forked from bartvdbraak/blender
remove xreadline, some other small updates (testing new svn)
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0059e5118d
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9fec189e7a
@ -1,7 +1,7 @@
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#!BPY
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"""
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Name: 'Save Mesh as MDD'
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Name: 'Vertex Keyframe Animation (.mdd)...'
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Blender: 242
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Group: 'Export'
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Tooltip: 'Animated mesh to MDD vertex keyframe file.'
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@ -36,7 +36,7 @@ Be sure not to use modifiers that change the number or order of verts in the mes
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#
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# ***** END GPL LICENCE BLOCK *****
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import bpy
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import Blender
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from Blender import *
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import BPyMessages
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@ -118,7 +118,7 @@ def mdd_export_ui(filepath):
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if not BPyMessages.Warning_SaveOver(filepath):
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return
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scn= Scene.GetCurrent()
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scn= bpy.data.scenes.active
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ob_act= scn.objects.active
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if not ob_act or ob_act.type != 'Mesh':
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BPyMessages.Error_NoMeshActive()
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@ -183,7 +183,7 @@ def create_materials(filepath, material_libs, unique_materials, unique_material_
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#print '\t\tloading mtl: "%s"' % mtlpath
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context_material= None
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mtl= open(mtlpath)
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for line in mtl.xreadlines():
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for line in mtl: #.xreadlines():
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if line.startswith('newmtl'):
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context_material_name= line_value(line.split())
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if unique_materials.has_key(context_material_name):
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@ -536,7 +536,7 @@ def get_float_func(filepath):
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- weather to replace commas or not
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'''
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file= open(filepath, 'r')
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for line in file.xreadlines():
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for line in file: #.xreadlines():
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if line.startswith('v'): # vn vt v
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if ',' in line:
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return lambda f: float(f.replace(',', '.'))
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@ -586,7 +586,7 @@ def load_obj(filepath, CLAMP_SIZE= 0.0, CREATE_FGONS= True, CREATE_SMOOTH_GROUPS
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print '\tpassing obj file "%s"...' % filepath,
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time_sub= sys.time()
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file= open(filepath, 'r')
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for line in file.xreadlines():
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for line in file: #.xreadlines():
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if line.startswith('v '):
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line_split= line.split()
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@ -68,7 +68,7 @@ def read(filename):
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file = open(filename, "rb")
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raw = []
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for line in file.xreadlines():
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for line in file: #.xreadlines():
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data = line.split()
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if data[0] == "vertex":
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vert = map(float, data[1:])
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