forked from bartvdbraak/blender
Cleanup: Remove GHOST_isUpsideDownContext
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GHOST API only has a header definition. No implementation or usage.
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@ -728,13 +728,6 @@ extern GHOST_TSuccess GHOST_ReleaseOpenGLContext(GHOST_ContextHandle contexthand
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*/
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*/
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extern unsigned int GHOST_GetContextDefaultOpenGLFramebuffer(GHOST_ContextHandle contexthandle);
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extern unsigned int GHOST_GetContextDefaultOpenGLFramebuffer(GHOST_ContextHandle contexthandle);
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/**
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* Returns whether a context is rendered upside down compared to OpenGL. This only needs to be
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* called if there's a non-OpenGL context, which is really the exception.
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* So generally, this does not need to be called.
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*/
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extern int GHOST_isUpsideDownContext(GHOST_ContextHandle contexthandle);
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/**
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/**
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* Get the OpenGL frame-buffer handle that serves as a default frame-buffer.
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* Get the OpenGL frame-buffer handle that serves as a default frame-buffer.
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*/
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*/
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