Minor fixes in Bullet/constraint solving

Should  make generic 6DOF constraint more useable, and rigid body stacking more stable (warmstarting was accidently switched off)
If time allows, a few more minor last-minute 2.49 fixes might follow.
Check out http://bulletphysics.com/constraintsTutorial.blend
This commit is contained in:
Erwin Coumans 2009-05-23 20:02:12 +00:00
parent 2de8f6e328
commit a96ce9453f
9 changed files with 162 additions and 92 deletions

@ -22,12 +22,13 @@ Written by: Marcus Hennix
#include "LinearMath/btMinMax.h"
#include <new>
//-----------------------------------------------------------------------------
//#define CONETWIST_USE_OBSOLETE_SOLVER true
#define CONETWIST_USE_OBSOLETE_SOLVER false
#define CONETWIST_DEF_FIX_THRESH btScalar(.05f)
//-----------------------------------------------------------------------------
btConeTwistConstraint::btConeTwistConstraint()
:btTypedConstraint(CONETWIST_CONSTRAINT_TYPE),
@ -63,13 +64,13 @@ void btConeTwistConstraint::init()
m_bMotorEnabled = false;
m_maxMotorImpulse = btScalar(-1);
setLimit(btScalar(1e30), btScalar(1e30), btScalar(1e30));
setLimit(btScalar(BT_LARGE_FLOAT), btScalar(BT_LARGE_FLOAT), btScalar(BT_LARGE_FLOAT));
m_damping = btScalar(0.01);
m_fixThresh = CONETWIST_DEF_FIX_THRESH;
}
//-----------------------------------------------------------------------------
void btConeTwistConstraint::getInfo1 (btConstraintInfo1* info)
{
@ -99,9 +100,9 @@ void btConeTwistConstraint::getInfo1 (btConstraintInfo1* info)
info->nub--;
}
}
} // btConeTwistConstraint::getInfo1()
}
//-----------------------------------------------------------------------------
void btConeTwistConstraint::getInfo2 (btConstraintInfo2* info)
{
@ -230,7 +231,7 @@ void btConeTwistConstraint::getInfo2 (btConstraintInfo2* info)
}
}
//-----------------------------------------------------------------------------
void btConeTwistConstraint::buildJacobian()
{
@ -239,6 +240,7 @@ void btConeTwistConstraint::buildJacobian()
m_appliedImpulse = btScalar(0.);
m_accTwistLimitImpulse = btScalar(0.);
m_accSwingLimitImpulse = btScalar(0.);
m_accMotorImpulse = btVector3(0.,0.,0.);
if (!m_angularOnly)
{
@ -277,7 +279,7 @@ void btConeTwistConstraint::buildJacobian()
}
}
//-----------------------------------------------------------------------------
void btConeTwistConstraint::solveConstraintObsolete(btSolverBody& bodyA,btSolverBody& bodyB,btScalar timeStep)
{
@ -406,10 +408,10 @@ void btConeTwistConstraint::solveConstraintObsolete(btSolverBody& bodyA,btSolver
}
}
else // no motor: do a little damping
else if (m_damping > SIMD_EPSILON) // no motor: do a little damping
{
const btVector3& angVelA = getRigidBodyA().getAngularVelocity();
const btVector3& angVelB = getRigidBodyB().getAngularVelocity();
btVector3 angVelA; bodyA.getAngularVelocity(angVelA);
btVector3 angVelB; bodyB.getAngularVelocity(angVelB);
btVector3 relVel = angVelB - angVelA;
if (relVel.length2() > SIMD_EPSILON)
{
@ -490,7 +492,7 @@ void btConeTwistConstraint::solveConstraintObsolete(btSolverBody& bodyA,btSolver
}
//-----------------------------------------------------------------------------
void btConeTwistConstraint::updateRHS(btScalar timeStep)
{
@ -498,7 +500,7 @@ void btConeTwistConstraint::updateRHS(btScalar timeStep)
}
//-----------------------------------------------------------------------------
void btConeTwistConstraint::calcAngleInfo()
