fixed restore/suspendDynamics bug

This commit is contained in:
Erwin Coumans 2006-06-22 02:09:48 +00:00
parent cd5a7fbe84
commit 9dc91d2887

@ -149,7 +149,7 @@ void KX_BulletPhysicsController::SuspendDynamics()
}
void KX_BulletPhysicsController::RestoreDynamics()
{
GetRigidBody()->SetActivationState(ACTIVE_TAG);
GetRigidBody()->ForceActivationState(ACTIVE_TAG);
}
SG_Controller* KX_BulletPhysicsController::GetReplica(class SG_Node* destnode)