forked from bartvdbraak/blender
UI: add active tool panel to tool settings
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@ -513,16 +513,21 @@ class ToolSelectPanelHelper:
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self.draw_cls(self.layout, context)
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@staticmethod
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def draw_active_tool_header(context, layout):
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def draw_active_tool_header(
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context, layout,
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*,
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show_tool_name=False,
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):
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# BAD DESIGN WARNING: last used tool
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workspace = context.workspace
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space_type = workspace.tools_space_type
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mode = workspace.tools_mode
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item, tool, icon_value = ToolSelectPanelHelper._tool_get_active(context, space_type, mode, with_icon=True)
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if item is None:
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return
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# Note: we could show 'item.text' here but it makes the layout jitter when switcuing tools.
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layout.label(text=" ", icon_value=icon_value)
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return None
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# Note: we could show 'item.text' here but it makes the layout jitter when switching tools.
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# Add some spacing since the icon is currently assuming regular small icon size.
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layout.label(text=" " + item.text if show_tool_name else " ", icon_value=icon_value)
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draw_settings = item.draw_settings
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if draw_settings is not None:
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draw_settings(context, layout, tool)
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@ -614,6 +614,26 @@ class TOPBAR_MT_workspace_menu(Menu):
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layout.operator("workspace.delete", text="Delete")
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class TOPBAR_PT_active_tool(Panel):
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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bl_category = ""
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bl_context = ".active_tool" # dot on purpose (access from tool settings)
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bl_label = "Active Tool"
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def draw(self, context):
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layout = self.layout
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# Panel display of topbar tool settings.
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# currently displays in tool settings, keep here since the same functionality is used for the topbar.
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layout.use_property_split = True
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layout.use_property_decorate = False
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from .space_toolsystem_common import ToolSelectPanelHelper
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ToolSelectPanelHelper.draw_active_tool_header(context, layout, show_tool_name=True)
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classes = (
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TOPBAR_HT_upper_bar,
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TOPBAR_HT_lower_bar,
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@ -630,6 +650,7 @@ classes = (
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TOPBAR_MT_render,
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TOPBAR_MT_window,
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TOPBAR_MT_help,
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TOPBAR_PT_active_tool,
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)
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if __name__ == "__main__": # only for live edit.
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@ -200,11 +200,13 @@ static void buttons_main_region_layout_properties(const bContext *C, SpaceButs *
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static void buttons_main_region_layout_tool(const bContext *C, ARegion *ar)
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{
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const char *contexts[3] = {NULL};
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const WorkSpace *workspace = CTX_wm_workspace(C);
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const int mode = CTX_data_mode_enum(C);
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const char *contexts_base[4] = {NULL};
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contexts_base[0] = ".active_tool";
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const char **contexts = &contexts_base[1];
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if (workspace->tools_space_type == SPACE_VIEW3D) {
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switch (mode) {
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case CTX_MODE_EDIT_MESH:
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@ -283,7 +285,7 @@ static void buttons_main_region_layout_tool(const bContext *C, ARegion *ar)
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}
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const bool vertical = true;
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ED_region_panels_layout_ex(C, ar, contexts, -1, vertical);
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ED_region_panels_layout_ex(C, ar, contexts_base, -1, vertical);
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}
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static void buttons_main_region_layout(const bContext *C, ARegion *ar)
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@ -365,6 +367,10 @@ static void buttons_header_region_message_subscribe(
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if (!ELEM(sbuts->mainb, BCONTEXT_RENDER, BCONTEXT_SCENE, BCONTEXT_WORLD)) {
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WM_msg_subscribe_rna_anon_prop(mbus, ViewLayer, name, &msg_sub_value_region_tag_redraw);
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}
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if (sbuts->mainb == BCONTEXT_TOOL) {
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WM_msg_subscribe_rna_anon_prop(mbus, WorkSpace, tools, &msg_sub_value_region_tag_redraw);
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}
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}
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/* draw a certain button set only if properties area is currently
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