Split off 3D Cursor settings from "View" panel in 3D View

This means that you don't need to have the view panel open all the
time, reducing the amount of scrolling required just to be able to
precisely position the 3D cursor at specific coordinates while
changing some other settings. While most of the settings in the View
panel are less likely to be frequently changed, the 3D cursor can in
some workflows end up needing to be accessed quite frequently.
This commit is contained in:
Joshua Leung 2011-11-06 06:19:00 +00:00
parent 723484ec06
commit b18e661ffc

@ -2063,7 +2063,22 @@ class VIEW3D_PT_view3d_properties(Panel):
subcol.label(text="Local Camera:")
subcol.prop(view, "camera", text="")
layout.column().prop(view, "cursor_location")
class VIEW3D_PT_view3d_cursor(Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_label = "3D Cursor"
@classmethod
def poll(cls, context):
view = context.space_data
return (view)
def draw(self, context):
layout = self.layout
view = context.space_data
layout.column().prop(view, "cursor_location", text="Location")
class VIEW3D_PT_view3d_name(Panel):