forked from bartvdbraak/blender
2.5
Popup menus were tagged with wrong direction, so arrow keys or scrollwheel didn't work.
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parent
9f0afbe804
commit
a7932f7452
@ -3338,14 +3338,13 @@ int ui_handle_menu_event(bContext *C, wmEvent *event, uiMenuBlockHandle *menu, i
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if(inside || (block->flag & UI_BLOCK_LOOP)) {
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if(event->val) {
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but= ui_but_find_activated(ar);
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if(but) {
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if(ELEM(event->type, UPARROWKEY, WHEELUPMOUSE)) {
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if(block->direction & UI_TOP) but= ui_but_next(but);
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if(ELEM(event->type, DOWNARROWKEY, WHEELDOWNMOUSE)) {
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if(block->direction & UI_DOWN) but= ui_but_next(but);
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else but= ui_but_prev(but);
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}
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else {
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if(block->direction & UI_TOP) but= ui_but_prev(but);
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if(block->direction & UI_DOWN) but= ui_but_prev(but);
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else but= ui_but_next(but);
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}
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@ -672,7 +672,6 @@ uiMenuBlockHandle *ui_menu_block_create(bContext *C, ARegion *butregion, uiBut *
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saferct= MEM_callocN(sizeof(uiSafetyRct), "uiSafetyRct");
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saferct->safety= block->safety;
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BLI_addhead(&block->saferct, saferct);
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block->direction= UI_TOP;
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}
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/* the block and buttons were positioned in window space as in 2.4x, now
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@ -1340,6 +1339,7 @@ uiBlock *ui_block_func_PUPMENU(bContext *C, uiMenuBlockHandle *handle, void *arg
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block= uiBeginBlock(C, handle->region, "menu", UI_EMBOSSP, UI_HELV);
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uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1|UI_BLOCK_NUMSELECT);
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block->themecol= TH_MENU_ITEM;
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block->direction= UI_DOWN;
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md= decompose_menu_string(info->instr);
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@ -1503,6 +1503,7 @@ uiBlock *ui_block_func_PUPMENUCOL(bContext *C, uiMenuBlockHandle *handle, void *
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block= uiBeginBlock(C, handle->region, "menu", UI_EMBOSSP, UI_HELV);
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uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1|UI_BLOCK_NUMSELECT);
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block->themecol= TH_MENU_ITEM;
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block->direction= UI_DOWN;
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md= decompose_menu_string(info->instr);
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