initial support for unicode keyboard input for ghost & blenders WM.

- currently X11 only, depends on Xinput (but should not break other os's).
- ghost stores utf8 buffer, copies to wmEvent's
- UI text input is currently the only area that uses this - not console or text editor.
- no rna access yet.
This commit is contained in:
Campbell Barton 2011-10-20 05:30:26 +00:00
parent 8e58fceab1
commit 9bbec84e7e
14 changed files with 148 additions and 12 deletions

@ -468,6 +468,7 @@ typedef struct {
GHOST_TKey key;
/** The ascii code for the key event ('\0' if none). */
char ascii;
char utf8_buf[6];
} GHOST_TEventKeyData;
typedef struct {

@ -55,6 +55,7 @@ public:
{
m_keyEventData.key = key;
m_keyEventData.ascii = '\0';
m_keyEventData.utf8_buf[0]= '\0';
m_data = &m_keyEventData;
}
@ -65,11 +66,13 @@ public:
* @param key The key code of the key.
* @param ascii The ascii code for the key event.
*/
GHOST_EventKey(GHOST_TUns64 msec, GHOST_TEventType type, GHOST_IWindow* window, GHOST_TKey key, char ascii)
GHOST_EventKey(GHOST_TUns64 msec, GHOST_TEventType type, GHOST_IWindow* window, GHOST_TKey key, char ascii, const char utf8_buf[6])
: GHOST_Event(msec, type, window)
{
m_keyEventData.key = key;
m_keyEventData.ascii = ascii;
if (utf8_buf) memcpy(m_keyEventData.utf8_buf, utf8_buf, sizeof(m_keyEventData.utf8_buf));
else m_keyEventData.utf8_buf[0]= '\0';
m_data = &m_keyEventData;
}

@ -931,7 +931,7 @@ OSStatus GHOST_SystemCarbon::handleKeyEvent(EventRef event)
} else {
type = GHOST_kEventKeyUp;
}
pushEvent( new GHOST_EventKey( getMilliSeconds(), type, window, key, ascii) );
pushEvent( new GHOST_EventKey( getMilliSeconds(), type, window, key, ascii, NULL) );
// }
break;

@ -1656,6 +1656,8 @@ GHOST_TSuccess GHOST_SystemCocoa::handleKeyEvent(void *eventPtr)
}
switch ([event type]) {
char utf8_buf[6]= {'\0'}; /* TODO, unicode input */
case NSKeyDown:
case NSKeyUp:
charsIgnoringModifiers = [event charactersIgnoringModifiers];
@ -1684,10 +1686,10 @@ GHOST_TSuccess GHOST_SystemCocoa::handleKeyEvent(void *eventPtr)
break; //Cmd-Q is directly handled by Cocoa
if ([event type] == NSKeyDown) {
pushEvent( new GHOST_EventKey([event timestamp]*1000, GHOST_kEventKeyDown, window, keyCode, ascii) );
pushEvent( new GHOST_EventKey([event timestamp]*1000, GHOST_kEventKeyDown, window, keyCode, ascii, utf8_buf) );
//printf("\nKey down rawCode=0x%x charsIgnoringModifiers=%c keyCode=%u ascii=%i %c",[event keyCode],[charsIgnoringModifiers length]>0?[charsIgnoringModifiers characterAtIndex:0]:' ',keyCode,ascii,ascii);
} else {
pushEvent( new GHOST_EventKey([event timestamp]*1000, GHOST_kEventKeyUp, window, keyCode, ascii) );
pushEvent( new GHOST_EventKey([event timestamp]*1000, GHOST_kEventKeyUp, window, keyCode, ascii, utf8_buf) );
//printf("\nKey up rawCode=0x%x charsIgnoringModifiers=%c keyCode=%u ascii=%i %c",[event keyCode],[charsIgnoringModifiers length]>0?[charsIgnoringModifiers characterAtIndex:0]:' ',keyCode,ascii,ascii);
}
break;

@ -441,7 +441,7 @@ GHOST_SystemSDL::processEvent(SDL_Event *sdl_event)
}
}
g_event= new GHOST_EventKey(getMilliSeconds(), type, window, gkey, sym);
g_event= new GHOST_EventKey(getMilliSeconds(), type, window, gkey, sym, NULL);
}
break;
}