{
@ -584,12 +586,12 @@ void btConeTwistConstraint::calcAngleInfo()
m_twistAxis.normalize();
}
}
} // btConeTwistConstraint::calcAngleInfo()
}
static btVector3 vTwist(1,0,0); // twist axis in constraint's space
//-----------------------------------------------------------------------------
void btConeTwistConstraint::calcAngleInfo2()
{
@ -597,13 +599,34 @@ void btConeTwistConstraint::calcAngleInfo2()
m_twistLimitSign = btScalar(0.);
m_solveTwistLimit = false;
m_solveSwingLimit = false;
// compute rotation of A wrt B (in constraint space)
if (m_bMotorEnabled && (!m_useSolveConstraintObsolete))
{ // it is assumed that setMotorTarget() was alredy called
// and motor target m_qTarget is within constraint limits
// TODO : split rotation to pure swing and pure twist
// compute desired transforms in world
btTransform trPose(m_qTarget);
btTransform trA = getRigidBodyA().getCenterOfMassTransform() * m_rbAFrame;
btTransform trB = getRigidBodyB().getCenterOfMassTransform() * m_rbBFrame;
btTransform trDeltaAB = trB * trPose * trA.inverse();
btQuaternion qDeltaAB = trDeltaAB.getRotation();
btVector3 swingAxis = btVector3(qDeltaAB.x(), qDeltaAB.y(), qDeltaAB.z());
m_swingAxis = swingAxis;
m_swingAxis.normalize();
m_swingCorrection = qDeltaAB.getAngle();
if(!btFuzzyZero(m_swingCorrection))
{
m_solveSwingLimit = true;
}
return;
}
{
// compute rotation of A wrt B (in constraint space)
btQuaternion qA = getRigidBodyA().getCenterOfMassTransform().getRotation() * m_rbAFrame.getRotation();
btQuaternion qB = getRigidBodyB().getCenterOfMassTransform().getRotation() * m_rbBFrame.getRotation();
btQuaternion qAB = qB.inverse() * qA;
// split rotation into cone and twist
// (all this is done from B's perspective. Maybe I should be averaging axes...)
btVector3 vConeNoTwist = quatRotate(qAB, vTwist); vConeNoTwist.normalize();
@ -756,7 +779,7 @@ void btConeTwistConstraint::calcAngleInfo2()
m_twistAngle = btScalar(0.f);
}
}
} // btConeTwistConstraint::calcAngleInfo2()
}
@ -982,8 +1005,5 @@ void btConeTwistConstraint::setMotorTargetInConstraintSpace(const btQuaternion &
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------

@ -17,6 +17,22 @@ Written by: Marcus Hennix
/*
Overview:
btConeTwistConstraint can be used to simulate ragdoll joints (upper arm, leg etc).
It is a fixed translation, 3 degree-of-freedom (DOF) rotational "joint".
It divides the 3 rotational DOFs into swing (movement within a cone) and twist.
Swing is divided into swing1 and swing2 which can have different limits, giving an elliptical shape.
(Note: the cone's base isn't flat, so this ellipse is "embedded" on the surface of a sphere.)
In the contraint's frame of reference:
twist is along the x-axis,
and swing 1 and 2 are along the z and y axes respectively.
*/
#ifndef CONETWISTCONSTRAINT_H
#define CONETWISTCONSTRAINT_H
@ -141,6 +157,17 @@ public:
};
}
// setLimit(), a few notes:
// _softness:
// 0->1, recommend ~0.8->1.
// describes % of limits where movement is free.
// beyond this softness %, the limit is gradually enforced until the "hard" (1.0) limit is reached.
// _biasFactor:
// 0->1?, recommend 0.3 +/-0.3 or so.
// strength with which constraint resists zeroth order (angular, not angular velocity) limit violation.
// __relaxationFactor:
// 0->1, recommend to stay near 1.
// the lower the value, the less the constraint will fight velocities which violate the angular limits.
