forked from bartvdbraak/blender
Merge -c 29009,29081,29189 from COLLADA branch into trunk.
This commit is contained in:
parent
6ac2ee5929
commit
a545998c84
@ -1,3 +1,26 @@
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/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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||||
* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <math.h>
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@ -638,8 +661,8 @@ public:
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source.setAccessorCount(totuv);
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source.setAccessorStride(2);
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COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList();
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param.push_back("X");
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param.push_back("Y");
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param.push_back("S");
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param.push_back("T");
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source.prepareToAppendValues();
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@ -908,7 +931,7 @@ public:
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Object *ob_arm = get_assigned_armature(ob);
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bArmature *arm = (bArmature*)ob_arm->data;
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const std::string& controller_id = get_controller_id(ob_arm);
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const std::string& controller_id = get_controller_id(ob_arm, ob);
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COLLADASW::InstanceController ins(mSW);
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ins.setUrl(COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, controller_id));
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@ -1051,9 +1074,9 @@ private:
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TransformWriter::add_node_transform(node, mat, NULL);
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}
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std::string get_controller_id(Object *ob_arm)
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std::string get_controller_id(Object *ob_arm, Object *ob)
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{
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return translate_id(id_name(ob_arm)) + SKIN_CONTROLLER_ID_SUFFIX;
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return translate_id(id_name(ob_arm)) + "_" + translate_id(id_name(ob)) + SKIN_CONTROLLER_ID_SUFFIX;
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}
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// ob should be of type OB_MESH
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@ -1087,7 +1110,7 @@ private:
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if (!me->dvert) return;
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std::string controller_name = id_name(ob_arm);
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std::string controller_id = get_controller_id(ob_arm);
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std::string controller_id = get_controller_id(ob_arm, ob);
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openSkin(controller_id, controller_name,
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COLLADABU::URI(COLLADABU::Utils::EMPTY_STRING, get_geometry_id(ob)));
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@ -1,3 +1,26 @@
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/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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struct Scene;
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class DocumentExporter
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@ -1,3 +1,26 @@
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/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Nathan Letwory.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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// TODO:
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// * name imported objects
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// * import object rotation as euler
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@ -396,8 +419,6 @@ private:
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std::vector<COLLADAFW::Node*> root_joints;
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std::map<COLLADAFW::UniqueId, Object*> joint_parent_map;
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std::vector<Object*> armature_objects;
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MeshImporterBase *mesh_importer;
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AnimationImporterBase *anim_importer;
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@ -506,13 +527,11 @@ private:
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joint_data.push_back(jd);
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}
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// called from write_controller
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Object *create_armature(const COLLADAFW::SkinController* co, Scene *scene)
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void set_controller(const COLLADAFW::SkinController* co)
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{
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ob_arm = add_object(scene, OB_ARMATURE);
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controller_uid = co->getUniqueId();
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// fill in joint UIDs
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const COLLADAFW::UniqueIdArray& joint_uids = co->getJoints();
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for (unsigned int i = 0; i < joint_uids.getCount(); i++) {
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joint_data[i].joint_uid = joint_uids[i];
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@ -524,7 +543,21 @@ private:
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// now we'll be able to get inv bind matrix from joint id
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// joint_id_to_joint_index_map[joint_ids[i]] = i;
