There was no way to remove mesh data layers from the interface - add a panel that works in object an editmode.

currently can remove sticky/mask/skin vertex layers.

regarding the skin layer - while adding and removing the modifier normally works fine, its not 100% reliable since the mesh may be linked into another scene, or be a linked duplicate and the object with the modifier deleted.
This commit is contained in:
Campbell Barton 2012-09-21 03:41:59 +00:00
parent e38c1a5ae7
commit b889e9c573
4 changed files with 209 additions and 20 deletions

@ -316,10 +316,28 @@ class DATA_PT_vertex_colors(MeshButtonsPanel, Panel):
layout.prop(lay, "name")
class DATA_PT_customdata(MeshButtonsPanel, Panel):
bl_label = "Geometry Data"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def draw(self, context):
layout = self.layout
# me = context.mesh
col = layout.column(align=True)
# row = col.row(align=True)
# row.operator("mesh.customdata_add_sticky", icon='ZOOMIN')
col.operator("mesh.customdata_clear_sticky", icon='X')
col.operator("mesh.customdata_clear_mask", icon='X')
col.operator("mesh.customdata_clear_skin", icon='X')
class DATA_PT_custom_props_mesh(MeshButtonsPanel, PropertyPanel, Panel):
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "object.data"
_property_type = bpy.types.Mesh
if __name__ == "__main__": # only for live edit.
bpy.utils.register_module(__name__)

@ -74,6 +74,64 @@
#include "mesh_intern.h"
static CustomData *mesh_customdata_get_type(Mesh *me, const char htype, int *r_tot)
{
CustomData *data;
BMesh *bm = (me->edit_btmesh) ? me->edit_btmesh->bm : NULL;
int tot;
/* this */
switch (htype) {
case BM_VERT:
if (bm) {
data = &bm->vdata;
tot = bm->totvert;
}
else {
data = &me->vdata;
tot = me->totvert;
}
break;
case BM_EDGE:
if (bm) {
data = &bm->edata;
tot = bm->totedge;
}
else {
data = &me->edata;
tot = me->totedge;
}
break;
case BM_LOOP:
if (bm) {
data = &bm->ldata;
tot = bm->totloop;
}
else {
data = &me->ldata;
tot = me->totloop;
}
break;
case BM_FACE:
if (bm) {
data = &bm->pdata;
tot = bm->totface;
}
else {
data = &me->pdata;
tot = me->totpoly;
}
break;
default:
BLI_assert(0);
tot = 0;
data = NULL;
}
*r_tot = tot;
return data;
}
#define GET_CD_DATA(me, data) (me->edit_btmesh ? &me->edit_btmesh->bm->data : &me->data)
static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *layer)
{
@ -703,6 +761,7 @@ void MESH_OT_vertex_color_remove(wmOperatorType *ot)
/*********************** sticky operators ************************/
/* FIXME - this operator is broken - only updates active but operates on selected */
static int mesh_sticky_add_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
@ -724,12 +783,12 @@ static int mesh_sticky_add_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
void MESH_OT_sticky_add(wmOperatorType *ot)
void MESH_OT_customdata_add_sticky(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Sticky";
ot->description = "Add sticky UV texture layer";
ot->idname = "MESH_OT_sticky_add";
ot->idname = "MESH_OT_customdata_add_sticky";
/* api callbacks */
ot->poll = layers_poll;
@ -739,33 +798,139 @@ void MESH_OT_sticky_add(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int mesh_sticky_remove_exec(bContext *C, wmOperator *UNUSED(op))
/* *** CustomData clear functions, we need an operator for each *** */
static int mesh_customdata_clear_exec__internal(bContext *C,
char htype, int type)
{
Object *ob = ED_object_context(C);
Mesh *me = ob->data;
Object *obedit = ED_object_context(C);
Mesh *me = obedit->data;
if (!me->msticky)
return OPERATOR_CANCELLED;
int tot;
CustomData *data = mesh_customdata_get_type(me, htype, &tot);
CustomData_free_layer_active(&me->vdata, CD_MSTICKY, me->totvert);
me->msticky = NULL;
BLI_assert(CustomData_layertype_is_singleton(type) == TRUE);
CustomData_free_layers(data, type, tot);
DAG_id_tag_update(&me->id, 0);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
/* clears points such as me->sticky */
mesh_update_customdata_pointers(me, FALSE);
return OPERATOR_FINISHED;
}
void MESH_OT_sticky_remove(wmOperatorType *ot)
/* Clear Mask */
static int mesh_customdata_clear_mask_poll(bContext *C)
{
Object *ob = ED_object_context(C);
/* special case - can't run this if we're in sculpt mode */
if (ob->mode & OB_MODE_SCULPT) {
return FALSE;
}
if (ob && ob->type == OB_MESH) {
Mesh *me = ob->data;
if (me->id.lib == NULL) {
CustomData *data = GET_CD_DATA(me, vdata);
if (CustomData_has_layer(data, CD_PAINT_MASK)) {
return TRUE;
}
}
}
return FALSE;
}
static int mesh_customdata_clear_mask_exec(bContext *C, wmOperator *UNUSED(op))
{
return mesh_customdata_clear_exec__internal(C, BM_VERT, CD_PAINT_MASK);
}
void MESH_OT_customdata_clear_mask(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clear Sculpt-Mask Data";
ot->idname = "MESH_OT_customdata_clear_mask";
ot->description = "Clear vertex sculpt masking data from the mesh";
/* api callbacks */
ot->exec = mesh_customdata_clear_mask_exec;
ot->poll = mesh_customdata_clear_mask_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* Clear Sticky */
static int mesh_customdata_clear_sticky_poll(bContext *C)
{
Object *ob = ED_object_context(C);
if (ob && ob->type == OB_MESH) {
Mesh *me = ob->data;
if (me->id.lib == NULL) {
CustomData *data = GET_CD_DATA(me, vdata);
if (CustomData_has_layer(data, CD_MSTICKY)) {
return TRUE;
}
}
}
return FALSE;
}
static int mesh_customdata_clear_sticky_exec(bContext *C, wmOperator *UNUSED(op))
{
return mesh_customdata_clear_exec__internal(C, BM_VERT, CD_MSTICKY);
}
void MESH_OT_customdata_clear_sticky(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Remove Sticky";
ot->description = "Remove sticky UV texture layer";
ot->idname = "MESH_OT_sticky_remove";
ot->name = "Clear Sticky Data";
ot->idname = "MESH_OT_customdata_clear_sticky";
ot->description = "Clear vertex sticky UV texture layer";
/* api callbacks */
ot->poll = layers_poll;
ot->exec = mesh_sticky_remove_exec;
ot->exec = mesh_customdata_clear_sticky_exec;
ot->poll = mesh_customdata_clear_sticky_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* Clear Skin */
static int mesh_customdata_clear_skin_poll(bContext *C)
{
Object *ob = ED_object_context(C);
if (ob && ob->type == OB_MESH) {
Mesh *me = ob->data;
if (me->id.lib == NULL) {
CustomData *data = GET_CD_DATA(me, vdata);
if (CustomData_has_layer(data, CD_MVERT_SKIN)) {
return TRUE;
}
}
}
return FALSE;
}
static int mesh_customdata_clear_skin_exec(bContext *C, wmOperator *UNUSED(op))
{
return mesh_customdata_clear_exec__internal(C, BM_VERT, CD_MVERT_SKIN);
}
void MESH_OT_customdata_clear_skin(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clear Skin Data";
ot->idname = "MESH_OT_customdata_clear_skin";
ot->description = "Clear vertex skin layer";
/* api callbacks */
ot->exec = mesh_customdata_clear_skin_exec;
ot->poll = mesh_customdata_clear_skin_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;

