Code cleanup:

* Remove unused UI code for Info Space items. Was lying around here for some months already. 

Probably we have to re-think the whole placement of the operator history thing, but thats for later. In the current config there is no room for these buttons though.
This commit is contained in:
Thomas Dinges 2013-11-05 15:37:11 +00:00
parent d278b59032
commit a7253add34

@ -78,35 +78,6 @@ class INFO_HT_header(Header):
row.operator("wm.splash", text="", icon='BLENDER', emboss=False)
row.label(text=scene.statistics(), translate=False)
# XXX: BEFORE RELEASE, MOVE FILE MENU OUT OF INFO!!!
"""
sinfo = context.space_data
row = layout.row(align=True)
row.prop(sinfo, "show_report_debug", text="Debug")
row.prop(sinfo, "show_report_info", text="Info")
row.prop(sinfo, "show_report_operator", text="Operators")
row.prop(sinfo, "show_report_warning", text="Warnings")
row.prop(sinfo, "show_report_error", text="Errors")
row = layout.row()
row.enabled = sinfo.show_report_operator
row.operator("info.report_replay")
row.menu("INFO_MT_report")
"""
class INFO_MT_report(Menu):
bl_label = "Report"
def draw(self, context):
layout = self.layout
layout.operator("console.select_all_toggle")
layout.operator("console.select_border")
layout.operator("console.report_delete")
layout.operator("console.report_copy")
class INFO_MT_file(Menu):
bl_label = "File"