void setLimit(btScalar _swingSpan1,btScalar _swingSpan2,btScalar _twistSpan, btScalar _softness = 1.f, btScalar _biasFactor = 0.3f, btScalar _relaxationFactor = 1.0f)
{
m_swingSpan1 = _swingSpan1;

@ -26,7 +26,7 @@ http://gimpact.sf.net
#define D6_USE_OBSOLETE_METHOD false
//-----------------------------------------------------------------------------
btGeneric6DofConstraint::btGeneric6DofConstraint()
:btTypedConstraint(D6_CONSTRAINT_TYPE),
@ -35,7 +35,7 @@ m_useSolveConstraintObsolete(D6_USE_OBSOLETE_METHOD)
{
}
//-----------------------------------------------------------------------------
btGeneric6DofConstraint::btGeneric6DofConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB, bool useLinearReferenceFrameA)
: btTypedConstraint(D6_CONSTRAINT_TYPE, rbA, rbB)
@ -46,12 +46,12 @@ m_useSolveConstraintObsolete(D6_USE_OBSOLETE_METHOD)
{
}
//-----------------------------------------------------------------------------
#define GENERIC_D6_DISABLE_WARMSTARTING 1
//-----------------------------------------------------------------------------
btScalar btGetMatrixElem(const btMatrix3x3& mat, int index);
btScalar btGetMatrixElem(const btMatrix3x3& mat, int index)
@ -61,7 +61,7 @@ btScalar btGetMatrixElem(const btMatrix3x3& mat, int index)
return mat[i][j];
}
//-----------------------------------------------------------------------------
///MatrixToEulerXYZ from http://www.geometrictools.com/LibFoundation/Mathematics/Wm4Matrix3.inl.html
bool matrixToEulerXYZ(const btMatrix3x3& mat,btVector3& xyz);
@ -129,7 +129,7 @@ int btRotationalLimitMotor::testLimitValue(btScalar test_value)
}
//-----------------------------------------------------------------------------
btScalar btRotationalLimitMotor::solveAngularLimits(
btScalar timeStep,btVector3& axis,btScalar jacDiagABInv,
@ -191,8 +191,8 @@ btScalar btRotationalLimitMotor::solveAngularLimits(
// sort with accumulated impulses
btScalar lo = btScalar(-1e30);
btScalar hi = btScalar(1e30);
btScalar lo = btScalar(-BT_LARGE_FLOAT);
btScalar hi = btScalar(BT_LARGE_FLOAT);
btScalar oldaccumImpulse = m_accumulatedImpulse;
btScalar sum = oldaccumImpulse + clippedMotorImpulse;
@ -249,9 +249,9 @@ int btTranslationalLimitMotor::testLimitValue(int limitIndex, btScalar test_valu
m_currentLimit[limitIndex] = 0;//Free from violation
m_currentLimitError[limitIndex] = btScalar(0.f);
return 0;
} // btTranslationalLimitMotor::testLimitValue()
}
//-----------------------------------------------------------------------------
btScalar btTranslationalLimitMotor::solveLinearAxis(
btScalar timeStep,
@ -283,8 +283,8 @@ btScalar btTranslationalLimitMotor::solveLinearAxis(
//positional error (zeroth order error)
btScalar depth = -(pointInA - pointInB).dot(axis_normal_on_a);
btScalar lo = btScalar(-1e30);
btScalar hi = btScalar(1e30);
btScalar lo = btScalar(-BT_LARGE_FLOAT);
btScalar hi = btScalar(BT_LARGE_FLOAT);
btScalar minLimit = m_lowerLimit[limit_index];
btScalar maxLimit = m_upperLimit[limit_index];
@ -372,7 +372,7 @@ void btGeneric6DofConstraint::calculateAngleInfo()
}
//-----------------------------------------------------------------------------
void btGeneric6DofConstraint::calculateTransforms()
{
@ -382,7 +382,7 @@ void btGeneric6DofConstraint::calculateTransforms()
calculateAngleInfo();
}
//-----------------------------------------------------------------------------
void btGeneric6DofConstraint::buildLinearJacobian(
btJacobianEntry & jacLinear,const btVector3 & normalWorld,
@ -400,7 +400,7 @@ void btGeneric6DofConstraint::buildLinearJacobian(
m_rbB.getInvMass());
}
//-----------------------------------------------------------------------------
void btGeneric6DofConstraint::buildAngularJacobian(
btJacobianEntry & jacAngular,const btVector3 & jointAxisW)
@ -413,7 +413,7 @@ void btGeneric6DofConstraint::buildAngularJacobian(
}
//-----------------------------------------------------------------------------
bool btGeneric6DofConstraint::testAngularLimitMotor(int axis_index)
{
@ -423,7 +423,7 @@ bool btGeneric6DofConstraint::testAngularLimitMotor(int axis_index)