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}
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}
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// called from write_controller
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Object *create_armature(Scene *scene)
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{
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ob_arm = add_object(scene, OB_ARMATURE);
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return ob_arm;
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}
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Object* set_armature(Object *ob_arm)
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{
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if (this->ob_arm)
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return this->ob_arm;
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this->ob_arm = ob_arm;
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return ob_arm;
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}
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@ -552,10 +585,12 @@ private:
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return controller_uid;
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}
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// check if this skin controller references a joint or any descendant of it
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//
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// some nodes may not be referenced by SkinController,
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// in this case to determine if the node belongs to this armature,
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// we need to search down the tree
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bool uses_joint(COLLADAFW::Node *node)
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bool uses_joint_or_descendant(COLLADAFW::Node *node)
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{
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const COLLADAFW::UniqueId& uid = node->getUniqueId();
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std::vector<JointData>::iterator it;
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@ -566,7 +601,7 @@ private:
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COLLADAFW::NodePointerArray& children = node->getChildNodes();
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for (unsigned int i = 0; i < children.getCount(); i++) {
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if (this->uses_joint(children[i]))
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if (uses_joint_or_descendant(children[i]))
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return true;
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}
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@ -658,6 +693,38 @@ private:
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return parent;
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}
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void find_root_joints(const std::vector<COLLADAFW::Node*> &root_joints,
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std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& joint_by_uid,
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std::vector<COLLADAFW::Node*>& result)
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{
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std::vector<COLLADAFW::Node*>::const_iterator it;
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for (it = root_joints.begin(); it != root_joints.end(); it++) {
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COLLADAFW::Node *root = *it;
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std::vector<JointData>::iterator ji;
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for (ji = joint_data.begin(); ji != joint_data.end(); ji++) {
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COLLADAFW::Node *joint = joint_by_uid[(*ji).joint_uid];
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if (find_node_in_tree(joint, root)) {
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if (std::find(result.begin(), result.end(), root) == result.end())
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result.push_back(root);
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}
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}
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}
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}
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bool find_node_in_tree(COLLADAFW::Node *node, COLLADAFW::Node *tree_root)
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{
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if (node == tree_root)
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return true;
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COLLADAFW::NodePointerArray& children = tree_root->getChildNodes();
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for (unsigned int i = 0; i < children.getCount(); i++) {
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if (find_node_in_tree(node, children[i]))
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return true;
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}
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return false;
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}
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};
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std::map<COLLADAFW::UniqueId, SkinInfo> skin_by_data_uid; // data UID = skin controller data UID
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@ -841,7 +908,7 @@ private:
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for (sit = skin_by_data_uid.begin(); sit != skin_by_data_uid.end(); sit++) {
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SkinInfo& skin = sit->second;
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if (skin.uses_joint(joint)) {
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if (skin.uses_joint_or_descendant(joint)) {
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bPoseChannel *pchan = skin.get_pose_channel_from_node(joint);
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if (pchan) {
