Unittests: Make sure layer tests pass with or without workspace

This commit is contained in:
Dalai Felinto 2017-07-17 12:14:02 +02:00
parent 36977a962b
commit a258c5d325
15 changed files with 18 additions and 0 deletions

@ -747,6 +747,7 @@ class Clay:
layer = self._scene.render_layers.new('Evaluation Test') layer = self._scene.render_layers.new('Evaluation Test')
layer.collections.unlink(layer.collections[0]) layer.collections.unlink(layer.collections[0])
self._scene.render_layers.active = layer
bpy.context.workspace.render_layer = layer bpy.context.workspace.render_layer = layer
# remove all other layers # remove all other layers

@ -26,6 +26,7 @@ class UnitTesting(RenderLayerTesting):
layer = scene.render_layers.new('Selectability Test') layer = scene.render_layers.new('Selectability Test')
layer.collections.unlink(layer.collections[0]) layer.collections.unlink(layer.collections[0])
scene.render_layers.active = layer
workspace.render_layer = layer workspace.render_layer = layer
scene_collection_mom = scene.master_collection.collections.new("Mom") scene_collection_mom = scene.master_collection.collections.new("Mom")

@ -26,6 +26,7 @@ class UnitTesting(RenderLayerTesting):
layer = scene.render_layers.new('Selectability Test') layer = scene.render_layers.new('Selectability Test')
layer.collections.unlink(layer.collections[0]) layer.collections.unlink(layer.collections[0])
scene.render_layers.active = layer
workspace.render_layer = layer workspace.render_layer = layer
scene_collection_mom = scene.master_collection.collections.new("Mom") scene_collection_mom = scene.master_collection.collections.new("Mom")

@ -26,6 +26,7 @@ class UnitTesting(RenderLayerTesting):
layer = scene.render_layers.new('Selectability Test') layer = scene.render_layers.new('Selectability Test')
layer.collections.unlink(layer.collections[0]) layer.collections.unlink(layer.collections[0])
scene.render_layers.active = layer
workspace.render_layer = layer workspace.render_layer = layer
scene_collection_mom = scene.master_collection.collections.new("Mom") scene_collection_mom = scene.master_collection.collections.new("Mom")

@ -26,6 +26,7 @@ class UnitTesting(RenderLayerTesting):
layer = scene.render_layers.new('Selectability Test') layer = scene.render_layers.new('Selectability Test')
layer.collections.unlink(layer.collections[0]) layer.collections.unlink(layer.collections[0])
scene.render_layers.active = layer
workspace.render_layer = layer workspace.render_layer = layer
scene_collection_mom = scene.master_collection.collections.new("Mom") scene_collection_mom = scene.master_collection.collections.new("Mom")

@ -26,6 +26,7 @@ class UnitTesting(RenderLayerTesting):
layer = scene.render_layers.new('Selectability Test') layer = scene.render_layers.new('Selectability Test')
layer.collections.unlink(layer.collections[0]) layer.collections.unlink(layer.collections[0])
scene.render_layers.active = layer
workspace.render_layer = layer workspace.render_layer = layer
scene_collection_mom = scene.master_collection.collections.new("Mom") scene_collection_mom = scene.master_collection.collections.new("Mom")

@ -26,6 +26,7 @@ class UnitTesting(RenderLayerTesting):
layer = scene.render_layers.new('Visibility Test') layer = scene.render_layers.new('Visibility Test')
layer.collections.unlink(layer.collections[0]) layer.collections.unlink(layer.collections[0])
scene.render_layers.active = layer
workspace.render_layer = layer workspace.render_layer = layer
scene_collection_mom = scene.master_collection.collections.new("Mom") scene_collection_mom = scene.master_collection.collections.new("Mom")

@ -26,6 +26,7 @@ class UnitTesting(RenderLayerTesting):
layer = scene.render_layers.new('Visibility Test') layer = scene.render_layers.new('Visibility Test')
layer.collections.unlink(layer.collections[0]) layer.collections.unlink(layer.collections[0])
scene.render_layers.active = layer
workspace.render_layer = layer workspace.render_layer = layer
scene_collection_mom = scene.master_collection.collections.new("Mom") scene_collection_mom = scene.master_collection.collections.new("Mom")