return m_angularLimits[axis_index].needApplyTorques();
}
//-----------------------------------------------------------------------------
void btGeneric6DofConstraint::buildJacobian()
{
@ -483,7 +483,7 @@ void btGeneric6DofConstraint::buildJacobian()
}
}
//-----------------------------------------------------------------------------
void btGeneric6DofConstraint::getInfo1 (btConstraintInfo1* info)
{
@ -519,7 +519,7 @@ void btGeneric6DofConstraint::getInfo1 (btConstraintInfo1* info)
}
}
//-----------------------------------------------------------------------------
void btGeneric6DofConstraint::getInfo2 (btConstraintInfo2* info)
{
@ -528,7 +528,7 @@ void btGeneric6DofConstraint::getInfo2 (btConstraintInfo2* info)
setAngularLimits(info, row);
}
//-----------------------------------------------------------------------------
int btGeneric6DofConstraint::setLinearLimits(btConstraintInfo2* info)
{
@ -559,7 +559,7 @@ int btGeneric6DofConstraint::setLinearLimits(btConstraintInfo2* info)
return row;
}
//-----------------------------------------------------------------------------
int btGeneric6DofConstraint::setAngularLimits(btConstraintInfo2 *info, int row_offset)
{
@ -582,7 +582,7 @@ int btGeneric6DofConstraint::setAngularLimits(btConstraintInfo2 *info, int row_o
return row;
}
//-----------------------------------------------------------------------------
void btGeneric6DofConstraint::solveConstraintObsolete(btSolverBody& bodyA,btSolverBody& bodyB,btScalar timeStep)
{
@ -643,7 +643,7 @@ void btGeneric6DofConstraint::solveConstraintObsolete(btSolverBody& bodyA,btSolv
}
}
//-----------------------------------------------------------------------------
void btGeneric6DofConstraint::updateRHS(btScalar timeStep)
{
@ -651,21 +651,21 @@ void btGeneric6DofConstraint::updateRHS(btScalar timeStep)
}
//-----------------------------------------------------------------------------
btVector3 btGeneric6DofConstraint::getAxis(int axis_index) const
{
return m_calculatedAxis[axis_index];
}
//-----------------------------------------------------------------------------
btScalar btGeneric6DofConstraint::getAngle(int axis_index) const
{
return m_calculatedAxisAngleDiff[axis_index];
}
//-----------------------------------------------------------------------------
void btGeneric6DofConstraint::calcAnchorPos(void)
{
@ -684,9 +684,9 @@ void btGeneric6DofConstraint::calcAnchorPos(void)
const btVector3& pB = m_calculatedTransformB.getOrigin();
m_AnchorPos = pA * weight + pB * (btScalar(1.0) - weight);
return;
} // btGeneric6DofConstraint::calcAnchorPos()
}
//-----------------------------------------------------------------------------
void btGeneric6DofConstraint::calculateLinearInfo()
{
@ -696,9 +696,9 @@ void btGeneric6DofConstraint::calculateLinearInfo()
{
m_linearLimits.testLimitValue(i, m_calculatedLinearDiff[i]);
}
} // btGeneric6DofConstraint::calculateLinearInfo()
}
//-----------------------------------------------------------------------------
int btGeneric6DofConstraint::get_limit_motor_info2(
btRotationalLimitMotor * limot,
@ -824,6 +824,6 @@ int btGeneric6DofConstraint::get_limit_motor_info2(
else return 0;
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------

@ -477,4 +477,5 @@ public:
};
#endif //GENERIC_6DOF_CONSTRAINT_H

@ -490,7 +490,7 @@ void btSequentialImpulseConstraintSolver::convertContact(btPersistentManifold* m
///warm starting (or zero if disabled)
if (0)//infoGlobal.m_solverMode & SOLVER_USE_WARMSTARTING)
if (infoGlobal.m_solverMode & SOLVER_USE_WARMSTARTING)
{
solverConstraint.m_appliedImpulse = cp.m_appliedImpulse * infoGlobal.m_warmstartingFactor;
if (rb0)

@ -18,14 +18,14 @@ Added by Roman Ponomarev (rponom@gmail.com)
April 04, 2008
*/
//-----------------------------------------------------------------------------
#include "btSliderConstraint.h"
#include "BulletDynamics/Dynamics/btRigidBody.h"
#include "LinearMath/btTransformUtil.h"
#include <new>
//-----------------------------------------------------------------------------