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@ -909,7 +976,70 @@ private:
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// - exit edit mode
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// - set a sphere shape to leaf bones
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Object *ob_arm = skin.get_armature();
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Object *ob_arm = NULL;
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/*
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* find if there's another skin sharing at least one bone with this skin
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* if so, use that skin's armature
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*/
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/*
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Pseudocode:
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find_node_in_tree(node, root_joint)
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skin::find_root_joints(root_joints):
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std::vector root_joints;
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for each root in root_joints:
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for each joint in joints:
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if find_node_in_tree(joint, root):
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if (std::find(root_joints.begin(), root_joints.end(), root) == root_joints.end())
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root_joints.push_back(root);
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for (each skin B with armature) {
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find all root joints for skin B
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for each joint X in skin A:
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for each root joint R in skin B:
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if (find_node_in_tree(X, R)) {
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shared = 1;
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goto endloop;
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}
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}
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endloop:
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*/
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SkinInfo *a = &skin;
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Object *shared = NULL;
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std::vector<COLLADAFW::Node*> skin_root_joints;
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std::map<COLLADAFW::UniqueId, SkinInfo>::iterator it;
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for (it = skin_by_data_uid.begin(); it != skin_by_data_uid.end(); it++) {
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SkinInfo *b = &it->second;
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if (b == a || b->get_armature() == NULL)
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continue;
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skin_root_joints.clear();
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b->find_root_joints(root_joints, joint_by_uid, skin_root_joints);
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std::vector<COLLADAFW::Node*>::iterator ri;
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for (ri = skin_root_joints.begin(); ri != skin_root_joints.end(); ri++) {
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if (a->uses_joint_or_descendant(*ri)) {
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shared = b->get_armature();
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break;
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}
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}
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if (shared != NULL)
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break;
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}
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if (shared)
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ob_arm = skin.set_armature(shared);
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else
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ob_arm = skin.create_armature(scene);
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// enter armature edit mode
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ED_armature_to_edit(ob_arm);
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@ -921,15 +1051,23 @@ private:
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// min_angle = 360.0f; // minimum angle between bone head-tail and a row of bone matrix
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// create bones
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/*
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TODO:
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check if bones have already been created for a given joint
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*/
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std::vector<COLLADAFW::Node*>::iterator ri;
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for (ri = root_joints.begin(); ri != root_joints.end(); ri++) {
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// for shared armature check if bone tree is already created
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if (shared && std::find(skin_root_joints.begin(), skin_root_joints.end(), *ri) != skin_root_joints.end())
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continue;
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std::vector<COLLADAFW::Node*>::iterator it;
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for (it = root_joints.begin(); it != root_joints.end(); it++) {
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// since root_joints may contain joints for multiple controllers, we need to filter
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if (skin.uses_joint(*it)) {
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create_bone(skin, *it, NULL, (*it)->getChildNodes().getCount(), NULL, (bArmature*)ob_arm->data);
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if (skin.uses_joint_or_descendant(*ri)) {
