UI: Graph Editor Dot Scaling

Scale Graph Editor keyframe dots and handles based on Resolution Scale rather than Line Width.

Differential Revision: https://developer.blender.org/D5600

Reviewed by Brecht Van Lommel
This commit is contained in:
Harley Acheson 2019-08-27 08:04:06 -07:00
parent ce47dc5e70
commit a758dce0fa

@ -205,7 +205,7 @@ static void draw_fcurve_keyframe_vertices(FCurve *fcu, View2D *v2d, bool edit, u
{
immBindBuiltinProgram(GPU_SHADER_2D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_AA);
immUniform1f("size", UI_GetThemeValuef(TH_VERTEX_SIZE) * U.pixelsize);
immUniform1f("size", UI_GetThemeValuef(TH_VERTEX_SIZE) * U.dpi_fac);
draw_fcurve_selected_keyframe_vertices(fcu, v2d, edit, false, pos);
draw_fcurve_selected_keyframe_vertices(fcu, v2d, edit, true, pos);
@ -269,8 +269,8 @@ static void draw_fcurve_handle_vertices(FCurve *fcu,
immBindBuiltinProgram(GPU_SHADER_2D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_OUTLINE_AA);
/* set handle size */
immUniform1f("size", (1.4f * UI_GetThemeValuef(TH_HANDLE_VERTEX_SIZE)) * U.pixelsize);
immUniform1f("outlineWidth", 1.5f * U.pixelsize);
immUniform1f("size", (1.4f * UI_GetThemeValuef(TH_HANDLE_VERTEX_SIZE)) * U.dpi_fac);
immUniform1f("outlineWidth", 1.5f * U.dpi_fac);
draw_fcurve_selected_handle_vertices(fcu, v2d, false, sel_handle_only, pos);
draw_fcurve_selected_handle_vertices(fcu, v2d, true, sel_handle_only, pos);