void btSliderConstraint::initParams()
{
@ -62,9 +62,9 @@ void btSliderConstraint::initParams()
m_maxAngMotorForce = btScalar(0.);
m_accumulatedAngMotorImpulse = btScalar(0.0);
} // btSliderConstraint::initParams()
}
//-----------------------------------------------------------------------------
btSliderConstraint::btSliderConstraint()
:btTypedConstraint(SLIDER_CONSTRAINT_TYPE),
@ -73,9 +73,9 @@ btSliderConstraint::btSliderConstraint()
// m_useSolveConstraintObsolete(true)
{
initParams();
} // btSliderConstraint::btSliderConstraint()
}
//-----------------------------------------------------------------------------
btSliderConstraint::btSliderConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB, bool useLinearReferenceFrameA)
: btTypedConstraint(SLIDER_CONSTRAINT_TYPE, rbA, rbB)
@ -86,9 +86,25 @@ btSliderConstraint::btSliderConstraint(btRigidBody& rbA, btRigidBody& rbB, const
// m_useSolveConstraintObsolete(true)
{
initParams();
} // btSliderConstraint::btSliderConstraint()
}
static btRigidBody s_fixed(0, 0, 0);
btSliderConstraint::btSliderConstraint(btRigidBody& rbB, const btTransform& frameInB, bool useLinearReferenceFrameB)
: btTypedConstraint(SLIDER_CONSTRAINT_TYPE, s_fixed, rbB)
,
m_frameInB(frameInB),
m_useLinearReferenceFrameA(useLinearReferenceFrameB),
m_useSolveConstraintObsolete(false)
// m_useSolveConstraintObsolete(true)
{
///not providing rigidbody B means implicitly using worldspace for body B
// m_frameInA.getOrigin() = m_rbA.getCenterOfMassTransform()(m_frameInA.getOrigin());
initParams();
}
//-----------------------------------------------------------------------------
void btSliderConstraint::buildJacobian()
{
@ -104,9 +120,9 @@ void btSliderConstraint::buildJacobian()
{
buildJacobianInt(m_rbB, m_rbA, m_frameInB, m_frameInA);
}
} // btSliderConstraint::buildJacobian()
}
//-----------------------------------------------------------------------------
void btSliderConstraint::buildJacobianInt(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB)
{
@ -159,9 +175,9 @@ void btSliderConstraint::buildJacobianInt(btRigidBody& rbA, btRigidBody& rbB, co
// clear accumulator for motors
m_accumulatedLinMotorImpulse = btScalar(0.0);
m_accumulatedAngMotorImpulse = btScalar(0.0);
} // btSliderConstraint::buildJacobianInt()
}
//-----------------------------------------------------------------------------
void btSliderConstraint::getInfo1(btConstraintInfo1* info)
{
@ -189,9 +205,9 @@ void btSliderConstraint::getInfo1(btConstraintInfo1* info)
info->nub--;
}
}
} // btSliderConstraint::getInfo1()
}
//-----------------------------------------------------------------------------
void btSliderConstraint::getInfo2(btConstraintInfo2* info)
{
@ -499,9 +515,9 @@ void btSliderConstraint::getInfo2(btConstraintInfo2* info)
info->m_constraintError[srow] *= getSoftnessLimAng();
} // if(limit)
} // if angular limit or powered
} // btSliderConstraint::getInfo2()
}
//-----------------------------------------------------------------------------
void btSliderConstraint::solveConstraintObsolete(btSolverBody& bodyA,btSolverBody& bodyB,btScalar timeStep)
{
@ -517,9 +533,9 @@ void btSliderConstraint::solveConstraintObsolete(btSolverBody& bodyA,btSolverBod
solveConstraintInt(m_rbB,bodyB, m_rbA,bodyA);
}
}
} // btSliderConstraint::solveConstraint()
}
//-----------------------------------------------------------------------------
void btSliderConstraint::solveConstraintInt(btRigidBody& rbA, btSolverBody& bodyA,btRigidBody& rbB, btSolverBody& bodyB)
{
@ -703,11 +719,11 @@ void btSliderConstraint::solveConstraintInt(btRigidBody& rbA, btSolverBody& body
bodyB.applyImpulse(btVector3(0,0,0), rbB.getInvInertiaTensorWorld()*axisA,-angImpulse);
}
}
} // btSliderConstraint::solveConstraint()
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
void btSliderConstraint::calculateTransforms(void){
if(m_useLinearReferenceFrameA || (!m_useSolveConstraintObsolete))
@ -740,9 +756,9 @@ void btSliderConstraint::calculateTransforms(void){
