forked from bartvdbraak/blender
Fix T44092: Maya preset doesn't allow attaching Nodes to Frames via D&D
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@ -1499,11 +1499,9 @@ kmi = km.keymap_items.new('node.group_edit', 'TAB', 'PRESS')
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kmi = km.keymap_items.new('node.read_renderlayers', 'R', 'PRESS', ctrl=True)
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kmi = km.keymap_items.new('node.read_fullsamplelayers', 'R', 'PRESS', shift=True)
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kmi = km.keymap_items.new('node.render_changed', 'Z', 'PRESS')
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kmi = km.keymap_items.new('transform.translate', 'W', 'PRESS')
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kmi = km.keymap_items.new('transform.translate', 'EVT_TWEAK_A', 'ANY')
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kmi.properties.release_confirm = True
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kmi = km.keymap_items.new('transform.translate', 'EVT_TWEAK_S', 'ANY')
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kmi.properties.release_confirm = True
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kmi = km.keymap_items.new('node.translate_attach', 'W', 'PRESS')
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kmi = km.keymap_items.new('node.translate_attach', 'EVT_TWEAK_A', 'ANY')
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kmi = km.keymap_items.new('node.translate_attach', 'EVT_TWEAK_S', 'ANY')
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kmi = km.keymap_items.new('transform.rotate', 'E', 'PRESS')
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kmi = km.keymap_items.new('transform.resize', 'R', 'PRESS')
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kmi = km.keymap_items.new('node.move_detach_links', 'D', 'PRESS', alt=True)
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