forked from bartvdbraak/blender
Cleanup: single quotes for enums
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@ -924,7 +924,7 @@ class LodGenerate(Operator):
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lod.location.y = ob.location.y + 3.0 * i
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if i == 1:
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modifier = lod.modifiers.new("lod_decimate", "DECIMATE")
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modifier = lod.modifiers.new("lod_decimate", 'DECIMATE')
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else:
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modifier = lod.modifiers[-1]
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@ -29,8 +29,8 @@ class MESH_MT_vertex_group_specials(Menu):
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def draw(self, context):
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layout = self.layout
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layout.operator("object.vertex_group_sort", icon='SORTALPHA', text="Sort by Name").sort_type = "NAME"
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layout.operator("object.vertex_group_sort", icon='ARMATURE_DATA', text="Sort by Bone Hierarchy").sort_type = "BONE_HIERARCHY"
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layout.operator("object.vertex_group_sort", icon='SORTALPHA', text="Sort by Name").sort_type = 'NAME'
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layout.operator("object.vertex_group_sort", icon='ARMATURE_DATA', text="Sort by Bone Hierarchy").sort_type = 'BONE_HIERARCHY'
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layout.operator("object.vertex_group_copy", icon='COPY_ID')
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layout.operator("object.vertex_group_copy_to_linked", icon='LINK_AREA')
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layout.operator("object.vertex_group_copy_to_selected", icon='LINK_AREA')
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@ -81,12 +81,12 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel, Panel):
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layout.prop(flow, "smoke_flow_type", expand=False)
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if flow.smoke_flow_type != "OUTFLOW":
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if flow.smoke_flow_type != 'OUTFLOW':
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split = layout.split()
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col = split.column()
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col.label(text="Flow Source:")
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col.prop(flow, "smoke_flow_source", expand=False, text="")
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if flow.smoke_flow_source == "PARTICLES":
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if flow.smoke_flow_source == 'PARTICLES':
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col.label(text="Particle System:")
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col.prop_search(flow, "particle_system", ob, "particle_systems", text="")
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col.prop(flow, "use_particle_size", text="Set Size")
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@ -103,7 +103,7 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel, Panel):
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sub = sub.column()
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sub.active = flow.use_initial_velocity
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sub.prop(flow, "velocity_factor")
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if flow.smoke_flow_source == "MESH":
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if flow.smoke_flow_source == 'MESH':
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sub.prop(flow, "velocity_normal")
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#sub.prop(flow, "velocity_random")
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@ -135,7 +135,7 @@ class PHYSICS_PT_smoke_flow_advanced(PhysicButtonsPanel, Panel):
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@classmethod
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def poll(cls, context):
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md = context.smoke
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return md and (md.smoke_type == 'FLOW') and (md.flow_settings.smoke_flow_source == "MESH")
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return md and (md.smoke_type == 'FLOW') and (md.flow_settings.smoke_flow_source == 'MESH')
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def draw(self, context):
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layout = self.layout
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@ -151,9 +151,9 @@ class PHYSICS_PT_smoke_flow_advanced(PhysicButtonsPanel, Panel):
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sub.prop(flow, "noise_texture", text="")
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sub.label(text="Mapping:")
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sub.prop(flow, "texture_map_type", expand=False, text="")
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if flow.texture_map_type == "UV":
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if flow.texture_map_type == 'UV':
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sub.prop_search(flow, "uv_layer", ob.data, "uv_textures", text="")
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if flow.texture_map_type == "AUTO":
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if flow.texture_map_type == 'AUTO':
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sub.prop(flow, "texture_size")
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sub.prop(flow, "texture_offset")
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@ -1277,8 +1277,8 @@ class CLIP_MT_reconstruction(Menu):
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layout.operator("clip.set_plane", text="Set Floor").plane = 'FLOOR'
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layout.operator("clip.set_plane", text="Set Wall").plane = 'WALL'
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layout.operator("clip.set_axis", text="Set X Axis").axis = "X"
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layout.operator("clip.set_axis", text="Set Y Axis").axis = "Y"
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layout.operator("clip.set_axis", text="Set X Axis").axis = 'X'
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layout.operator("clip.set_axis", text="Set Y Axis").axis = 'Y'
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layout.operator("clip.set_scale")
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@ -44,10 +44,10 @@ class FILEBROWSER_HT_header(Header):
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row.separator()
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row = layout.row(align=True)
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layout.operator_context = "EXEC_DEFAULT"
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layout.operator_context = 'EXEC_DEFAULT'
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row.operator("file.directory_new", icon='NEWFOLDER')
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layout.operator_context = "INVOKE_DEFAULT"
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layout.operator_context = 'INVOKE_DEFAULT'
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params = st.params
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# can be None when save/reload with a file selector open
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