@ -26,6 +26,7 @@ class UnitTesting(RenderLayerTesting):
layer = scene.render_layers.new('Visibility Test') layer = scene.render_layers.new('Visibility Test')
layer.collections.unlink(layer.collections[0]) layer.collections.unlink(layer.collections[0])
scene.render_layers.active = layer
workspace.render_layer = layer workspace.render_layer = layer
scene_collection_mom = scene.master_collection.collections.new("Mom") scene_collection_mom = scene.master_collection.collections.new("Mom")

@ -26,6 +26,7 @@ class UnitTesting(RenderLayerTesting):
layer = scene.render_layers.new('Visibility Test') layer = scene.render_layers.new('Visibility Test')
layer.collections.unlink(layer.collections[0]) layer.collections.unlink(layer.collections[0])
scene.render_layers.active = layer
workspace.render_layer = layer workspace.render_layer = layer
scene_collection_mom = scene.master_collection.collections.new("Mom") scene_collection_mom = scene.master_collection.collections.new("Mom")

@ -26,6 +26,7 @@ class UnitTesting(RenderLayerTesting):
layer = scene.render_layers.new('Visibility Test') layer = scene.render_layers.new('Visibility Test')
layer.collections.unlink(layer.collections[0]) layer.collections.unlink(layer.collections[0])
scene.render_layers.active = layer
workspace.render_layer = layer workspace.render_layer = layer
scene_collection_mom = scene.master_collection.collections.new("Mom") scene_collection_mom = scene.master_collection.collections.new("Mom")

@ -26,6 +26,7 @@ class UnitTesting(RenderLayerTesting):
layer = scene.render_layers.new('Visibility Test') layer = scene.render_layers.new('Visibility Test')
layer.collections.unlink(layer.collections[0]) layer.collections.unlink(layer.collections[0])
scene.render_layers.active = layer
workspace.render_layer = layer workspace.render_layer = layer
scene_collection_mom = scene.master_collection.collections.new("Mom") scene_collection_mom = scene.master_collection.collections.new("Mom")

@ -42,6 +42,7 @@ class UnitTesting(RenderLayerTesting):
layer.collections.link(subzero) layer.collections.link(subzero)
scene.render_layers.active_index = len(scene.render_layers) - 1 scene.render_layers.active_index = len(scene.render_layers) - 1
bpy.context.workspace.render_layer = bpy.context.scene.render_layers['Fresh new Layer']
if mode == 'DUPLICATE': if mode == 'DUPLICATE':
# assuming the latest layer is the active layer # assuming the latest layer is the active layer

@ -19,6 +19,7 @@ class UnitTesting(RenderLayerTesting):
See if we can link objects via bpy.context.scene_collection See if we can link objects via bpy.context.scene_collection
""" """
import bpy import bpy
bpy.context.scene.render_layers.active_index = len(bpy.context.scene.render_layers) - 1
bpy.context.workspace.render_layer = bpy.context.scene.render_layers['Viewport'] bpy.context.workspace.render_layer = bpy.context.scene.render_layers['Viewport']
master_collection = bpy.context.scene_collection master_collection = bpy.context.scene_collection
self.do_object_link(master_collection) self.do_object_link(master_collection)

@ -88,6 +88,10 @@ class UnitTesting(RenderLayerTesting):
layer.collections.active_index = 3 layer.collections.active_index = 3
self.assertEqual(layer.collections.active.name, 'scorpion') self.assertEqual(layer.collections.active.name, 'scorpion')
# Change active scene layer (do it for workspace too just to don't get mangled in workspace bugs)
scene = bpy.context.scene
scene.render_layers.active_index = len(scene.render_layers) - 2
self.assertEqual(scene.render_layers.active.name, "Viewport")
bpy.context.workspace.render_layer = bpy.context.scene.render_layers['Viewport'] bpy.context.workspace.render_layer = bpy.context.scene.render_layers['Viewport']
# old layer # old layer