Simpledeform origin is no longer attache to parent by default

That was due to a current limitation on dag system.. that leads to cyclic dependencies.

So now you can attach the origin of a simpledeform  to an empty and mark whether its
affected by the relative position of empty or the global one.

brecht found a workarround to solve the cyclic dependency by
using a parent of both the mesh and the control empty:

empty_parent
 |
 |-> empty controlling simpledeform
 |-> mesh with simpledeform modifier
This commit is contained in:
Andre Susano Pinto 2008-08-15 00:51:44 +00:00
parent c37923c7a3
commit a88eb64f70
3 changed files with 27 additions and 48 deletions

@ -153,13 +153,24 @@ void SimpleDeformModifier_do(SimpleDeformModifierData *smd, struct Object *ob, s
if(smd->origin)
{
//inverse is outdated
Mat4Invert(smd->origin->imat, smd->origin->obmat);
Mat4Invert(ob->imat, ob->obmat);
ob2mod = tmp_matrix[0];
mod2ob = tmp_matrix[1];
Mat4MulSerie(ob2mod, smd->origin->imat, ob->obmat, 0, 0, 0, 0, 0, 0);
Mat4Invert(mod2ob, ob2mod);
if(smd->originOpts & MOD_SIMPLEDEFORM_ORIGIN_LOCAL)
{
Mat4Invert(smd->origin->imat, smd->origin->obmat);
Mat4Invert(ob->imat, ob->obmat);
ob2mod = tmp_matrix[0];
mod2ob = tmp_matrix[1];
Mat4MulSerie(ob2mod, smd->origin->imat, ob->obmat, 0, 0, 0, 0, 0, 0);
Mat4Invert(mod2ob, ob2mod);
}
else
{
Mat4Invert(smd->origin->imat, smd->origin->obmat);
ob2mod = smd->origin->obmat;
mod2ob = smd->origin->imat;
}
}

@ -544,7 +544,8 @@ typedef struct SimpleDeformModifierData {
char mode; /* deform function */
char axis; /* lock axis (for taper and strech) */
char pad[2];
char originOpts; /* originOptions */
char pad;
} SimpleDeformModifierData;
@ -556,4 +557,8 @@ typedef struct SimpleDeformModifierData {
#define MOD_SIMPLEDEFORM_LOCK_AXIS_X (1<<0)
#define MOD_SIMPLEDEFORM_LOCK_AXIS_Y (1<<1)
/* indicates whether simple deform should use the local
coordinates or global coordinates of origin */
#define MOD_SIMPLEDEFORM_ORIGIN_LOCAL (1<<0)
#endif

@ -1711,32 +1711,6 @@ static int modifier_is_fluid_particles(ModifierData *md) {
return 0;
}
static void modifier_link_new_empty(void *pp_empty, void *p_parent)
{
Object **empty = (Object**)pp_empty;
Object *parent = (Object*) p_parent;
/* Add object but witouth chaing layers and or changing active object */
Base *base= BASACT, *newbase;
(*empty) = add_object(OB_EMPTY);
newbase= BASACT;
newbase->lay= base->lay;
(*empty)->lay= newbase->lay;
/* restore, add_object sets active */
BASACT= base;
/* Makes parent relation and positions empty on center of object */
(*empty)->partype= PAROBJECT;
(*empty)->parent = parent;
Mat4CpyMat4( (*empty)->obmat, parent->obmat );
Mat4Invert( (*empty)->parentinv, parent->obmat);
apply_obmat( (*empty) );
DAG_scene_sort(G.scene);
}
static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco, int *yco, int index, int cageIndex, int lastCageIndex)
{
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
@ -1912,9 +1886,8 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
} else if (md->type==eModifierType_SimpleDeform) {
SimpleDeformModifierData *smd = (SimpleDeformModifierData*) md;
height += 19*4;
if(smd->origin != NULL) height += 19;
if(smd->mode == MOD_SIMPLEDEFORM_MODE_STRETCH
|| smd->mode == MOD_SIMPLEDEFORM_MODE_TAPER )
height += 19;
@ -2589,20 +2562,10 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ", lx, (cy-=19), buttonWidth,19, &smd->vgroup_name, 0, 31, 0, 0, "Vertex Group name");
uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth-17,19, &smd->origin, "Origin of modifier space coordinates");
uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &smd->origin, "Origin of modifier space coordinates");
if(smd->origin != NULL)
uiDefButBitC(block, TOG, MOD_SIMPLEDEFORM_ORIGIN_LOCAL, B_MODIFIER_RECALC, "Relative",lx,(cy-=19),buttonWidth,19, &smd->originOpts, 0, 0, 0, 0, "Sets the origin of deform space to be relative to the object");
if(smd->origin)
{
uiDefIconButBitS(block, ICONTOG, OB_RESTRICT_VIEW, REDRAWALL, ICON_RESTRICT_VIEW_OFF,
lx + buttonWidth-17, cy, 17, 19,
&(smd->origin->restrictflag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
}
else
{
uiBut *bt;
bt= uiDefIconBut(block, BUT, B_CHANGEDEP, ICON_ZOOMIN, lx+buttonWidth-17, cy, 17, 19, NULL, 0.0, 0.0, 0.0, 0.0, "Creates a new empty");
uiButSetFunc(bt, modifier_link_new_empty, &smd->origin, ob);
}
uiDefButF(block, NUM, B_MODIFIER_RECALC, "Factor:", lx,(cy-=19),buttonWidth,19, &smd->factor, -10.0f, 10.0f, 0.5f, 0, "Deform Factor");
uiDefButF(block, NUM, B_MODIFIER_RECALC, "Upper Limit:", lx,(cy-=19),buttonWidth,19, &smd->limit[1], -1000.0f, 1000.0f, 5.0f, 0, "Upper Limit Bend on X");