forked from bartvdbraak/blender
add randomize transform & object align back into the menu.
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@ -177,6 +177,11 @@ class VIEW3D_MT_transform(bpy.types.Menu):
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layout.operator("object.origin_set", text="Origin to Geometry").type = 'ORIGIN_GEOMETRY'
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layout.operator("object.origin_set", text="Origin to 3D Cursor").type = 'ORIGIN_CURSOR'
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layout.separator()
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layout.operator("object.randomize_transform")
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layout.operator("object.align")
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class VIEW3D_MT_mirror(bpy.types.Menu):
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bl_label = "Mirror"
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