Cleanup: style

This commit is contained in:
Campbell Barton 2015-04-30 08:07:15 +10:00
parent 4eab0e72b3
commit b640700597
9 changed files with 13 additions and 10 deletions

@ -104,8 +104,9 @@ bool BKE_pbvh_bmesh_node_raycast_detail(
/* for orthographic cameras, project the far away ray segment points to the root node so
* we can have better precision. */
void BKE_pbvh_raycast_project_ray_root(PBVH *bvh, bool original, float ray_start[3],
float ray_end[3], float ray_normal[3]);
void BKE_pbvh_raycast_project_ray_root(
PBVH *bvh, bool original,
float ray_start[3], float ray_end[3], float ray_normal[3]);
/* Drawing */

@ -1612,7 +1612,9 @@ bool BKE_pbvh_node_raycast(
return hit;
}
void BKE_pbvh_raycast_project_ray_root (PBVH *bvh, bool original, float ray_start[3], float ray_end[3], float ray_normal[3])
void BKE_pbvh_raycast_project_ray_root(
PBVH *bvh, bool original,
float ray_start[3], float ray_end[3], float ray_normal[3])
{
if (bvh->nodes) {
float rootmin_start, rootmin_end;