forked from bartvdbraak/blender
Follow up to previous commit, remove depth of field from UI in
wireframe/boundbox mode.
This commit is contained in:
parent
73c090fe81
commit
9ff91acadb
@ -3022,11 +3022,10 @@ class VIEW3D_PT_view3d_shading(Panel):
|
||||
|
||||
fx_settings = view.fx_settings
|
||||
|
||||
if view.viewport_shade not in {'BOUNDBOX', 'WIREFRAME'}:
|
||||
sub = col.column()
|
||||
sub.active = view.region_3d.view_perspective == 'CAMERA'
|
||||
sub.prop(fx_settings, "use_dof")
|
||||
|
||||
if view.viewport_shade not in {'BOUNDBOX', 'WIREFRAME'}:
|
||||
col.prop(fx_settings, "use_ssao", text="Ambient Occlusion")
|
||||
if fx_settings.use_ssao:
|
||||
ssao_settings = fx_settings.ssao
|
||||
|
Loading…
Reference in New Issue
Block a user