normalWorld = m_calculatedTransformA.getBasis().getColumn(i);
m_depth[i] = m_delta.dot(normalWorld);
}
} // btSliderConstraint::calculateTransforms()
}
//-----------------------------------------------------------------------------
void btSliderConstraint::testLinLimits(void)
{
@ -769,9 +785,9 @@ void btSliderConstraint::testLinLimits(void)
{
m_depth[0] = btScalar(0.);
}
} // btSliderConstraint::testLinLimits()
}
//-----------------------------------------------------------------------------
void btSliderConstraint::testAngLimits(void)
{
@ -795,9 +811,9 @@ void btSliderConstraint::testAngLimits(void)
m_solveAngLim = true;
}
}
} // btSliderConstraint::testAngLimits()
}
//-----------------------------------------------------------------------------
btVector3 btSliderConstraint::getAncorInA(void)
{
@ -805,13 +821,13 @@ btVector3 btSliderConstraint::getAncorInA(void)
ancorInA = m_realPivotAInW + (m_lowerLinLimit + m_upperLinLimit) * btScalar(0.5) * m_sliderAxis;
ancorInA = m_rbA.getCenterOfMassTransform().inverse() * ancorInA;
return ancorInA;
} // btSliderConstraint::getAncorInA()
}
//-----------------------------------------------------------------------------
btVector3 btSliderConstraint::getAncorInB(void)
{
btVector3 ancorInB;
ancorInB = m_frameInB.getOrigin();
return ancorInB;
} // btSliderConstraint::getAncorInB();
}

@ -25,23 +25,23 @@ TODO:
#ifndef SLIDER_CONSTRAINT_H
#define SLIDER_CONSTRAINT_H
//-----------------------------------------------------------------------------
#include "LinearMath/btVector3.h"
#include "btJacobianEntry.h"
#include "btTypedConstraint.h"
//-----------------------------------------------------------------------------
class btRigidBody;
//-----------------------------------------------------------------------------
#define SLIDER_CONSTRAINT_DEF_SOFTNESS (btScalar(1.0))
#define SLIDER_CONSTRAINT_DEF_DAMPING (btScalar(1.0))
#define SLIDER_CONSTRAINT_DEF_RESTITUTION (btScalar(0.7))
//-----------------------------------------------------------------------------
class btSliderConstraint : public btTypedConstraint
{
@ -126,6 +126,7 @@ protected:
public:
// constructors
btSliderConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB ,bool useLinearReferenceFrameA);
btSliderConstraint(btRigidBody& rbB, const btTransform& frameInB, bool useLinearReferenceFrameB);
btSliderConstraint();
// overrides
virtual void buildJacobian();
@ -223,7 +224,7 @@ public:
btVector3 getAncorInB(void);
};
//-----------------------------------------------------------------------------
#endif //SLIDER_CONSTRAINT_H

@ -168,8 +168,12 @@ inline int btGetVersion()
///The btScalar type abstracts floating point numbers, to easily switch between double and single floating point precision.
#if defined(BT_USE_DOUBLE_PRECISION)
typedef double btScalar;
//this number could be bigger in double precision
#define BT_LARGE_FLOAT 1e30
#else
typedef float btScalar;
//keep BT_LARGE_FLOAT*BT_LARGE_FLOAT < FLT_MAX
#define BT_LARGE_FLOAT 1e18f
#endif

@ -1510,10 +1510,11 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, "");
uiDefButI(block, MENU, B_CONSTRAINT_TEST, "Joint Types%t|Ball%x1|Hinge%x2|Cone Twist%x4|Generic (experimental)%x12",//|Extra Force%x6",
uiDefButI(block, MENU, B_CONSTRAINT_TEST, "Joint Types%t|Ball%x1|Hinge%x2|Generic 6DOF%x12",//|Extra Force%x6",
//uiDefButI(block, MENU, B_CONSTRAINT_TEST, "Joint Types%t|Ball%x1|Hinge%x2|Cone Twist%x4|Generic 6DOF%x12",//|Extra Force%x6",
*xco, *yco-25, 150, 18, &data->type, 0, 0, 0, 0, "Choose the joint type");
uiDefButBitS(block, TOG, CONSTRAINT_DISABLE_LINKED_COLLISION, B_CONSTRAINT_TEST, "No Col.", *xco+155, *yco-25, 111, 18, &data->flag, 0, 24, 0, 0, "Disable Collision Between Linked Bodies");
uiDefButBitS(block, TOG, CONSTRAINT_DISABLE_LINKED_COLLISION, B_CONSTRAINT_TEST, "No Collision", *xco+155, *yco-25, 111, 18, &data->flag, 0, 24, 0, 0, "Disable Collision Between Linked Bodies");
uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "toObject:", *xco, *yco-50, 130, 18, &data->tar, "Child Object");