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create_bone(skin, *ri, NULL, (*ri)->getChildNodes().getCount(), NULL, (bArmature*)ob_arm->data);
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if (joint_parent_map.find((*it)->getUniqueId()) != joint_parent_map.end() && !skin.get_parent())
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skin.set_parent(joint_parent_map[(*it)->getUniqueId()]);
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if (joint_parent_map.find((*ri)->getUniqueId()) != joint_parent_map.end() && !skin.get_parent())
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skin.set_parent(joint_parent_map[(*ri)->getUniqueId()]);
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}
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}
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@ -1071,10 +1209,8 @@ public:
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const COLLADAFW::UniqueId& skin_id = controller->getUniqueId();
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if (controller->getControllerType() == COLLADAFW::Controller::CONTROLLER_TYPE_SKIN) {
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COLLADAFW::SkinController *co = (COLLADAFW::SkinController*)controller;
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// to find geom id by controller id
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// to be able to find geom id by controller id
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geom_uid_by_controller_uid[skin_id] = co->getSource();
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const COLLADAFW::UniqueId& data_uid = co->getSkinControllerData();
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@ -1083,9 +1219,7 @@ public:
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return true;
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}
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Object *ob_arm = skin_by_data_uid[data_uid].create_armature(co, scene);
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armature_objects.push_back(ob_arm);
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skin_by_data_uid[data_uid].set_controller(co);
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}
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// morph controller
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else {
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@ -1110,7 +1244,7 @@ public:
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for (it = skin_by_data_uid.begin(); it != skin_by_data_uid.end(); it++) {
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SkinInfo& skin = it->second;
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if (skin.uses_joint(node))
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if (skin.uses_joint_or_descendant(node))
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return skin.get_armature();
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}
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@ -1122,19 +1256,6 @@ public:
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BLI_snprintf(joint_path, count, "pose.bones[\"%s\"]", get_joint_name(node));
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}
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#if 0
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void fix_animation()
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{
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/* Change Euler rotation to Quaternion for bone animation */
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std::vector<Object*>::iterator it;
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for (it = armature_objects.begin(); it != armature_objects.end(); it++) {
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Object *ob = *it;
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if (!ob || !ob->adt || !ob->adt->action) continue;
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anim_importer->change_eul_to_quat(ob, ob->adt->action);
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}
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}
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#endif
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// gives a world-space mat
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bool get_joint_bind_mat(float m[][4], COLLADAFW::Node *joint)
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{
|
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@ -1207,7 +1328,7 @@ private:
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}
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#endif
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void getUV(int uv_set_index, int uv_index[2], float *uv)
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void getUV(int uv_index[2], float *uv)
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{
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switch(mVData->getType()) {
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case COLLADAFW::MeshVertexData::DATA_TYPE_FLOAT:
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@ -1258,7 +1379,7 @@ private:
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}
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#endif
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void set_face_uv(MTFace *mtface, UVDataWrapper &uvs, int uv_set_index,
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void set_face_uv(MTFace *mtface, UVDataWrapper &uvs,
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COLLADAFW::IndexList& index_list, unsigned int *tris_indices)
|
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{
|
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int uv_indices[4][2];
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@ -1273,12 +1394,12 @@ private:
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uv_indices[i][1] = uv_index * 2 + 1;
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}
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uvs.getUV(uv_set_index, uv_indices[0], mtface->uv[0]);
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uvs.getUV(uv_set_index, uv_indices[1], mtface->uv[1]);
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uvs.getUV(uv_set_index, uv_indices[2], mtface->uv[2]);
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uvs.getUV(uv_indices[0], mtface->uv[0]);
