fix for using uninitialized stack memory in mesh_foreachScreenFace__mapFunc(), used for face selection.

This commit is contained in:
Campbell Barton 2011-10-10 06:56:28 +00:00
parent 1fd55c3130
commit aa3b531839

@ -1775,7 +1775,9 @@ static void mesh_foreachScreenFace__mapFunc(void *userData, int index, float *ce
if (efa && efa->h==0 && efa->fgonf!=EM_FGON) {
view3d_project_short_clip(data->vc.ar, cent, s, 1);
data->func(data->userData, efa, s[0], s[1], index);
if (s[0] != IS_CLIPPED) {
data->func(data->userData, efa, s[0], s[1], index);
}
}
}