@ -725,7 +725,8 @@ GHOST_EventKey* GHOST_SystemWin32::processKeyEvent(GHOST_IWindow *window, RAWINP
(LPSTR) &ascii, 1,
NULL,NULL);
event = new GHOST_EventKey(system->getMilliSeconds(), keyDown ? GHOST_kEventKeyDown: GHOST_kEventKeyUp, window, key, ascii);
/* TODO, last arg is utf8, need to pass utf8 arg */
event = new GHOST_EventKey(system->getMilliSeconds(), keyDown ? GHOST_kEventKeyDown: GHOST_kEventKeyUp, window, key, ascii, NULL);
#ifdef GHOST_DEBUG
std::cout << ascii << std::endl;

@ -89,6 +89,11 @@ GHOST_SystemX11(
abort(); //was return before, but this would just mean it will crash later
}
/* Open a connection to the X input manager */
#if defined(WITH_X11_XINPUT) && defined(X_HAVE_UTF8_STRING)
m_xim = XOpenIM(m_display, NULL, (char *)GHOST_X11_RES_NAME, (char *)GHOST_X11_RES_CLASS);
#endif
m_delete_window_atom
= XInternAtom(m_display, "WM_DELETE_WINDOW", True);
@ -141,6 +146,10 @@ GHOST_SystemX11(
GHOST_SystemX11::
~GHOST_SystemX11()
{
#if defined(WITH_X11_XINPUT) && defined(X_HAVE_UTF8_STRING)
XCloseIM(m_xim);
#endif
XCloseDisplay(m_display);
}
@ -500,9 +509,9 @@ GHOST_SystemX11::processEvent(XEvent *xe)
case KeyRelease:
{
XKeyEvent *xke = &(xe->xkey);
KeySym key_sym = XLookupKeysym(xke,0);
char ascii;
char utf8_buf[6]; /* 6 is enough for a utf8 char */
GHOST_TKey gkey = convertXKey(key_sym);
GHOST_TEventType type = (xke->type == KeyPress) ?
@ -512,13 +521,55 @@ GHOST_SystemX11::processEvent(XEvent *xe)
ascii = '\0';
}
#if defined(WITH_X11_XINPUT) && defined(X_HAVE_UTF8_STRING)
/* getting unicode on key-up events gives XLookupNone status */
if (xke->type == KeyPress) {
Status status;
int len;
/* use utf8 because its not locale depentant, from xorg docs */
if (!(len= Xutf8LookupString(window->getX11_XIC(), xke, utf8_buf, sizeof(utf8_buf), &key_sym, &status))) {
utf8_buf[0]= '\0';
}
if ((status == XLookupChars || status == XLookupBoth)) {
if ((unsigned char)utf8_buf[0] >= 32) { /* not an ascii control character */
/* do nothing for now, this is valid utf8 */
}
else {
utf8_buf[0]= '\0';
}
}
else if (status == XLookupKeySym) {
/* this key doesn't have a text representation, it is a command
key of some sort */;
}
else {
printf("Bad keycode lookup. Keysym 0x%x Status: %s\n",
(unsigned int) key_sym,
(status == XBufferOverflow ? "BufferOverflow" :
status == XLookupNone ? "XLookupNone" :
status == XLookupKeySym ? "XLookupKeySym" :
"Unknown status"));
printf("'%.*s' %p %p\n", len, utf8_buf, window->getX11_XIC(), m_xim);
}
}
else {
utf8_buf[0]= '\0';
}
#else
utf8_buf[0]= '\0';
#endif
g_event = new
GHOST_EventKey(
getMilliSeconds(),
type,
window,
gkey,
ascii
ascii,
utf8_buf
);
break;

@ -40,6 +40,12 @@
#include "GHOST_System.h"
#include "../GHOST_Types.h"
#if defined(WITH_X11_XINPUT) && defined(X_HAVE_UTF8_STRING)
# define GHOST_X11_RES_NAME "Blender" /* res_name */
# define GHOST_X11_RES_CLASS "Blender" /* res_class */
#endif
class GHOST_WindowX11;
/**
@ -203,6 +209,14 @@ public:
return m_display;
}
#if defined(WITH_X11_XINPUT) && defined(X_HAVE_UTF8_STRING)
XIM
getX11_XIM(
) {
return m_xim;
}
#endif
/* Helped function for get data from the clipboard. */
void getClipboard_xcout(XEvent evt, Atom sel, Atom target,
unsigned char **txt, unsigned long *len,
@ -258,6 +272,9 @@ public:
private :
Display * m_display;
#if defined(WITH_X11_XINPUT) && defined(X_HAVE_UTF8_STRING)
XIM m_xim;
#endif
/// The vector of windows that need to be updated.
std::vector<GHOST_WindowX11 *> m_dirty_windows;

