *dob;
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Group *group;
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GroupObject *go;
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float mat[4][4];
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if(ob->dup_group==NULL) return;
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group= ob->dup_group;
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/* simple preventing of too deep nested groups */
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if(level>4) return;
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/* handles animated groups, and */
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/* we need to check update for objects that are not in scene... */
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group_handle_recalc_and_update(ob, ob->dup_group);
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group_handle_recalc_and_update(ob, group);
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for(go= ob->dup_group->gobject.first; go; go= go->next) {
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if(go->ob!=ob) {
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for(go= group->gobject.first; go; go= go->next) {
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if(go->ob!=ob && (go->ob->lay & group->layer)) {
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Mat4MulMat4(mat, go->ob->obmat, ob->obmat);
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dob= new_dupli_object(lb, go->ob, mat, ob->lay, 0);
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if(go->ob->dup_group) {
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@ -110,6 +110,7 @@ Group *add_group()
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Group *group;
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group = alloc_libblock(&G.main->group, ID_GR, "Group");
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group->layer= (1<<20)-1;
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return group;
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}
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@ -5757,6 +5757,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
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Object *ob;
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Curve *cu;
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Material *ma;
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Group *group;
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Nurb *nu;
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BezTriple *bezt;
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BPoint *bp;
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@ -5870,6 +5871,10 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
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ma->shad_alpha= 1.0f;
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}
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for(group= main->group.first; group; group= group->id.next)
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if(group->layer==0)
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group->layer= (1<<20)-1;
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/* History fix (python?), shape key adrcode numbers have to be sorted */
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sort_shape_fix(main);
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}
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@ -52,7 +52,8 @@ typedef struct Group {
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ID id;
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ListBase gobject; /* GroupObject */
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unsigned int layer;
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int pad;
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} Group;
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@ -3280,13 +3280,13 @@ static void editing_panel_armature_bones(Object *ob, bArmature *arm)
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uiBlockBeginAlign(block);
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for(a=0; a<8; a++) {
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short dx= 21;
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but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -10+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "");
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but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -10+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Don't draw this layer for group-duplicators");
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uiButSetFunc(but, armature_layer_cb, &curBone->layer, (void *)(1<<a));
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}
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uiBlockBeginAlign(block);
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for(a=8; a<16; a++) {
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short dx= 21;
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but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -6+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "");
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but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -6+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Don't draw this layer for group-duplicators");
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uiButSetFunc(but, armature_layer_cb, &curBone->layer, (void *)(1<<a));
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}
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@ -1747,8 +1747,9 @@ static void object_panel_object(Object *ob)
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uiBlock *block;
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uiBut *but;
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Group *group;
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int a=0, xco;
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int a, xco, yco=0;
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short dx= 33, dy= 30;
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block= uiNewBlock(&curarea->uiblocks, "object_panel_object", UI_EMBOSS, UI_HELV, curarea->win);
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if(uiNewPanel(curarea, block, "Object and Links", "Object", 0, 0, 318, 204)==0) return;
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@ -1765,23 +1766,42 @@ static void object_panel_object(Object *ob)
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uiDefBlockBut(block, add_groupmenu, NULL, "Add to Group", 10,150,150,20, "Add Object to a new Group");
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/* all groups */
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uiBlockBeginAlign(block);
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for(group= G.main->group.first; group; group= group->id.next) {
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if(object_in_group(ob, group)) {
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xco= 160;
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but = uiDefBut(block, TEX, B_IDNAME, "GR:", 10, 120-a, 150, 20, group->id.name+2, 0.0, 19.0, 0, 0, "Displays Group name. Click to change.");
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uiBlockBeginAlign(block);
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but = uiDefBut(block, TEX, B_IDNAME, "GR:", 10, 120-yco, 150, 20, group->id.name+2, 0.0, 19.0, 0, 0, "Displays Group name. Click to change.");
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uiButSetFunc(but, test_idbutton_cb, group->id.name, NULL);
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if(group->id.lib) {
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but= uiDefIconBut(block, BUT, B_NOP, ICON_PARLIB, 160, 120-a, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Make Group local");
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but= uiDefIconBut(block, BUT, B_NOP, ICON_PARLIB, 160, 120-yco, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Make Group local");
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uiButSetFunc(but, group_local, group, NULL);
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xco= 180;
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}
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but = uiDefIconBut(block, BUT, B_NOP, VICON_X, xco, 120-a, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Remove Group membership");
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but = uiDefIconBut(block, BUT, B_NOP, VICON_X, xco, 120-yco, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Remove Group membership");
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uiButSetFunc(but, group_ob_rem, group, ob);
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a+= 20;
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yco+= 20;
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xco= 10;
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/* layers */
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uiBlockBeginAlign(block);
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for(a=0; a<5; a++)
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uiDefButBitI(block, TOG, 1<<a, B_REDR+a, "", (short)(xco+a*(dx/2)), 120-yco, (short)(dx/2), (short)(dy/2), &(group->layer), 0, 0, 0, 0, "");
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for(a=0; a<5; a++)
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uiDefButBitI(block, TOG, 1<<(a+10), B_REDR+a+10, "", (short)(xco+a*(dx/2)), 105-yco, (short)(dx/2), (short)(dy/2), &(group->layer), 0, 0, 0, 0, "");
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xco+= 7;
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uiBlockBeginAlign(block);
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for(a=5; a<10; a++)
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uiDefButBitI(block, TOG, 1<<a, B_REDR+a, "", (short)(xco+a*(dx/2)), 120-yco, (short)(dx/2), (short)(dy/2), &(group->layer), 0, 0, 0, 0, "");
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for(a=5; a<10; a++)
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uiDefButBitI(block, TOG, 1<<(a+10), B_REDR+a+10, "", (short)(xco+a*(dx/2)), 105-yco, (short)(dx/2), (short)(dy/2), &(group->layer), 0, 0, 0, 0, "");
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uiBlockEndAlign(block);
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yco+= 40;
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}
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}
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}
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