forked from bartvdbraak/blender
BGE API Cleanup: GameActuator (patch from Andre)
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059c2a10c4
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afec404962
@ -241,21 +241,44 @@ PyParentObject KX_GameActuator::Parents[] =
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PyMethodDef KX_GameActuator::Methods[] =
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{
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// Deprecated ----->
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{"getFile", (PyCFunction) KX_GameActuator::sPyGetFile, METH_VARARGS, (PY_METHODCHAR)GetFile_doc},
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{"setFile", (PyCFunction) KX_GameActuator::sPySetFile, METH_VARARGS, (PY_METHODCHAR)SetFile_doc},
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// <-----
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{NULL,NULL} //Sentinel
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};
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PyAttributeDef KX_GameActuator::Attributes[] = {
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KX_PYATTRIBUTE_STRING_RW("file",0,100,false,KX_GameActuator,m_filename),
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{ NULL } //Sentinel
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};
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PyObject*
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KX_GameActuator::_getattr(const char *attr)
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{
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PyObject* object = _getattr_self(Attributes, this, attr);
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if (object != NULL)
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return object;
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_getattr_up(SCA_IActuator);
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}
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int KX_GameActuator::_setattr(const char *attr, PyObject *value)
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{
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int ret = _setattr_self(Attributes, this, attr, value);
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if (ret >= 0)
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return ret;
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return SCA_IActuator::_setattr(attr, value);
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}
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// Deprecated ----->
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/* getFile */
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const char KX_GameActuator::GetFile_doc[] =
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"getFile()\n"
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"get the name of the file to start.\n";
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PyObject* KX_GameActuator::PyGetFile(PyObject* self, PyObject* args, PyObject* kwds)
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{
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ShowDeprecationWarning("getFile()", "the file property");
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return PyString_FromString(m_filename);
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}
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@ -266,6 +289,8 @@ const char KX_GameActuator::SetFile_doc[] =
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PyObject* KX_GameActuator::PySetFile(PyObject* self, PyObject* args, PyObject* kwds)
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{
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char* new_file;
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ShowDeprecationWarning("setFile()", "the file property");
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if (!PyArg_ParseTuple(args, "s", &new_file))
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{
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@ -277,12 +302,4 @@ PyObject* KX_GameActuator::PySetFile(PyObject* self, PyObject* args, PyObject* k
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Py_RETURN_NONE;
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}
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PyObject* KX_GameActuator::_getattr(const char *attr)
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{
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_getattr_up(SCA_IActuator);
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}
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// <-----
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@ -78,8 +78,12 @@ protected:
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/* --------------------------------------------------------------------- */
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virtual PyObject* _getattr(const char *attr);
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virtual int _setattr(const char *attr, PyObject *value);
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// Deprecated functions ----->
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KX_PYMETHOD_DOC(KX_GameActuator,GetFile);
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KX_PYMETHOD_DOC(KX_GameActuator,SetFile);
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// <-----
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}; /* end of class KX_GameActuator */
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@ -5,15 +5,22 @@ from SCA_IActuator import *
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class KX_GameActuator(SCA_IActuator):
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"""
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The game actuator loads a new .blend file, restarts the current .blend file or quits the game.
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Properties:
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@ivar file: the new .blend file to load
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@type file: string.
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"""
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def getFile():
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"""
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DEPRECATED: use the file property
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Returns the filename of the new .blend file to load.
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@rtype: string
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"""
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def setFile(filename):
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"""
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DEPRECATED: use the file property
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Sets the new .blend file to load.
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@param filename: The file name this actuator will load.
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