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uvs.getUV(uv_indices[1], mtface->uv[1]);
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uvs.getUV(uv_indices[2], mtface->uv[2]);
|
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}
|
||||
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||||
void set_face_uv(MTFace *mtface, UVDataWrapper &uvs, int uv_set_index,
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void set_face_uv(MTFace *mtface, UVDataWrapper &uvs,
|
||||
COLLADAFW::IndexList& index_list, int index, bool quad)
|
||||
{
|
||||
int uv_indices[4][2];
|
||||
@ -1293,11 +1414,11 @@ private:
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||||
uv_indices[i][1] = uv_index * 2 + 1;
|
||||
}
|
||||
|
||||
uvs.getUV(uv_set_index, uv_indices[0], mtface->uv[0]);
|
||||
uvs.getUV(uv_set_index, uv_indices[1], mtface->uv[1]);
|
||||
uvs.getUV(uv_set_index, uv_indices[2], mtface->uv[2]);
|
||||
uvs.getUV(uv_indices[0], mtface->uv[0]);
|
||||
uvs.getUV(uv_indices[1], mtface->uv[1]);
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||||
uvs.getUV(uv_indices[2], mtface->uv[2]);
|
||||
|
||||
if (quad) uvs.getUV(uv_set_index, uv_indices[3], mtface->uv[3]);
|
||||
if (quad) uvs.getUV(uv_indices[3], mtface->uv[3]);
|
||||
|
||||
#ifdef COLLADA_DEBUG
|
||||
/*if (quad) {
|
||||
@ -1497,13 +1618,13 @@ private:
|
||||
// allocate UV layers
|
||||
unsigned int totuvset = mesh->getUVCoords().getInputInfosArray().getCount();
|
||||
|
||||
for (i = 0; i < totuvset; i++) {
|
||||
if (mesh->getUVCoords().getLength(i) == 0) {
|
||||
totuvset = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// for (i = 0; i < totuvset; i++) {
|
||||
// if (mesh->getUVCoords().getLength(i) == 0) {
|
||||
// totuvset = 0;
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
|
||||
for (i = 0; i < totuvset; i++) {
|
||||
CustomData_add_layer(&me->fdata, CD_MTFACE, CD_CALLOC, NULL, me->totface);
|
||||
//this->set_layername_map[i] = CustomData_get_layer_name(&me->fdata, CD_MTFACE, i);
|
||||
@ -1560,6 +1681,7 @@ private:
|
||||
set_face_indices(mface, indices, false);
|
||||
indices += 3;
|
||||
|
||||
#if 0
|
||||
for (k = 0; k < totuvset; k++) {
|
||||
if (!index_list_array.empty() && index_list_array[k]) {
|
||||
// get mtface by face index and uv set index
|
||||
@ -1567,6 +1689,15 @@ private:
|
||||
set_face_uv(&mtface[face_index], uvs, k, *index_list_array[k], index, false);
|
||||
}
|
||||
}
|
||||
#else
|
||||
for (k = 0; k < index_list_array.getCount(); k++) {
|
||||
int uvset_index = index_list_array[k]->getSetIndex();
|
||||
|
||||
// get mtface by face index and uv set index
|
||||
MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, uvset_index);
|
||||
set_face_uv(&mtface[face_index], uvs, *index_list_array[k], index, false);
|
||||
}
|
||||
#endif
|
||||
|
||||
test_index_face(mface, &me->fdata, face_index, 3);
|
||||
|
||||
@ -1598,6 +1729,7 @@ private:
|
||||
// set mtface for each uv set
|
||||
// it is assumed that all primitives have equal number of UV sets
|
||||
|
||||
#if 0
|
||||
for (k = 0; k < totuvset; k++) {
|
||||
if (!index_list_array.empty() && index_list_array[k]) {
|
||||
// get mtface by face index and uv set index
|
||||
@ -1605,6 +1737,15 @@ private:
|
||||
set_face_uv(&mtface[face_index], uvs, k, *index_list_array[k], index, mface->v4 != 0);
|
||||
}
|
||||
}
|
||||
#else
|
||||
for (k = 0; k < index_list_array.getCount(); k++) {
|
||||
int uvset_index = index_list_array[k]->getSetIndex();
|
||||
|
||||
// get mtface by face index and uv set index
|
||||
MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, uvset_index);
|
||||
set_face_uv(&mtface[face_index], uvs, *index_list_array[k], index, mface->v4 != 0);
|
||||
}
|
||||
#endif
|
||||
|
||||
test_index_face(mface, &me->fdata, face_index, vcount);
|
||||
|
||||
@ -1640,6 +1781,7 @@ private:
|
||||
|
||||
set_face_indices(mface, tri_indices, false);
|
||||
|
||||
#if 0
|
||||
for (unsigned int l = 0; l < totuvset; l++) {
|
||||
if (!index_list_array.empty() && index_list_array[l]) {
|
||||
// get mtface by face index and uv set index
|
||||
@ -1647,6 +1789,16 @@ private:
|
||||
set_face_uv(&mtface[face_index], uvs, l, *index_list_array[l], uv_indices);
|
||||
}
|
||||
}
|
||||
#else
|
||||
for (unsigned int l = 0; l < index_list_array.getCount(); l++) {
|
||||
int uvset_index = index_list_array[l]->getSetIndex();
|
||||
|
||||
// get mtface by face index and uv set index
|
||||
MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, uvset_index);
|
||||
set_face_uv(&mtface[face_index], uvs, *index_list_array[l], uv_indices);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
test_index_face(mface, &me->fdata, face_index, 3);
|
||||
|
||||
|
@ -1,3 +1,26 @@
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov.
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
*/
|
||||
struct Main;
|
||||
struct bContext;
|
||||
|
||||
|
@ -1,4 +1,30 @@
|
||||
#!/usr/bin/python
|
||||
# $Id$
|
||||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or
|
||||
# modify it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 2
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software Foundation,
|
||||
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
#
|
||||
# The Original Code is Copyright (C) 2006, Blender Foundation
|
||||
# All rights reserved.
|
||||
#
|
||||
# The Original Code is: all of this file.
|
||||
#
|
||||
# Contributor(s): Arystanbek Dyussenov, Nathan Letwory.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
|
||||
Import ('env')
|
||||
|
||||
sources = env.Glob('*.cpp')
|
||||
|
@ -1,3 +1,26 @@
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov.
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
*/
|
||||
#include "BKE_main.h"
|
||||
#include "BKE_scene.h"
|
||||
#include "BKE_context.h"
|
||||
|
@ -1,3 +1,26 @@
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov.
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
*/
|
||||
#ifndef BLENDER_COLLADA_H
|
||||
#define BLENDER_COLLADA_H
|
||||
|
||||
|
@ -1,3 +1,26 @@
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov.
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
*/
|
||||
#ifndef BLENDER_COLLADA_H
|
||||
#define BLENDER_COLLADA_H
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user