forked from bartvdbraak/blender
remove remaining unused yafray settings.
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271a553ed5
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a262847298
@ -51,14 +51,10 @@ typedef struct Camera {
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float lens, ortho_scale, drawsize;
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float shiftx, shifty;
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float pad;
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/* yafray: dof params */
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/* qdn: yafray var 'YF_dofdist' now enabled for defocus composit node as well.
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The name was not changed so that no other files need to be modified */
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float YF_dofdist, YF_aperture;
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short YF_bkhtype, YF_bkhbias;
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float YF_bkhrot;
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float YF_dofdist;
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struct Ipo *ipo; // XXX depreceated... old animation system
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@ -345,16 +345,6 @@ typedef struct RenderData {
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short bake_normal_space, bake_quad_split;
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float bake_maxdist, bake_biasdist, bake_pad;
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/* yafray: global panel params. TODO: move elsewhere */
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short GIquality, GIcache, GImethod, GIphotons, GIdirect;
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short YF_AA, YFexportxml, YF_nobump, YF_clamprgb, yfpad1;
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int GIdepth, GIcausdepth, GIpixelspersample;
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int GIphotoncount, GImixphotons;
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float GIphotonradius;
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int YF_raydepth, YF_AApasses, YF_AAsamples, yfpad2;
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float GIshadowquality, GIrefinement, GIpower, GIindirpower;
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float YF_gamma, YF_exposure, YF_raybias, YF_AApixelsize, YF_AAthreshold;
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/* paths to backbufffer, output, ftype */
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char backbuf[160], pic[160];
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@ -565,13 +565,6 @@ typedef struct LampRen {
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/* passes & node shader support: all shadow info for a pixel */
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LampShadowSample *shadsamp;
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/* yafray: photonlight params */
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int YF_numphotons, YF_numsearch;
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short YF_phdepth, YF_useqmc, YF_bufsize;
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float YF_causticblur, YF_ltradius;
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float YF_glowint, YF_glowofs;
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short YF_glowtype;
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/* ray optim */
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struct RayObject *last_hit[BLENDER_MAX_THREADS];
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