Fix #21764: bezier curve render resolution slider min value 1

Render resolution set to 0 is correct in both of U and V cases
(if render resolution is set to 0 values from resolution_* will
be used while rendering)
This commit is contained in:
Sergey Sharybin 2010-03-25 18:59:50 +00:00
parent 66efe00d4d
commit aa3428e6ab

@ -1016,12 +1016,12 @@ static void rna_def_curve(BlenderRNA *brna)
prop= RNA_def_property(srna, "render_resolution_u", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "resolu_ren");
RNA_def_property_range(prop, 0, INT_MAX);
RNA_def_property_ui_range(prop, 1, 64, 1, 0);
RNA_def_property_ui_range(prop, 0, 64, 1, 0);
RNA_def_property_ui_text(prop, "Render Resolution U", "Surface resolution in U direction used while rendering. Zero skips this property");
prop= RNA_def_property(srna, "render_resolution_v", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "resolv_ren");
RNA_def_property_ui_range(prop, 1, 64, 1, 0);
RNA_def_property_ui_range(prop, 0, 64, 1, 0);
RNA_def_property_range(prop, 0, INT_MAX);
RNA_def_property_ui_text(prop, "Render Resolution V", "Surface resolution in V direction used while rendering. Zero skips this property");