Cycles: fix glsl error when using light path node.

This commit is contained in:
Brecht Van Lommel 2011-12-01 19:31:36 +00:00
parent d6d6ffd770
commit b7db2587fb
2 changed files with 1448 additions and 1444 deletions

@ -2127,6 +2127,7 @@ void node_light_path(
out float is_shadow_ray,
out float is_diffuse_ray,
out float is_glossy_ray,
out float is_singular_ray,
out float is_reflection_ray,
out float is_transmission_ray)
{
@ -2134,6 +2135,7 @@ void node_light_path(
is_shadow_ray = 0.0;
is_diffuse_ray = 0.0;
is_glossy_ray = 0.0;
is_singular_ray = 0.0;
is_reflection_ray = 0.0;
is_transmission_ray = 0.0;
}

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