only initialize snap from the scene settings for view3d and image spaces since snap in the 3D view was enabling snap in the graph editor and sequencer without a button to disable it in those spaces.

This commit is contained in:
Campbell Barton 2011-07-28 02:15:58 +00:00
parent 7e87165eea
commit a5631dba89

@ -467,14 +467,17 @@ void initSnapping(TransInfo *t, wmOperator *op)
/* use scene defaults only when transform is modal */ /* use scene defaults only when transform is modal */
else if (t->flag & T_MODAL) else if (t->flag & T_MODAL)
{ {
if (ts->snap_flag & SCE_SNAP) { if(ELEM(t->spacetype, SPACE_VIEW3D, SPACE_IMAGE))
t->modifiers |= MOD_SNAP; {
} if (ts->snap_flag & SCE_SNAP) {
t->modifiers |= MOD_SNAP;
}
t->tsnap.align = ((t->settings->snap_flag & SCE_SNAP_ROTATE) == SCE_SNAP_ROTATE); t->tsnap.align = ((t->settings->snap_flag & SCE_SNAP_ROTATE) == SCE_SNAP_ROTATE);
t->tsnap.project = ((t->settings->snap_flag & SCE_SNAP_PROJECT) == SCE_SNAP_PROJECT); t->tsnap.project = ((t->settings->snap_flag & SCE_SNAP_PROJECT) == SCE_SNAP_PROJECT);
t->tsnap.snap_self = !((t->settings->snap_flag & SCE_SNAP_NO_SELF) == SCE_SNAP_NO_SELF); t->tsnap.snap_self = !((t->settings->snap_flag & SCE_SNAP_NO_SELF) == SCE_SNAP_NO_SELF);
t->tsnap.peel = ((t->settings->snap_flag & SCE_SNAP_PROJECT) == SCE_SNAP_PROJECT); t->tsnap.peel = ((t->settings->snap_flag & SCE_SNAP_PROJECT) == SCE_SNAP_PROJECT);
}
} }
t->tsnap.target = snap_target; t->tsnap.target = snap_target;