forked from bartvdbraak/blender
Fix yet another issue caused by my recent changes.
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@ -1281,7 +1281,7 @@ static void cdDM_buffer_copy_vertex(
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}
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/* copy loose points */
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j = dm->drawObject->tot_loop_verts;
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j = dm->drawObject->tot_loop_verts * 3;
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for (i = 0; i < dm->drawObject->totvert; i++) {
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if (dm->drawObject->vert_points[i].point_index >= dm->drawObject->tot_loop_verts) {
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copy_v3_v3(&varray[j], mvert[i].co);
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