forked from bartvdbraak/blender
* Documented scene.objects.camera , used for getting the active camera
of a scene.
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@ -357,6 +357,8 @@ class SceneObjects:
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@type context: sequence of L{Object}
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@ivar active: the active object in the scene.
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@type active: L{Object}
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@ivar camera: the active camera in the scene.
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@type camera: L{Object}
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"""
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def new(data):
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