@ -392,6 +392,13 @@ GHOST_WindowX11(
}
}
#if defined(WITH_X11_XINPUT) && defined(X_HAVE_UTF8_STRING)
m_xic = XCreateIC(m_system->getX11_XIM(), XNClientWindow, m_window, XNFocusWindow, m_window,
XNInputStyle, XIMPreeditNothing | XIMStatusNothing,
XNResourceName, GHOST_X11_RES_NAME, XNResourceClass,
GHOST_X11_RES_CLASS, NULL);
#endif
// Set the window icon
XWMHints *xwmhints = XAllocWMHints();
XImage *x_image, *mask_image;
@ -1304,6 +1311,13 @@ GHOST_WindowX11::
XSetSelectionOwner(m_display, Clipboard_atom, None, CurrentTime);
}
#if defined(WITH_X11_XINPUT) && defined(X_HAVE_UTF8_STRING)
if (m_xic) {
XDestroyIC(m_xic);
}
#endif
XDestroyWindow(m_display, m_window);
XFree(m_visual);
}

@ -221,6 +221,10 @@ public:
{ return NULL; }
#endif // WITH_X11_XINPUT
#if defined(WITH_X11_XINPUT) && defined(X_HAVE_UTF8_STRING)
XIC getX11_XIC() { return m_xic; }
#endif
/*
* Need this in case that we want start the window
* in FullScree or Maximized state.
@ -363,6 +367,10 @@ private :
XTablet m_xtablet;
#endif
#if defined(WITH_X11_XINPUT) && defined(X_HAVE_UTF8_STRING)
XIC m_xic;
#endif
void icccmSetState(int state);
int icccmGetState() const;

@ -1428,6 +1428,36 @@ static void ui_textedit_set_cursor_select(uiBut *but, uiHandleButtonData *data,
ui_check_but(but);
}
/* note: utf8 & ascii funcs should be merged */
static int ui_textedit_type_utf8(uiBut *but, uiHandleButtonData *data, const char utf8_buf[6])
{
char *str;
int len, x, changed= 0;
size_t step= BLI_strnlen(utf8_buf, sizeof(utf8_buf));
str= data->str;
len= strlen(str);
if(len-(but->selend - but->selsta)+1 <= data->maxlen) {
/* type over the current selection */
if ((but->selend - but->selsta) > 0)
changed= ui_textedit_delete_selection(but, data);
len= strlen(str);
if(len+step < data->maxlen) {
for(x= data->maxlen; x>but->pos; x--)
str[x]= str[x-step];
memcpy(&str[but->pos], utf8_buf, step * sizeof(char));
str[len+step]= '\0';
but->pos += step;
changed= 1;
}
}
return changed;
}
static int ui_textedit_type_ascii(uiBut *but, uiHandleButtonData *data, char ascii)
{
char *str;
@ -1939,7 +1969,15 @@ static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandle
if(event->type == PADPERIOD && ascii == ',')
ascii = '.';
changed= ui_textedit_type_ascii(but, data, ascii);
if(event->utf8_buf[0]) {
/* keep this printf until utf8 is well tested */
printf("%s: utf8 char '%s'\n", __func__, event->utf8_buf);
changed= ui_textedit_type_utf8(but, data, event->utf8_buf);
}
else {
changed= ui_textedit_type_ascii(but, data, ascii);
}
retval= WM_UI_HANDLER_BREAK;
}

@ -341,8 +341,8 @@ typedef struct wmEvent {
short val; /* press, release, scrollvalue */
int x, y; /* mouse pointer position, screen coord */
int mval[2]; /* region mouse position, name convention pre 2.5 :) */
short unicode; /* future, ghost? */
char ascii; /* from ghost */
char utf8_buf[6]; /* from, ghost if utf8 is enabled for the platform */
char ascii; /* from ghost, fallback if utf8 isnt set */
char pad;
/* previous state */

@ -2578,6 +2578,7 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, int U
GHOST_TEventKeyData *kd= customdata;
event.type= convert_key(kd->key);
event.ascii= kd->ascii;
strcpy(event.utf8_buf, kd->utf8_buf);
event.val= (type==GHOST_kEventKeyDown)?KM_PRESS:KM_RELEASE;
/* exclude arrow keys, esc, etc from text input */

@ -1816,7 +1816,7 @@ PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecur
/* Yet another gotcha in the py api
* Cant run PySys_SetArgv more then once because this adds the
* binary dir to the sys.path each time.
* Id have thaught python being totally restarted would make this ok but
* Id have thought python being totally restarted would make this ok but
* somehow it remembers the sys.path - Campbell
*/
static bool first_time = true;