forked from bartvdbraak/blender
Merge branch 'blender2.7'
This commit is contained in:
commit
a29186efb4
@ -250,7 +250,7 @@ static bool ObtainCacheParticleUV(Mesh *mesh,
|
||||
BL::Mesh::uv_layers_iterator l;
|
||||
b_mesh->uv_layers.begin(l);
|
||||
|
||||
float3 uv = make_float3(0.0f, 0.0f, 0.0f);
|
||||
float2 uv = make_float2(0.0f, 0.0f);
|
||||
if(b_mesh->uv_layers.length())
|
||||
b_psys.uv_on_emitter(psmd, *b_pa, pa_no, uv_num, &uv.x);
|
||||
CData->curve_uv.push_back_slow(uv);
|
||||
@ -752,45 +752,29 @@ static void ExportCurveSegmentsMotion(Mesh *mesh, ParticleCurveData *CData, int
|
||||
static void ExportCurveTriangleUV(ParticleCurveData *CData,
|
||||
int vert_offset,
|
||||
int resol,
|
||||
float3 *uvdata)
|
||||
float2 *uvdata)
|
||||
{
|
||||
if(uvdata == NULL)
|
||||
return;
|
||||
|
||||
float time = 0.0f;
|
||||
float prevtime = 0.0f;
|
||||
|
||||
int vertexindex = vert_offset;
|
||||
|
||||
for(int sys = 0; sys < CData->psys_firstcurve.size(); sys++) {
|
||||
for(int curve = CData->psys_firstcurve[sys]; curve < CData->psys_firstcurve[sys] + CData->psys_curvenum[sys]; curve++) {
|
||||
for(int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1; curvekey++) {
|
||||
const float curve_time = CData->curvekey_time[curvekey];
|
||||
const float curve_length = CData->curve_length[curve];
|
||||
time = (curve_length > 0.0f) ? curve_time / curve_length : 0.0f;
|
||||
|
||||
for(int section = 0; section < resol; section++) {
|
||||
uvdata[vertexindex] = CData->curve_uv[curve];
|
||||
uvdata[vertexindex].z = prevtime;
|
||||
vertexindex++;
|
||||
uvdata[vertexindex] = CData->curve_uv[curve];
|
||||
uvdata[vertexindex].z = time;
|
||||
vertexindex++;
|
||||
uvdata[vertexindex] = CData->curve_uv[curve];
|
||||
uvdata[vertexindex].z = prevtime;
|
||||
vertexindex++;
|
||||
uvdata[vertexindex] = CData->curve_uv[curve];
|
||||
uvdata[vertexindex].z = time;
|
||||
vertexindex++;
|
||||
uvdata[vertexindex] = CData->curve_uv[curve];
|
||||
uvdata[vertexindex].z = prevtime;
|
||||
vertexindex++;
|
||||
uvdata[vertexindex] = CData->curve_uv[curve];
|
||||
uvdata[vertexindex].z = time;
|
||||
vertexindex++;
|
||||
}
|
||||
|
||||
prevtime = time;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1063,9 +1047,9 @@ void BlenderSync::sync_curves(Mesh *mesh,
|
||||
if(active_render)
|
||||
attr_uv = mesh->attributes.add(std, name);
|
||||
else
|
||||
attr_uv = mesh->attributes.add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CORNER);
|
||||
attr_uv = mesh->attributes.add(name, TypeFloat2, ATTR_ELEMENT_CORNER);
|
||||
|
||||
float3 *uv = attr_uv->data_float3();
|
||||
float2 *uv = attr_uv->data_float2();
|
||||
|
||||
ExportCurveTriangleUV(&CData, tri_num * 3, used_res, uv);
|
||||
}
|
||||
@ -1073,9 +1057,9 @@ void BlenderSync::sync_curves(Mesh *mesh,
|
||||
if(active_render)
|
||||
attr_uv = mesh->curve_attributes.add(std, name);
|
||||
else
|
||||