@ -187,8 +187,12 @@ void MESH_OT_uv_texture_add(struct wmOperatorType *ot);
void MESH_OT_uv_texture_remove(struct wmOperatorType *ot);
void MESH_OT_vertex_color_add(struct wmOperatorType *ot);
void MESH_OT_vertex_color_remove(struct wmOperatorType *ot);
void MESH_OT_sticky_add(struct wmOperatorType *ot);
void MESH_OT_sticky_remove(struct wmOperatorType *ot);
void MESH_OT_customdata_add_sticky(struct wmOperatorType *ot);
void MESH_OT_customdata_clear_sticky(struct wmOperatorType *ot);
/* no add mask yet */
void MESH_OT_customdata_clear_mask(struct wmOperatorType *ot);
void MESH_OT_customdata_clear_skin(struct wmOperatorType *ot);
void MESH_OT_drop_named_image(struct wmOperatorType *ot);
/* ************* bmesh_tools.c ***********/

@ -143,8 +143,10 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_uv_texture_remove);
WM_operatortype_append(MESH_OT_vertex_color_add);
WM_operatortype_append(MESH_OT_vertex_color_remove);
WM_operatortype_append(MESH_OT_sticky_add);
WM_operatortype_append(MESH_OT_sticky_remove);
WM_operatortype_append(MESH_OT_customdata_add_sticky);
WM_operatortype_append(MESH_OT_customdata_clear_sticky);
WM_operatortype_append(MESH_OT_customdata_clear_mask);
WM_operatortype_append(MESH_OT_customdata_clear_skin);
WM_operatortype_append(MESH_OT_drop_named_image);
WM_operatortype_append(MESH_OT_edgering_select);