forked from bartvdbraak/blender
fixed duplicated header that had gotten out of sync with it's duplicated sibling. man that was annoying. would get rid of duplicated header, only I really should do that in main 2.5 branch, which i don't have checked out right now.
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@ -32,7 +32,7 @@ typedef struct elbeemSimulationSettings {
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short version;
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/* id number of simulation domain, needed if more than a
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* single domain should be simulated */
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short domainId;
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short domainId; // unused within blender
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/* geometrical extent */
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float geoStart[3], geoSize[3];
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@ -97,10 +97,13 @@ typedef struct elbeemSimulationSettings {
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// defines for elbeemMesh->type below
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/* please keep in sync with DNA_object_fluidsim.h */
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#define OB_FLUIDSIM_FLUID 4
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#define OB_FLUIDSIM_OBSTACLE 8
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#define OB_FLUIDSIM_INFLOW 16
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#define OB_FLUIDSIM_OUTFLOW 32
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#define OB_FLUIDSIM_PARTICLE 64
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#define OB_FLUIDSIM_CONTROL 128
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// defines for elbeemMesh->obstacleType below
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#define FLUIDSIM_OBSTACLE_NOSLIP 1
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@ -113,7 +116,7 @@ typedef struct elbeemSimulationSettings {
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// a single mesh object
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typedef struct elbeemMesh {
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/* obstacle,fluid or inflow... */
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/* obstacle,fluid or inflow or control ... */
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short type;
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/* id of simulation domain it belongs to */
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short parentDomainId;
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@ -155,6 +158,20 @@ typedef struct elbeemMesh {
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/* name of the mesh, mostly for debugging */
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const char *name;
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/* fluid control settings */
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float cpsTimeStart;
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float cpsTimeEnd;
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float cpsQuality;
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int channelSizeAttractforceStrength;
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float *channelAttractforceStrength;
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int channelSizeAttractforceRadius;
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float *channelAttractforceRadius;
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int channelSizeVelocityforceStrength;
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float *channelVelocityforceStrength;
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int channelSizeVelocityforceRadius;
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float *channelVelocityforceRadius;
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} elbeemMesh;
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// API functions
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@ -170,6 +187,9 @@ void elbeemResetSettings(struct elbeemSimulationSettings*);
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// start fluidsim init (returns !=0 upon failure)
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int elbeemInit(void);
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// frees fluidsim
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int elbeemFree(void);
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// start fluidsim init (returns !=0 upon failure)
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int elbeemAddDomain(struct elbeemSimulationSettings*);
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@ -223,6 +243,7 @@ double elbeemEstimateMemreq(int res,
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// structs, for these use OB_xxx defines above
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/*! fluid geometry init types */
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// type "int" used, so max is 8
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#define FGI_FLAGSTART 16
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#define FGI_FLUID (1<<(FGI_FLAGSTART+ 0))
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#define FGI_NO_FLUID (1<<(FGI_FLAGSTART+ 1))
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@ -232,6 +253,7 @@ double elbeemEstimateMemreq(int res,
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#define FGI_NO_BND (1<<(FGI_FLAGSTART+ 5))
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#define FGI_MBNDINFLOW (1<<(FGI_FLAGSTART+ 6))
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#define FGI_MBNDOUTFLOW (1<<(FGI_FLAGSTART+ 7))
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#define FGI_CONTROL (1<<(FGI_FLAGSTART+ 8))
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// all boundary types at once
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#define FGI_ALLBOUNDS ( FGI_BNDNO | FGI_BNDFREE | FGI_BNDPART | FGI_MBNDINFLOW | FGI_MBNDOUTFLOW )
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