attr_uv = mesh->curve_attributes.add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CURVE);
|
||||
attr_uv = mesh->curve_attributes.add(name, TypeFloat2, ATTR_ELEMENT_CURVE);
|
||||
|
||||
float3 *uv = attr_uv->data_float3();
|
||||
float2 *uv = attr_uv->data_float2();
|
||||
|
||||
if(uv) {
|
||||
size_t i = 0;
|
||||
|
@ -125,7 +125,9 @@
|
||||
#define fmodf(x, y) fmod((float)(x), (float)(y))
|
||||
#define sinhf(x) sinh(((float)(x)))
|
||||
|
||||
#if !(defined(__KERNEL_OPENCL_AMD__) || defined(__KERNEL_OPENCL_INTEL_CPU__))
|
||||
/* Use native functions with possibly lower precision for performance,
|
||||
* no issues found so far. */
|
||||
#if 1
|
||||
# define sinf(x) native_sin(((float)(x)))
|
||||
# define cosf(x) native_cos(((float)(x)))
|
||||
# define tanf(x) native_tan(((float)(x)))
|
||||
@ -140,7 +142,7 @@
|
||||
# define expf(x) exp(((float)(x)))
|
||||
# define sqrtf(x) sqrt(((float)(x)))
|
||||
# define logf(x) log(((float)(x)))
|
||||
# define rcp(x) recip(x))
|
||||
# define rcp(x) recip(x)
|
||||
#endif
|
||||
|
||||
/* data lookup defines */
|
||||
|
@ -318,7 +318,7 @@ ccl_device_noinline float3 indirect_background(KernelGlobals *kg,
|
||||
# endif
|
||||
|
||||
path_state_modify_bounce(state, true);
|
||||
shader_eval_surface(kg, emission_sd, state, PATH_RAY_EMISSION);
|
||||
shader_eval_surface(kg, emission_sd, state, state->flag | PATH_RAY_EMISSION);
|
||||
path_state_modify_bounce(state, false);
|
||||
|
||||
L = shader_background_eval(emission_sd);
|
||||
|
@ -75,7 +75,7 @@ public:
|
||||
array<int> curve_firstkey;
|
||||
array<int> curve_keynum;
|
||||
array<float> curve_length;
|
||||
array<float3> curve_uv;
|
||||
array<float2> curve_uv;
|
||||
array<float3> curve_vcol;
|
||||
|
||||
array<float3> curvekey_co;
|
||||
|
@ -192,7 +192,7 @@ bool LightManager::has_background_light(Scene *scene)
|
||||
return false;
|
||||
}
|
||||
|
||||
void LightManager::disable_ineffective_light(Device * /*device*/, Scene *scene)
|
||||
void LightManager::disable_ineffective_light(Scene *scene)
|
||||
{
|
||||
/* Make all lights enabled by default, and perform some preliminary checks
|
||||
* needed for finer-tuning of settings (for example, check whether we've
|
||||
@ -880,7 +880,7 @@ void LightManager::device_update(Device *device, DeviceScene *dscene, Scene *sce
|
||||
|
||||
use_light_visibility = false;
|
||||
|
||||
disable_ineffective_light(device, scene);
|
||||
disable_ineffective_light(scene);
|
||||
|
||||
device_update_points(device, dscene, scene);
|
||||
if(progress.get_cancel()) return;
|
||||
|
@ -110,7 +110,7 @@ protected:
|
||||
* which doesn't contribute to the scene or which is only used for MIS
|
||||
* and scene doesn't need MIS.
|
||||
*/
|
||||
void disable_ineffective_light(Device *device, Scene *scene);
|
||||
void disable_ineffective_light(Scene *scene);
|
||||
|
||||
void device_update_points(Device *device,
|
||||
DeviceScene *dscene,
|
||||
|
Loading…
Reference in New Issue
Block a user