UI: add active tool panel to tool settings

This commit is contained in:
Campbell Barton 2018-08-30 08:55:34 +10:00
parent 6fa7fa6671
commit add923f98a
3 changed files with 39 additions and 7 deletions

@ -513,16 +513,21 @@ class ToolSelectPanelHelper:
self.draw_cls(self.layout, context)
@staticmethod
def draw_active_tool_header(context, layout):
def draw_active_tool_header(
context, layout,
*,
show_tool_name=False,
):
# BAD DESIGN WARNING: last used tool
workspace = context.workspace
space_type = workspace.tools_space_type
mode = workspace.tools_mode
item, tool, icon_value = ToolSelectPanelHelper._tool_get_active(context, space_type, mode, with_icon=True)
if item is None:
return
# Note: we could show 'item.text' here but it makes the layout jitter when switcuing tools.
layout.label(text=" ", icon_value=icon_value)
return None
# Note: we could show 'item.text' here but it makes the layout jitter when switching tools.
# Add some spacing since the icon is currently assuming regular small icon size.
layout.label(text=" " + item.text if show_tool_name else " ", icon_value=icon_value)
draw_settings = item.draw_settings
if draw_settings is not None:
draw_settings(context, layout, tool)

@ -614,6 +614,26 @@ class TOPBAR_MT_workspace_menu(Menu):
layout.operator("workspace.delete", text="Delete")
class TOPBAR_PT_active_tool(Panel):
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_category = ""
bl_context = ".active_tool" # dot on purpose (access from tool settings)
bl_label = "Active Tool"
def draw(self, context):
layout = self.layout
# Panel display of topbar tool settings.
# currently displays in tool settings, keep here since the same functionality is used for the topbar.
layout.use_property_split = True
layout.use_property_decorate = False
from .space_toolsystem_common import ToolSelectPanelHelper
ToolSelectPanelHelper.draw_active_tool_header(context, layout, show_tool_name=True)
classes = (
TOPBAR_HT_upper_bar,
TOPBAR_HT_lower_bar,
@ -630,6 +650,7 @@ classes = (
TOPBAR_MT_render,
TOPBAR_MT_window,
TOPBAR_MT_help,
TOPBAR_PT_active_tool,
)
if __name__ == "__main__": # only for live edit.

@ -200,11 +200,13 @@ static void buttons_main_region_layout_properties(const bContext *C, SpaceButs *
static void buttons_main_region_layout_tool(const bContext *C, ARegion *ar)
{
const char *contexts[3] = {NULL};
const WorkSpace *workspace = CTX_wm_workspace(C);
const int mode = CTX_data_mode_enum(C);
const char *contexts_base[4] = {NULL};
contexts_base[0] = ".active_tool";
const char **contexts = &contexts_base[1];
if (workspace->tools_space_type == SPACE_VIEW3D) {
switch (mode) {
case CTX_MODE_EDIT_MESH:
@ -283,7 +285,7 @@ static void buttons_main_region_layout_tool(const bContext *C, ARegion *ar)
}
const bool vertical = true;
ED_region_panels_layout_ex(C, ar, contexts, -1, vertical);
ED_region_panels_layout_ex(C, ar, contexts_base, -1, vertical);
}
static void buttons_main_region_layout(const bContext *C, ARegion *ar)
@ -365,6 +367,10 @@ static void buttons_header_region_message_subscribe(
if (!ELEM(sbuts->mainb, BCONTEXT_RENDER, BCONTEXT_SCENE, BCONTEXT_WORLD)) {
WM_msg_subscribe_rna_anon_prop(mbus, ViewLayer, name, &msg_sub_value_region_tag_redraw);
}
if (sbuts->mainb == BCONTEXT_TOOL) {
WM_msg_subscribe_rna_anon_prop(mbus, WorkSpace, tools, &msg_sub_value_region_tag_redraw);
}
}
/* draw a certain button set only if properties area is currently