forked from bartvdbraak/blender
Renamed Subsurf > Subdivision Surface
Multires > Multiresolution The term 'Subsurf' was really confusing, because of the similar term Subsurface Scattering, meaning something completely different. Additionally, the prefix 'sub' (meaning 'lower' or 'under'), as well as the word 'surf' (meaning water foam / a water sport) really mean completely different things on their own, making 'subsurf' a terrible abbreviation.
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@ -62,7 +62,7 @@ EnumPropertyItem modifier_type_items[] ={
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{eModifierType_Mask, "MASK", ICON_MOD_MASK, "Mask", ""},
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{eModifierType_MeshDeform, "MESH_DEFORM", ICON_MOD_MESHDEFORM, "Mesh Deform", ""},
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{eModifierType_Mirror, "MIRROR", ICON_MOD_MIRROR, "Mirror", ""},
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{eModifierType_Multires, "MULTIRES", ICON_MOD_MULTIRES, "Multires", ""},
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{eModifierType_Multires, "MULTIRES", ICON_MOD_MULTIRES, "Multiresolution", ""},
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{eModifierType_ParticleInstance, "PARTICLE_INSTANCE", ICON_MOD_PARTICLES, "Particle Instance", ""},
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{eModifierType_ParticleSystem, "PARTICLE_SYSTEM", ICON_MOD_PARTICLES, "Particle System", ""},
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{eModifierType_Shrinkwrap, "SHRINKWRAP", ICON_MOD_SHRINKWRAP, "Shrinkwrap", ""},
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@ -70,7 +70,7 @@ EnumPropertyItem modifier_type_items[] ={
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{eModifierType_Smoke, "SMOKE", 0, "Smoke", ""},
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{eModifierType_Smooth, "SMOOTH", ICON_MOD_SMOOTH, "Smooth", ""},
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{eModifierType_Softbody, "SOFTBODY", ICON_MOD_SOFT, "Soft Body", ""},
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{eModifierType_Subsurf, "SUBSURF", ICON_MOD_SUBSURF, "Subsurf", ""},
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{eModifierType_Subsurf, "SUBSURF", ICON_MOD_SUBSURF, "Subdivision Surface", ""},
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{eModifierType_Surface, "SURFACE", ICON_MOD_PHYSICS, "Surface", ""},
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{eModifierType_UVProject, "UV_PROJECT", ICON_MOD_UVPROJECT, "UV Project", ""},
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{eModifierType_Wave, "WAVE", ICON_MOD_WAVE, "Wave", ""},
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